Dungeon Crawl Stone Soup version 0.22-a0-776-ge6d7efa (webtiles) character file. 7 corax the Magician (level 1, -1/13 HPs) Began as a Mummy Fire Elementalist on July 18, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:41 (208 turns). corax the Magician (Mummy Fire Elementalist) Turns: 208, Time: 00:01:42 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 3/4 EV: 12 Int: 14 God: Gold: 30 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 0.7 Conjurations + Level 2.7 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 11% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Fireball Conj/Fire #......... 96% 5 N/A Conjure Flame Conj/Fire #....... 32% 3 N/A Throw Flame Conj/Fire #..... 16% 2 N/A Sticky Flame Conj/Fire #....... 71% 4 N/A Inner Flame Hex/Fire #....... 36% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal misses you. You closely miss the jackal. The jackal closely misses you. x2 You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... #. .. #h #. #.##### #h....# #####h# #h# #@# #.# #.# ###############.# ##.....).........# ...############### #### You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corax the Mummy Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 208 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_erosion, minmay_misc_feat_columns Action || total -------------------------++------- Melee: Unarmed || 35 Cast: Flame Tongue || 10 Armor: Robe || 6 Dodge: Dodged || 38 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 208 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 5 | 0.0 | 208 +---------+---------+-------+---------+---------+-------+---------