Dungeon Crawl Stone Soup version 0.17.0-22-g5edae84 (webtiles) character file. 474 bart the Ruffian (level 7, -15/60 HPs) Began as a Tengu Arcane Marksman on Nov 12, 2015. Demolished by an ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:13:11 (2905 turns). bart the Ruffian (Tengu Arcane Marksman) Turns: 2905, Time: 00:13:12 Health: -15/60 AC: 3 Str: 19 XL: 7 Next: 10% Magic: 8/9 EV: 15 Int: 13 God: Gold: 117 SH: 0 Dex: 13 Spells: 1 memorised, 7 levels left rFire . . . SeeInvis . a - +2 short sword (speed) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . g - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... y - amulet of rage Stlth .......... (no ring) (no ring) @: berserking, flying quickly and evasively (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: beak, talons 3, able to fly 1 a: Evoke Berserk Rage You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +2 short sword of speed (weapon) Missiles b - 2 throwing nets {=f} h - 38 poisoned needles m - 3 curare-tipped needles s - 2 javelins of returning (quivered) Armour c - a +0 robe (worn) g - a +0 cloak (worn) n - a +0 shield Jewellery k - an uncursed amulet of guardian spirit {Spirit} q - an uncursed amulet of the gourmand y - an amulet of rage (around neck) B - an uncursed ring of protection from cold {unknown} Scrolls f - 5 scrolls of identify {unknown} j - 2 scrolls of fog {unknown} p - 3 scrolls of random uselessness {unknown} t - 2 scrolls of fear {unknown} u - 2 scrolls of remove curse A - a scroll of teleportation {unknown} Potions r - a potion of curing {unknown} v - a potion of degeneration {unknown} w - a potion of lignification {!q} x - a potion of brilliance {unknown} z - a potion of might {unknown} Books d - a book of Debilitation Comestibles e - 2 bread rations i - a slice of pizza l - a meat ration Skills: - Level 2.9 Fighting - Level 2.0 Throwing - Level 2.2 Dodging + Level 7.0 Unarmed Combat - Level 1.0 Spellcasting - Level 2.1 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 14% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 Grinder D:4 Eustachio D:5 exclusion: Prince Ribbit, Prince Ribbit Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. Message History Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with significant effort. You feel sick. The adder closely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder resists with significant effort. The adder closely misses you. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to defeat MR: 50%) The adder is outlined in light. You feel sick. The adder bites you but does no damage. The adder closely misses you. You barely miss the adder. The adder closely misses you. You hit the adder. You peck the adder. The adder is severely wounded. You hit the adder. You kill the adder! You feel sick. You start resting. You feel sick. x3 You are no longer poisoned. Unknown command. You start resting. Your magical contamination has completely faded away. Unknown command. B - a glass ring You now have 117 gold pieces (gained 17). Magic restored. You see here 17 stones. An ogre comes into view. It is wielding a giant club. You see here 17 stones. You swoop lightly up into the air. You feel very comfortable in the air. You feel somewhat more hungry. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (chance to defeat MR: 40%) The ogre is outlined in light. You are feeling hungry. Throwing (i - inventory. (,) - cycle): o - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (softly glowing) You throw a javelin. The javelin hits the ogre. The ogre is lightly wounded. Throwing (i - inventory. (,) - cycle): o - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded, softly glowing) You throw a javelin. The javelin hits the ogre. The ogre is moderately wounded. Throwing (i - inventory. (,) - cycle): o - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded, softly glowing) You throw a javelin. The javelin hits the ogre. The ogre is moderately wounded. You completely miss the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * Unknown command. The ogre stops glowing. Throwing (i - inventory. (,) - cycle): o - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) You throw a javelin. The javelin hits the ogre. The ogre is heavily wounded. Throwing (i - inventory. (,) - cycle): o - a javelin (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) You throw a javelin. The javelin barely misses the ogre. Okay, then. Unknown command. You are starting to lose your buoyancy. You fail to use your ability. The ogre barely misses you. You fail to use your ability. Unknown command. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre hits you with a giant club!! * * * LOW HITPOINT WARNING * * * You closely miss the ogre. You peck the ogre! The ogre is severely wounded. The ogre hits you with a giant club!! You die... #......#######.# #.#.#### #.# ####### #.#<# ###.. #.....# #.#.# #.... #. #.####.#.# #.### #. #...(....# #. # #.###.####.### # # #.....####.# #. ##.....O@..# .... #..######## #..### #..# #. # #.(# # # #..# . #..# # #..# #..# #..###### You could see an ogre. Vanquished Creatures The ghost of bart the Cudgeler, a novice TeAM of Cheibriados (D:5) A giant frog skeleton (D:5) A jelly (D:5) An orc wizard (D:3) 5 adders 4 gnolls (D:2) An ooze (D:1) 4 worms 2 giant geckos 4 orcs (D:3) A giant cockroach (D:2) 9 hobgoblins 2 jackals (D:1) 6 kobolds 3 quokkas (D:3) 8 bats A giant gecko skeleton (D:5) A giant newt (D:1) 5 goblins 9 rats 69 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | bart the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 198 | D:1 | Reached skill level 2 in Fighting 198 | D:1 | Reached XP level 2. HP: 12/17 MP: 2/4 456 | D:1 | HP: 3/18 [kobold/short sword of speed (3)] 457 | D:1 | Reached XP level 3. HP: 3/22 MP: 1/5 472 | D:1 | HP: 2/33 [jackal (2)] 732 | D:2 | Reached skill level 1 in Unarmed Combat 1075 | D:2 | Reached skill level 2 in Unarmed Combat 1075 | D:2 | Reached XP level 4. HP: 12/27 MP: 2/6 1416 | D:2 | Reached skill level 3 in Unarmed Combat 1594 | D:3 | Noticed Grinder 1757 | D:3 | Gained mutation: You can fly. [Tengu growth] 1757 | D:3 | Reached XP level 5. HP: 32/32 MP: 7/7 2157 | D:3 | Reached skill level 4 in Unarmed Combat 2337 | D:4 | Noticed Eustachio 2452 | D:5 | Entered Level 5 of the Dungeon 2465 | D:5 | Noticed bart's ghost (novice TeAM) 2474 | D:5 | Killed bart's ghost 2474 | D:5 | Reached skill level 6 in Unarmed Combat 2474 | D:5 | Reached XP level 6. HP: 36/36 MP: 6/8 2551 | D:5 | Reached XP level 7. HP: 22/40 MP: 2/9 2604 | D:5 | Noticed Prince Ribbit 2613 | D:5 | HP: 9/40 [giant frog skeleton (3)] 2614 | D:5 | HP: 4/40 [giant frog skeleton (5)] 2615 | D:5 | Reached skill level 7 in Unarmed Combat 2858 | D:5 | Noticed an ogre 2904 | D:5 | HP: 4/60 [ogre/giant club (24)] 2905 | D:5 | Demolished by an ogre Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 18 | | || 18 Unarmed | 6 | | || 6 Short sword | 75 | 69 | 11 || 155 Throw: Javelin | 7 | 16 | 5 || 28 Stone | 1 | 13 | || 14 Cast: Corona | 38 | 40 | 7 || 85 Abil: Evoke Berserk Rag | | 1 | 1 || 2 Fly | | 1 | 1 || 2 Use: Scroll | 3 | | || 3 Potion | 1 | | || 1 Eat: Chunk | 2 | 8 | || 10 Pizza | | | 1 || 1 Vault maps used: D:1: minmay_arrival_statue_studded, minmay_vboxes D:2: first_bread D:3: dk_vineyard_2, lightli_corner_chamber, uniq_grinder D:4: serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_2corner, co_window_corner_b, co_window_broadway_a, co_window_unsneaky_path_a, co_window_paths_e, glass_columns_a, glass_columns_b, sigmund_edmund_badplayer, uniq_sigmund, uniq_pikel, uniq_eustachio D:5: uniq_edmund, uniq_duvessa, uniq_prince_ribbit1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.5 | 0.0 | 432.4 Dungeon | 100.0 | 100.0 | 0.3 | 1.5 | 0.0 | 432.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 135.6 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 135.6 +-------+-------+-------+-------+-------+----------------------