Dungeon Crawl Stone Soup version 0.24-a0-487-g57318f2ed0 (webtiles) character file. Game seed: 5449879562003487933 4 ivs the Vexing (level 1, 13/13 HPs) Began as a Vampire Enchanter on July 11, 2019. Safely got out of the dungeon. The game lasted 00:03:09 (238 turns). ivs the Vexing (Vampire Enchanter) Turns: 238, Time: 00:03:09 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 3/3 EV: 12 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You escaped. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +1 spear of freezing Missiles d - 8 poisoned darts (quivered) Armour c - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Skills: - Level 1.2 Short Blades + Level 0.8 Throwing - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You kill the rat! You see here a rat corpse. You now have 11 gold pieces (gained 6). You see here 16 arrows. You open the door. There is an open door here. Unknown command. Unknown command. There is an open door here. You see here 16 arrows. You see here a rat corpse. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #(......†.# ########.## #.# #.# #.# #########.##### #..........##.## ## #.#####.#.##...## .###.# #.#.#≈.@.≈# .....# #.#.#≈...≈# .###.# #...#≈...≈# ## #.# #...#≈...≈# .# #.. ....#≈...≈# .# #### ###.##...## .# #...# .# #8.8# .# ##+###.## There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 bats (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ivs the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 19 Cast: Corona || 5 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------