Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 20 draxdynt the Sneak (level 2, 28/28 HPs) Began as a Naga Monk on Feb 9, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:08:29 (1000 turns). draxdynt the Sneak (Naga Monk) Turns: 1000, Time: 00:08:29 Health: 28/28 AC: 1 Str: 13 XL: 2 Next: 79% Magic: 2/2 EV: 10 Int: 10 God: Gold: 85 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) d - a +0 dagger (You found it on level 1 of the Dungeon) g - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) l - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) s - a +0 hand axe (You found it on level 1 of the Dungeon) v - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) w - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) x - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) y - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) A - a +0 hunting sling (You found it on level 1 of the Dungeon) B - a +0 dagger (You found it on level 1 of the Dungeon) Missiles e - 35 stones (quivered) k - 41 sling bullets Armour b - a +0 robe (worn) h - a +0 leather armour (You found it on level 1 of the Dungeon) j - a +0 leather armour (You found it on level 1 of the Dungeon) m - a +0 shield (You found it on level 1 of the Dungeon) p - a +0 ring mail (You found it on level 1 of the Dungeon) Jewellery o - an uncursed amulet of regeneration {unknown} (You found it on level 1 of the Dungeon) u - an uncursed ring of stealth {unknown} (You found it on level 1 of the Dungeon) Scrolls i - 2 scrolls of teleportation {!d, unknown} n - a scroll of remove curse {!d, unknown} Potions f - a potion of ambrosia {!d, unknown} q - a potion of curing {!d, unknown} t - a potion of lignification {!d, unknown} z - 2 potions of brilliance {!d, unknown} Comestibles c - 3 rations Skills: + Level 3.2 Fighting + Level 3.2 Short Blades + Level 2.6 Dodging + Level 3.5 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Message History A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A goblin comes into view. It is wielding a dagger. Aim: a hobgoblin (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! The goblin shouts! You hit the hobgoblin. The hobgoblin hits you. You take 2 damage, and have 26/28 hp. You hit the hobgoblin. You kill the hobgoblin! Aim: a goblin, wielding a dagger You throw a stone. The stone barely misses the goblin. Aim: a goblin, wielding a dagger You throw a stone. The stone closely misses the goblin. Aim: a goblin, wielding a dagger You throw a stone. The stone misses the goblin. The goblin hits you but does no damage. You closely miss the goblin. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! x - a dagger You see here a goblin corpse. Autochopping corpse. You butcher the goblin corpse. r - 2 chunks of flesh (gained 1) You start resting. Health restored: 28 e - 32 stones (gained 1) e - 33 stones (gained 1) e - 34 stones (gained 1) e - 35 stones (gained 1) You now have 74 gold pieces (gained 18). Found 11 gold pieces. Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. A hobgoblin comes into view. It is wielding a club. You see here 11 gold pieces. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Aim: a hobgoblin, wielding a club (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! Aim: a hobgoblin, wielding a club You throw a stone. The stone barely misses the hobgoblin. Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin but does no damage. Aim: a hobgoblin, wielding a club You throw a stone. The stone barely misses the hobgoblin. Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin but does no damage. You barely miss the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You take 3 damage, and have 25/28 hp. You hit the hobgoblin. The hobgoblin hits you with a club. You take 3 damage, and have 22/28 hp. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You start resting. You start resting. Health restored: 28 You now have 85 gold pieces (gained 11). y - a club e - 31 stones (gained 1) e - 32 stones (gained 1) e - 33 stones (gained 1) e - 34 stones (gained 1) e - 35 stones (gained 1) Found 2 lumpy orange potions. z - 2 lumpy orange potions {!d} Found a hunting sling. A - a hunting sling Found a dagger. B - a dagger Key pressed, stopping explore. All of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. ### ### #### #.######### #.### ...# #.........# #.... ##.# #@#######.####.### .#.# #.# #............. .#.# #.# #.###.####.### '#'### #.# #.# #.#..#.# .....# #.# #.# #.#..#.# .....# #.# #.# #.#..#.# .....###### #.# #.# #.#..#.# ..........# #.# #.# #.#..#.# #.........######.###.###.##.#.### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 3 bats (D:1) 2 goblins (D:1) 6 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | draxdynt the Naga Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 226 | D:1 | Reached XP level 2. HP: 28/28 MP: 2/2 1000 | D:1 | Quit the game Action || total -------------------------++------- Melee: Short sword || 39 Throw: Stone || 32 Abil: Spit Poison || 4 Stab: Sleeping || 1 Armor: Robe || 7 Dodge: Dodged || 14 Vault maps used: D:1: dpeg_arrival_water_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 11.4 | 29.9 | 1000.0 Dungeon | 100.0 | 100.0 | 0.0 | 11.4 | 29.9 | 1000.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------