ark Level 1 of the Dungeon (-6, 1, D:1) a +0 whip (-22, 4, D:1) 32 arrows (7, 7, D:1) 15 arrows (16, 27, D:1) a +0 shield (17, 28, D:1) a +0 ring mail (5, 34, D:1) a +0 club Level 2 of the Dungeon (-28, 2, D:2) a +0 dagger (13, 4, D:2) 28 arrows (-7, 6, D:2) a +0 chain mail a +0 morningstar (-10, 7, D:2) a +0 club (-6, 7, D:2) a +0 dagger a +0 robe a +0 scale mail (7, 13, D:2) a +0 club (7, 14, D:2) a +0 club (-27, 16, D:2) a +0 ring mail (-36, 21, D:2) a +3 quarterstaff of chaos (-34, 26, D:2) a +0 hammer (-29, 30, D:2) 24 arrows of flame (14, 33, D:2) a cursed -1 great mace (21, 33, D:2) a +0 dagger (14, 34, D:2) a +0 hunting sling (18, 35, D:2) a +0 whip (-30, 37, D:2) 29 arrows (13, 39, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (-36, 3, D:3) a +0 whip (21, 4, D:3) a +0 club (-29, 5, D:3) a +0 club (7, 6, D:3) a +0 ring mail (7, 7, D:3) 17 bolts (0, 9, D:3) a +0 whip (-26, 12, D:3) a +0 falchion (-27, 15, D:3) a +3 mace of protection (30, 20, D:3) a +0 robe (-6, 32, D:3) a +0 club (-25, 36, D:3) a +0 pair of boots (9, 41, D:3) a +0 short sword (5, 46, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (5, 4, D:4) a bread ration (3, 8, D:4) 2 chunks of worm flesh (9, 37, D:4) the +7 short sword "Undertaker" {vamp, +Inv rN+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. It lets you turn invisible. (25, 37, D:4) a +0 whip (39, 43, D:4) a +0 hunting sling