Dungeon Crawl Stone Soup version 0.24-a0-106-gcea5463 (webtiles) character file. datapoint the Skirmisher (Demonspawn Wanderer) Turns: 265, Time: 00:00:47 Health: 23/26 AC: 4 Str: 12 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 16 God: Gold: 20 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . l - +1 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 20 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 spear Missiles g - 5 javelins (quivered) Armour e - a +0 robe (worn) l - a +1 pair of gloves (worn) Scrolls b - 2 scrolls of blinking h - a scroll labeled YSERAWOOPP j - a scroll labeled BEORUC ORAYDI Potions c - a potion of curing i - a black potion k - a fizzy golden potion m - a yellow potion Comestibles f - a ration Skills: + Level 4.4 Fighting - Level 1.7 Dodging - Level 2.6 Stealth Level 1.0 Shields You have one spell level left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. A jackal comes into view. The jackal barks! x2 You hit the jackal. You kill the jackal! You hear an angry hiss. You miss the jackal. The jackal bites you. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. Saving game... please wait. #. .# # #. #(#.# .. ... ... ##.#.. #. .#.#.# .##...## . ..... ........ .#.#.# #....#. ##h####....# #.#.##. ...h....h.# #.#.##. #r# # #.#.##. #@# #. #.#.#.. #.# #.###.#.... #.# #........)† #.########.###.#.# #.....)...)# #.... #################. #...#### #.(#...## #....##...# You can see a jackal and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) A kobold (D:1) 3 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | datapoint the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | datapoint set off with the following items: a +2 dagger, a | scroll of blinking, a potion of curing, a +0 spear, a +0 | robe, a ration 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 264 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 264 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 Action || total -------------------------++------- Melee: Dagger || 22 Armor: Robe || 11 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------