Dungeon Crawl Stone Soup version 0.24-a0-446-g87df7205b4 (webtiles) character file. Game seed: 10931619386941920100 6 ivs the Sneak (level 1, 3/9 HPs) Began as a Vine Stalker Enchanter on June 23, 2019. Got out of the dungeon alive. The game lasted 00:01:41 (127 turns). ivs the Sneak (Vine Stalker Enchanter) Turns: 127, Time: 00:01:41 Health: 3/9 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 2/4 EV: 12 Int: 15 God: Gold: 19 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn V - ring of see invisible MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery V - a ring of see invisible (left hand) Scrolls e - a scroll of identify {unknown} Potions c - a potion of flight {unknown} Comestibles d - a ration Skills: + Level 1.6 Short Blades - Level 1.5 Dodging - Level 3.6 Stealth - Level 2.1 Spellcasting - Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The ball python barely misses you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. You kill the ball python! Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You barely miss the kobold. You bite the kobold. You kill the kobold! Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. ..## ... ... ##.. .##.. ... #. #.#####.##### ###..##.#...#.#...# ... ..#.>.#.'.@.# ##.. #.#...#.#...# .# ##.####.##'##.#####...# #.....................# ...####.#####.##'##....# ##.# #.#...#.#...# ..# #..# ..#...'.#...# # ..##....#...#.#...# .....##.#####.##### There were no monsters in sight! Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) A kobold (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ivs the Vine Stalker Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 57 | D:1 | Reached skill level 1 in Short Blades 127 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, minmay_hexomino_p4 Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.6 Dodging | | 1.5 Stealth | | 3.6 Spellcasting | | 2.1 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 14 Bite || 3 Cast: Corona || 6 Stab: Sleeping || 2 Armor: Robe || 4 Dodge: Dodged || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 2 | 22.2 | 4 | 2 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 7 | 2 | 22.2 | 4 | 2 | 33.3 +---------+---------+-------+---------+---------+-------