Dungeon Crawl Stone Soup version 0.22-a0-282-gdd34a7d (webtiles) character file. 11 medis the Grave Robber (level 2, 22/22 HPs) Began as a Deep Dwarf Necromancer on Mar 17, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:02:14 (263 turns). medis the Grave Robber (Deep Dwarf Necromancer) Turns: 263, Time: 00:02:15 Health: 22/22 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 4/4 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ b - amulet of the acrobat HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of the acrobat (around neck) Scrolls e - a scroll of remove curse {unknown} Comestibles c - a ration f - 3 chunks of flesh Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 5.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History f - 3 chunks of flesh (gained 1) You see here a club. A bat comes into view. Found 10 gold pieces. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (chance to defeat MR: 87%) The bat writhes in agony! You kill the bat! You start resting. Magic restored. You now have 24 gold pieces (gained 10). A bat comes into view. A bat is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * , * ,, * * b# ....... #.##. .# , * ........##.#.. , .# ........ #.#..###.# , * ...... #.#..#.!.#### ,..... #.#.........#,* * #..# #.#.........# * ,, ###.###.###.#@....# #.................# ####.#.###.####......# * * #.. ,#..##.# #.##...# #.# *##.##.# *#.# .....# ..#####..#.# ,..# ..#..#, ..##...#.#.#,#..., ....#, ..##.#.#...# #.#. ....# * ..##.#.##..#,#. . ... You could see a bat (sleeping). Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 2 kobolds (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | medis the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 206 | D:1 | Reached skill level 5 in Necromancy 263 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_lava_altar Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Short sword || 2 Cast: Pain || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 10 | 0.0 | 263 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 10 | 0.0 | 263 +---------+---------+-------+---------+---------+-------+---------