Dungeon Crawl Stone Soup version 0.22-a0-482-g76e0a5f (webtiles) character file. 0 dcomp the Vexing (level 1, -3/17 HPs) Began as a Gnoll Arcane Marksman on June 17, 2018. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (98 turns). dcomp the Vexing (Gnoll Arcane Marksman) Turns: 98, Time: 00:01:59 Health: -3/17 AC: 2 Str: 12 XL: 1 Next: 10% Magic: 4/4 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 19 arrows (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 4.4 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 5.3 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ###....... 24% 4 #####.. Slow Hex ###..... 3% 2 ###.... Portal Projectile Hex/Tloc #..... 22% 3 ###.... Leda's Liquefaction Hex/Erth #......... 56% 4 #####.. Inner Flame Hex/Fire #....... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History * * * LOW HITPOINT WARNING * * * Things that are here: an arrow; a rat corpse You see here 10 gold pieces. You see here a stone. You see here a stone. A goblin comes into view. It is wielding a club. A bat and a hobgoblin come into view. The goblin shouts! The bat barely misses you. Found a scroll of identify. The bat barely misses you. A bat comes into view. The goblin closely misses you. You clumsily bash the goblin but do no damage. The bat completely misses you. The goblin misses you. The gnoll barely misses you. The bat misses you. The bat closely misses you. The goblin hits you with a club. You die... #............ #............ ............ ..........? .......... ###### ..b...... #....## #.b.g.# #.##..## +@g...+ #$.##(.# #.....# ##....... #g##### ##..##.#.. #K# ##.(.#..##. #.## ##..#.#..### #..# ##(.##..#. # ##.###K.###.##. #.##..## #..#. # #....## #.. # You could see a gnoll, a hobgoblin, a goblin, 2 bats and a kobold. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcomp the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 98 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_chamrin_arrival_tetris Action || total -------------------------++------- Melee: Shortbow || 2 Fire: Shortbow || 1 Cast: Corona || 1 Use: Scroll || 1 Potion || 1 Armor: Robe || 1 Dodge: Dodged || 23 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 98 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 98 +---------+---------+-------+---------+---------+-------+---------