Dungeon Crawl Stone Soup version 0.22-a0-367-gb72a975 (webtiles) character file. 1 khargal the Skirmisher (level 1, 14/14 HPs) Began as a Gargoyle Monk on Apr 22, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (93 turns). khargal the Skirmisher (Gargoyle Monk) Turns: 93, Time: 00:00:14 Health: 14/14 AC: 5 Str: 14 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 10 God: Gold: 8 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... e - +0 pair of boots (curse) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) e - a cursed +0 pair of boots (worn) Scrolls d - a scroll of teleportation {unknown} Potions g - a potion of mutation {unknown} h - a potion of lignification {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 3.2 Fighting + Level 3.1 Maces & Flails + Level 2.4 Dodging + Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History A bat comes into view. You closely miss the bat. The bat completely misses you. The bat closely misses you. A bat is nearby! You closely miss the bat. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ### ... ..# ..# #.# # #.# #.# #.#.# #.# #.#.###@# #.......# ###.##### #.# #.### #...# ###.# #######.# #.....#.## There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | khargal the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 93 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_funnel, minmay_gold_behind_fungi, hex_medium, serial_bayou_pond_e, minmay_unequal Action || total -------------------------++------- Melee: Mace || 5 Stab: Sleeping || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 93 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 2 | 0.0 | 93 +---------+---------+-------+---------+---------+-------+---------