Dungeon Sprint DCSS version 0.22-a0-410-g97be04f (webtiles) character file. 0 aspa the Magician (level 1, 0/16 HPs) Began as an Octopode Wizard on May 11, 2018. Slain by Ijyb (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (12 turns). aspa the Magician (Octopode Wizard) Turns: 12, Time: 00:00:12 Health: 0/16 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth .......... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: berserking, very quick A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 hat (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.0 Spellcasting * Level 1.0 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Ijyb is lightly wounded. You constrict Ijyb. Ijyb hits you. * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You constrict Ijyb. Ijyb barely misses you. You tentacle-slap Ijyb. Ijyb is moderately wounded. You constrict Ijyb. You tentacle-slap Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap Ijyb but do no damage. Ijyb is heavily wounded. You constrict Ijyb. You tentacle-slap Ijyb. Ijyb is almost dead. You constrict Ijyb. Ijyb hits you. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | aspa the Octopode Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 1 | D | Noticed Ijyb 12 | D | Slain by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 1 Tentacles || 1 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 12 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------