Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 7 anp the Ducker (level 2, 29/29 HPs) Began as a Gnoll Monk on Feb 11, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (225 turns). anp the Ducker (Gnoll Monk) Turns: 225, Time: 00:01:45 Health: 29/29 AC: 6 Str: 13 XL: 2 Next: 4% Magic: 2/2 EV: 14 Int: 12 God: Gold: 7 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 ring mail rPois . Spirit . d - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ f - amulet of regeneration HPRegen 0.49/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe d - a +0 helmet (worn) e - a +0 ring mail (worn) Jewellery f - an amulet of regeneration (around neck) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of blinking {unknown} Comestibles c - a ration g - a chunk of flesh Skills: + Level 6.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 6.4 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 0.2 Throwing + Level 0.2 Armour + Level 6.4 Dodging + Level 4.0 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 0.2 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Charms + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, anp the Gnoll Monk. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 17 arrows. Found a staircase leading out of the dungeon. You see here 17 arrows. There isn't anything to butcher here. You open the door. There is an open door here. Found a scroll labeled HALLUI LONUGUC. Found 20 stones. Found a helmet. Found 16 bolts. You see here a helmet. d - a helmet Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your helmet. x4 You finish putting on your +0 helmet. Found a stone staircase leading down. Found a ring mail. You see here a ring mail. e - a ring mail Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your ring mail. x5 You finish putting on your +0 ring mail. You open the door. There is an open door here. A bat comes into view. The helpless bat fails to defend itself. You hit the bat. You kill the bat! No target in view! You see here a bat corpse. You butcher the bat corpse. Things that are here: a chunk of flesh; a bat skeleton Found 7 gold pieces. You see here 7 gold pieces. Found a thin bronze amulet. Autopickup is now on. f - a thin bronze amulet Put on which piece of jewellery? (? for menu, Esc to quit) The amulet throbs as it attunes itself to your uninjured body. f - an amulet of regeneration (around neck) You now have 7 gold pieces. g - a chunk of flesh You see here a bat skeleton. Found 14 stones. h - a scroll labeled VYOTZA XYEGAA A goblin comes into view. It is wielding a club. Found 23 stones. A leopard gecko comes into view. The leopard gecko hisses angrily. The goblin shouts! You hear a shout! You closely miss the leopard gecko. The leopard gecko misses you. A kobold comes into view. You miss the leopard gecko. The leopard gecko barely misses you. The kobold moves out of view. You hit the leopard gecko but do no damage. The leopard gecko bites you. The goblin misses you. The leopard gecko misses you. You closely miss the leopard gecko. The goblin barely misses you. The leopard gecko bites you. A kobold comes into view. You closely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko bites you. You sock the leopard gecko! You kill the leopard gecko! You hit the kobold. You bite the kobold, but do no damage. The kobold is heavily wounded. The kobold barely misses you. The kobold hits you. You barely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! You closely miss the goblin. Your bite misses the goblin. The goblin barely misses you. You sock the goblin! You kill the goblin! You barely miss the kobold. The kobold barely misses you. You sock the kobold! You kill the kobold! You have reached level 2! You see here a club. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #... #... ####... ....... ....... ## ....... .# ..(....#####.## .......@......# ..########....# #....# #....# #....##.# #(......# #.#.#..... #.#.#..... ∆ ..#.# .... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anp the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 223 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 225 | D:1 | Quit the game Action || total -------------------------++------- Melee: Mace || 14 Bite || 1 Stab: Sleeping || 1 Dodge: Dodged || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.7 | 0.0 | 73.1 | 219.0 Dungeon | 100.0 | 100.0 | 2.7 | 0.0 | 73.1 | 219.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_under_anarchy