Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. hhemul the Conjurer (Mummy Conjurer) Turns: 42, Time: 00:02:52 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.7 Spellcasting + Level 3.3 Conjurations You have 4 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contains the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Force Lance Conj/Tloc #....... 73% 4 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you but does no damage. You see here a stone. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (heavily wounded) The magic dart hits the kobold. The kobold is severely wounded. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded) The magic dart hits the kobold. You kill the kobold! Save game and exit? #### #@.### ##...#### ##.....##### ##........###### ##............. ###.......(... ####....(... ####..(.. #####. There are no monsters in sight! Vanquished Creatures 2 kobolds (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hhemul the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 Action || total -------------------------++------- Cast: Magic Dart || 6 Dodge: Dodged || 5