Dungeon Crawl Stone Soup version 0.22-a0-525-gf69a080 (webtiles) character file. 2 dcomp the Charmwright (level 1, -3/20 HPs) Began as a Gnoll Skald on June 20, 2018. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (66 turns). dcomp the Charmwright (Gnoll Skald) Turns: 66, Time: 00:00:38 Health: -3/20 AC: 6 Str: 13 XL: 1 Next: 40% Magic: 6/6 EV: 12 Int: 15 God: Gold: 10 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . c - +0 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour c - a +0 pair of gloves (worn) f - a +0 ring mail (worn) Potions e - a potion of magic {unknown} Comestibles d - a ration Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 2.3 Armour + Level 4.4 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.1 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ##........ 34% 3 ###.... Shroud of Golubria Chrm/Tloc ##........ 17% 2 ##..... Song of Slaying Chrm ###..... 6% 2 ##..... Spectral Weapon Hex/Chrm ##...... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your ring mail prevents you from hitting the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The kobold hits you but does no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a whip. You die... .......... ........ ∆ ....... ..... .... .# #.g# ... #Kh# #.# #†@# #..###..# #...#.$# # #.....##..#### #.#.......[.... .###....#####...... ................... .#.#####.........# # #.........# You could see a jackal, a goblin and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcomp the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 66 | D:1 | Slain by a kobold Vault maps used: D:1: lemuel_arrival_river_bridge Action || total -------------------------++------- Melee: Mace || 15 Bite || 4 Armor: Ring mail || 15 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 66 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 66 +---------+---------+-------+---------+---------+-------+---------