ERROR in 'mon-util.cc' at line 1277: bogus mc (no monster data): random monster (2000) Version: Dungeon Crawl Stone Soup 0.21-a0-237-g87df72b Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-87df72b646 -name motkurips -rc /dgldir/rcfiles/crawl-git/motkurips.rc -macro /dgldir/rcfiles/crawl-git/motkurips.macro -morgue /dgldir/morgue/motkurips/ -webtiles-socket /crawl-master/webserver/sockets/motkurips:2017-09-02.11:57:11.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 19 stack frames. /usr/games/crawl-git-87df72b646(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67cd93]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-87df72b646(_Z13do_crash_dumpv+0x2b8) [0x6838f8]: do_crash_dump() /usr/games/crawl-git-87df72b646(_Z20crash_signal_handleri+0x74) [0x67d004]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f55075f11e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5507959f6b]: /usr/games/crawl-git-87df72b646() [0x683194] /usr/games/crawl-git-87df72b646() [0x683529] /usr/games/crawl-git-87df72b646(_Z10mons_genus12monster_type+0xa3) [0x997fa3]: mons_genus(monster_type) /usr/games/crawl-git-87df72b646() [0x97aa8e] /usr/games/crawl-git-87df72b646(_Z13place_monster9mgen_databb+0x2a3) [0x97d733]: place_monster(mgen_data, bool, bool) /usr/games/crawl-git-87df72b646(_Z10mons_place9mgen_data+0x1ae) [0x97e5fe]: mons_place(mgen_data) /usr/games/crawl-git-87df72b646(_Z14create_monster9mgen_datab+0x1fa) [0x97ebba]: create_monster(mgen_data, bool) /usr/games/crawl-git-87df72b646(_Z13manage_cloudsv+0x1fae) [0x6641be]: manage_clouds() /usr/games/crawl-git-87df72b646(_Z12world_reactsv+0x16a) [0xbc27da]: world_reacts() /usr/games/crawl-git-87df72b646() [0xbc8fe6] /usr/games/crawl-git-87df72b646() [0xbc989d] /usr/games/crawl-git-87df72b646(main+0x2eb) [0x5e9ceb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f55075ddead]: /usr/games/crawl-git-87df72b646() [0x5ea22d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5507959c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5507959c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000067d453 in call_gdb (file=0x7f5507945880) at crash.cc:433 gdb = attach_cmd = "attach 26000\000\000\000\000\000\000\000" #2 0x0000000000683911 in do_crash_dump () at dbg-asrt.cc:671 t = 1504353719 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x38f97d8 "/dgldir/morgue/motkurips/"}} name = "/dgldir/morgue/motkurips/crash-motkurips-20170902-120159.txt", '\000' file = 0x7f5507945880 #3 0x000000000067d004 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f5507959f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000683194 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffce8b18a0 "ERROR in 'mon-util.cc' at line 1277: bogus mc (no monster data): random monster (2000)", assert=) at dbg-asrt.cc:795 No locals. #7 0x0000000000683529 in die (file=0xc4ce0a "mon-util.cc", line=1277, format=) at dbg-asrt.cc:855 tmp = "bogus mc (no monster data): random monster (2000)", '\000' mesg = "ERROR in 'mon-util.cc' at line 1277: bogus mc (no monster data): random monster (2000)", '\000' args = {{gp_offset = 40, fp_offset = 48, overflow_arg_area = 0x7fffce8b2170, reg_save_area = 0x7fffce8b20a0}} #8 0x0000000000997fa3 in mons_genus (mc=RANDOM_MONSTER) at mon-util.cc:1277 No locals. #9 0x000000000097aa8e in _place_monster_aux (mg=..., leader=leader@entry=0x0, place=..., force_pos=force_pos@entry=false, dont_place=dont_place@entry=false) at mon-place.cc:1304 fpos = {x = 53, y = 46} m_ent = 0x1042190 summoned = blame_prefix = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffff
}} mon = 0x13c8068 montype = #10 0x000000000097d733 in place_monster (mg=..., force_pos=force_pos@entry=false, dont_place=dont_place@entry=false) at mon-place.cc:1038 tries = stair_type = NUM_DCHAR_TYPES allow_ood = leader = false band = BAND_NO_BAND pval = 0 close_to_player = place = {branch = BRANCH_SWAMP, depth = 3} band_size = 1 band_monsters = {MONS_SPECTRAL_THING, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 65535, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 65535, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, 65535, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG, MONS_PROGRAM_BUG} mon_count = want_band = false chose_ood_monster = create_band = proxOK = shoved = false mon = priest = band_template = {cls = 65535, behaviour = BEH_SLEEP, summoner = 0x0, abjuration_duration = 0, summon_type = 65535, pos = {x = 0, y = 0}, foe = 0, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 0}, god = 65535, base_type = MONS_PROGRAM_BUG, colour = 0, proximity = PROX_ANYWHERE, place = {branch = BRANCH_DUNGEON, depth = 65535}, hd = 0, hp = 0, extra_flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 0}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xffff
}}, non_actor_summoner = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x0}}, initial_shifter = MONS_PROGRAM_BUG, preferred_grid_feature = 65535, map_mask = 0, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = {_M_t = {_M_impl = {, std::allocator > const, CrawlStoreValue> > >> = {<__gnu_cxx::new_allocator, std::allocator > const, CrawlStoreValue> > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = 65535, _M_parent = 0x0, _M_left = 0xffff00000000, _M_right = 0x0}, _M_node_count = 0}}}, }, xp_tracking = 65535} #11 0x000000000097e5fe in mons_place (mg=...) at mon-place.cc:2927 creation = #12 0x000000000097ebba in create_monster (mg=..., fail_msg=true) at mon-place.cc:3265 montype = RANDOM_MONSTER summd = 0x0 #13 0x00000000006641be in _handle_spectral_cloud (cloud=...) at cloud.cc:561 rate = {650, 175, 45, 20, 0} chance = agent = 0x13c7d58 countn = basetype = RANDOM_MONSTER #14 manage_clouds () at cloud.cc:596 cloud = @0x4164888: {pos = {x = 53, y = 46}, type = CLOUD_SPECTRAL, decay = 50, spread_rate = 0 '\000', whose = KC_OTHER, killer = KILL_MON_MISSILE, source = 3678, excl_rad = -1} ptr = 0x4164888 __for_range = @0x7fffce8b2bb0: { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x414c1f0, _M_finish = 0x414c4a8, _M_end_of_storage = 0x414c5f0}}, } cloud_ptrs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x414c1f0, _M_finish = 0x414c4a8, _M_end_of_storage = 0x414c5f0}}, } #15 0x0000000000bc27da in world_reacts () at main.cc:2253 No locals. #16 0x0000000000bc8fe6 in _input () at main.cc:1179 player_disabled = {was_disabled = false} #17 0x0000000000bc989d in _launch_game () at main.cc:475 game_start = false ccon = {cstate = false, smartcstate = false} #18 0x00000000005e9ceb in _launch_game_loop () at main.cc:376 game_ended = false #19 main (argc=, argv=0x7fffce8b37b8) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Sep 2 2017 at 05:59:39 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-87df72b646/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-87df72b646/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-87df72b646/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 6, depth = 3 Level id: Swamp:3 Level build method = , level layout type = swamp, absdepth0 = 17 Level vaults: layout_basic_swamp swamp_other_decor infiniplex_staircase_pool swamp_pool2 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The vampire mosquito draws strength from your injuries! The vampire mosquito completely misses you. You block the vampire mosquito's attack. You puncture the vampire mosquito! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. The vampire mosquito barely misses you. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. Unknown command. You barely miss the vampire mosquito. Your headbutt misses the vampire mosquito. You block the vampire mosquito's attack. The vampire mosquito completely misses you. Unknown command. Casting: Vampiric Draining Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. The vampire mosquito misses you. You block the vampire mosquito's attack. x4 Unknown command. You puncture the vampire mosquito! The vampire mosquito is severely damaged. The vampire mosquito barely misses you. The vampire mosquito bites you. The vampire mosquito draws strength from your injuries! The vampire mosquito bites you! The vampire mosquito draws strength from your injuries! Unknown command. You closely miss the vampire mosquito. Your headbutt misses the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito closely misses you. x3 Unknown command. You miss the vampire mosquito. Your headbutt misses the vampire mosquito. The vampire mosquito is severely damaged. The vampire mosquito bites you. You block the vampire mosquito's attack. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. x2 You impale the vampire mosquito!! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. You block the vampire mosquito's attack. The vampire mosquito misses you. The vampire mosquito completely misses you. You impale the vampire mosquito!! The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. The vampire mosquito misses you. Unknown command. You hit the vampire mosquito. You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. You block the vampire mosquito's attack. You impale the vampire mosquito!! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. Unknown command. No target in view! No target in view! You now have 1441 gold pieces (gained 20). You see here a vampire mosquito corpse. K - a glass ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or P - the ring "Noysir" {rF+ rC+ rN+ Dex-2} > or b - the ring of Hoyxaeli {rPois MR+ Str+5 Int-3} You remove the ring "Noysir" {rF+ rC+ rN+ Dex-2}. K - a +2 ring of evasion (left hand) Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You remove your +2 ring of evasion. You drop a +2 ring of evasion. Put on which piece of jewellery? (? for menu, Esc to quit) P - the ring "Noysir" (left hand) {rF+ rC+ rN+ Dex-2} Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Your skin is crawling a little less now. You enter the shallow water. Moving in this stuff is going to be slow. Your skin stops crawling. You now have 1455 gold pieces (gained 14). All of the chunks of flesh in your inventory have rotted away. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a great mace. You enter the shallow water. Moving in this stuff is going to be slow. A four-headed hydra comes into view. A four-headed hydra is nearby! Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Aiming: Agony Press: ? - help, Shift-Dir - straight line, f - four-headed hydra Aim: a four-headed hydra (chance to defeat MR: 88%) You miscast Agony. You are very lightly contaminated with residual magic. Nothing appears to happen. You are feeling hungry. Your white imp closely misses the four-headed hydra. You puncture the four-headed hydra! The four-headed hydra writhes in agony. The four-headed hydra is lightly wounded. The four-headed hydra misses you. You block the four-headed hydra's attack. x2 The four-headed hydra barely misses you. You closely miss the four-headed hydra. You headbutt the four-headed hydra! The four-headed hydra is moderately wounded. Your white imp gestures at the four-headed hydra. The puff of frost hits the four-headed hydra. You completely miss the four-headed hydra. You headbutt the four-headed hydra!! The four-headed hydra is severely wounded. The four-headed hydra completely misses you. You block the four-headed hydra's attack. x2 The four-headed hydra bites you. You puncture the four-headed hydra! The four-headed hydra writhes in agony. You kill the four-headed hydra! Kikubaaqudgha accepts your kill. No target in view! You see here a hydra corpse. Casting: Agony Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Your white imp disappears in a puff of smoke! You now have 1476 gold pieces (gained 21). Your magical contamination has completely faded away. p - 4 scrolls of blinking (gained 1) You swap places. Found 16 stones. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1492 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. An alligator comes into view. The alligator puts on a burst of speed! Found a runed falchion. You miss the alligator. The alligator barely misses you. You block the alligator's attack. You barely miss the alligator. The alligator bites you. The alligator looks sick. The alligator tail-slaps you but does no damage. Unknown command. Your four-headed hydra zombie bites the alligator. x2 Your four-headed hydra zombie bites the alligator! Your four-headed hydra zombie bites the alligator. The alligator bites your four-headed hydra zombie. The alligator tail-slaps your four-headed hydra zombie! Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - alligator Aim: an alligator (moderately wounded, sick, covering ground quickly) You reach to attack! You miss the alligator. The alligator is moderately wounded. Your four-headed hydra zombie bites the alligator but does no damage. x2 Your four-headed hydra zombie bites the alligator. x2 You puncture the alligator! The alligator writhes in agony. You headbutt the alligator!! The alligator is almost dead. You block the alligator's attack. The alligator completely misses you. Unknown command. You miss the alligator. Your headbutt misses the alligator. The alligator is almost dead. The alligator barely misses you. The alligator tail-slaps you. Unknown command. You hit the alligator. The alligator writhes in agony. You kill the alligator! Kikubaaqudgha accepts your kill. Your Dodging skill increases to level 11! No target in view! You see here an alligator corpse. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking! Unknown command. Found a quarterstaff. Unknown command. Okay, then. A slime creature comes into view. The slime creature quivers. A slime creature is nearby! No reachable target in view! You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? No reachable target in view! Attack whom? Press: ? - help, Dir - move target cursor, f - slime creature Aim: a slime creature (water) You reach to attack! You puncture the slime creature! The slime creature writhes in agony. The slime creature is moderately wounded. The slime creature barely misses your alligator zombie. Attack whom? Press: ? - help, Dir - move target cursor, f/p - slime creature Aim: a slime creature (water, moderately wounded) You reach to attack! You puncture the slime creature! The slime creature writhes in agony. The slime creature is severely wounded. Your alligator zombie bites the slime creature! Your alligator zombie tail-slaps the slime creature! The slime creature dies! Kikubaaqudgha accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You are feeling very hungry. You enter the shallow water. Moving in this stuff is going to be slow. A bog body comes into view. A bog body is nearby! You enter the shallow water. Moving in this stuff is going to be slow. The bog body casts a spell at you. You resist with almost no effort. Found 19 gold pieces. Unknown command. Found a stone staircase leading down. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f - bog body Aim: a bog body You reach to attack! You barely miss the bog body. You barely miss the bog body. Your four-headed hydra zombie bites the bog body. Your four-headed hydra zombie closely misses the bog body. Your four-headed hydra zombie barely misses the bog body. Your four-headed hydra zombie closely misses the bog body. Your alligator zombie bites the bog body! Your alligator zombie tail-slaps the bog body! You puncture the bog body! You headbutt the bog body. The bog body is almost destroyed. You block the bog body's attack. x2 Your alligator zombie bites the bog body. The bog body is destroyed! Kikubaaqudgha accepts your kill. No target in view! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 10 stones. Found a stone staircase leading down. Your four-headed hydra zombie crumbles into dust! You see here 10 stones. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You see here 10 stones. A bog body comes into view. The bog body gestures at your alligator zombie while chanting. You resist with almost no effort. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. A seven-headed hydra comes into view. Found a meat ration. Attack whom? Press: ? - help, Dir - move target cursor, f - seven-headed hydra Aim: a seven-headed hydra (water) You reach to attack! Your unstable footing causes you to fumble your attack. Unknown command. You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra bites you but does no damage. The seven-headed hydra looks sick. You block the seven-headed hydra's attack. x2 The seven-headed hydra barely misses you. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. Aiming: Agony Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (sick, chance to defeat MR: 88%) The seven-headed hydra convulses! You block the seven-headed hydra's attack. The seven-headed hydra bites you. You block the seven-headed hydra's attack. The seven-headed hydra misses you. You block the seven-headed hydra's attack. The seven-headed hydra bites you but does no damage. The seven-headed hydra closely misses you. The bog body misses you. The bog body touches you but does no damage. Your alligator zombie bites the seven-headed hydra. Your alligator zombie tail-slaps the seven-headed hydra. You impale the seven-headed hydra!! The seven-headed hydra writhes in agony. You kill the seven-headed hydra! Kikubaaqudgha accepts your kill. Unknown command. You hit the bog body. The bog body is lightly damaged. You block the bog body's attack. The bog body completely misses you. Unknown command. You hit the bog body. Your headbutt misses the bog body. The bog body is moderately damaged. Your alligator zombie closely misses the bog body. Your alligator zombie tail-slaps the bog body! The bog body barely misses you. You block the bog body's attack. You impale the bog body!! You destroy the bog body! Kikubaaqudgha accepts your kill. Unknown command. No target in view! Unknown command. Casting: Agony Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking! Unknown command. You swap places. o - 9 scrolls of teleportation (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. I - 2 scrolls of identify (gained 1) You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Your shadow imp disappears in a puff of smoke! k - 9 meat rations (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Your alligator zombie crumbles into dust! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Found 8 curare-tipped needles. You found an alarm trap! C - a wand of paralysis (?/24) You are near starving! A spiny frog comes into view. A spiny frog is nearby! You enter the shallow water. Moving in this stuff is going to be slow. You hear a blaring wail to the east. You hear a roar! You hear an angry buzzing noise. x2 Attack whom? Press: ? - help, Dir - move target cursor, f - spiny frog Aim: a spiny frog You reach to attack! Your unstable footing causes you to fumble your attack. You closely miss the spiny frog. You block the spiny frog's attack. Unknown command. The spiny frog stings your seven-headed hydra zombie. Your seven-headed hydra zombie closely misses the spiny frog. x2 Your seven-headed hydra zombie bites the spiny frog! Your seven-headed hydra zombie bites the spiny frog. x2 Your seven-headed hydra zombie closely misses the spiny frog. Your seven-headed hydra zombie bites the spiny frog. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spiny frog Aim: a spiny frog (heavily wounded) You reach to attack! You impale the spiny frog!! You kill the spiny frog! Kikubaaqudgha accepts your kill. No target in view! No target in view! No target in view! Why would you want to do that? Why would you want to do that? Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1511 gold pieces (gained 19). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults Where to? (Enter - Swamp:3, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. Your mindless thrall stays behind. There is a stone staircase leading down here. You climb downwards. A swamp worm comes into view. There is a stone staircase leading up here. Okay, then. You hit the swamp worm. The swamp worm writhes in agony. The swamp worm is moderately wounded. You block the swamp worm's attack. You closely miss the swamp worm. The swamp worm is moderately wounded. The swamp worm misses you. You miss the swamp worm. Your headbutt misses the swamp worm. The swamp worm is moderately wounded. The swamp worm barely misses you. You miss the swamp worm. You headbutt the swamp worm. The swamp worm is heavily wounded. You miss the swamp worm. The swamp worm is heavily wounded. You block the swamp worm's attack. Your seven-headed hydra zombie bites the swamp worm. x2 Your seven-headed hydra zombie closely misses the swamp worm. Your seven-headed hydra zombie bites the swamp worm. Your seven-headed hydra zombie closely misses the swamp worm. Your seven-headed hydra zombie bites the swamp worm. Your seven-headed hydra zombie completely misses the swamp worm. You puncture the swamp worm! You kill the swamp worm! Kikubaaqudgha accepts your kill. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. A spiny frog comes into view. A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! You enter the shallow water. Moving in this stuff is going to be slow. No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. The spiny frog closely misses you. A hydra and a swamp worm come into view. You impale the spiny frog!! The spiny frog writhes in agony. Your headbutt misses the spiny frog. The spiny frog is heavily wounded. You block the spiny frog's attack. You miss the spiny frog. The spiny frog is heavily wounded. You block the spiny frog's attack. Unknown command. You hit the spiny frog but do no damage. You headbutt the spiny frog. The spiny frog is heavily wounded. Unknown command. You block the spiny frog's attack. Your seven-headed hydra zombie bites the spiny frog. Your seven-headed hydra zombie barely misses the spiny frog. Your seven-headed hydra zombie bites the spiny frog. Your seven-headed hydra zombie completely misses the spiny frog. Your seven-headed hydra zombie bites the spiny frog but does no damage. Your seven-headed hydra zombie barely misses the spiny frog. Your seven-headed hydra zombie bites the spiny frog. You puncture the spiny frog! You kill the spiny frog! Kikubaaqudgha accepts your kill. Unknown command. Your white imp gestures at the swamp worm. The puff of frost hits the swamp worm. The five-headed hydra misses you. The five-headed hydra bites you. The five-headed hydra looks sick. The five-headed hydra misses you. You block the five-headed hydra's attack. x2 Unknown command. You hit the swamp worm. The swamp worm writhes in agony. Your headbutt misses the swamp worm. The swamp worm is almost dead. The swamp worm barely misses you. Your white imp misses the swamp worm. Your seven-headed hydra zombie bites the five-headed hydra! x2 Your seven-headed hydra zombie bites the five-headed hydra. x3 Your seven-headed hydra zombie bites the five-headed hydra! Your seven-headed hydra zombie bites the five-headed hydra. You puncture the swamp worm! You kill the swamp worm! Kikubaaqudgha accepts your kill. The five-headed hydra bites your seven-headed hydra zombie. The five-headed hydra bites your seven-headed hydra zombie!! The five-headed hydra bites your seven-headed hydra zombie! x3 Your white imp gestures at the five-headed hydra. The puff of frost hits the five-headed hydra. You impale the five-headed hydra!! You kill the five-headed hydra! Kikubaaqudgha accepts your kill. You block the swamp worm's attack. Your seven-headed hydra zombie closely misses the swamp worm. Your seven-headed hydra zombie bites the swamp worm! x4 The swamp worm dies! Kikubaaqudgha accepts your kill. No target in view! Unknown command. No target in view! No target in view! You see here a swamp worm corpse. You butcher the swamp worm corpse. K - 4 chunks of flesh A slime creature comes into view. Eat one of 4 chunks of flesh? (ye/n/q) You eat one of the 4 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. Eat one of 3 chunks of flesh? (ye/n/q) You eat one of the 3 chunks of flesh. This raw flesh tastes terrible. You swap places. Your white imp disappears in a puff of smoke! Found a trident. Attack whom? Press: ? - help, Dir - move target cursor, f - slime creature Aim: a slime creature You reach to attack! You barely miss the slime creature. Attack whom? Press: ? - help, Dir - move target cursor, f/p - slime creature Aim: a slime creature You reach to attack! You barely miss the slime creature. You hit the slime creature. The slime creature writhes in agony. You headbutt the slime creature. The slime creature is moderately wounded. You block the slime creature's attack. Your seven-headed hydra zombie bites the slime creature! Your seven-headed hydra zombie bites the slime creature. Your seven-headed hydra zombie bites the slime creature! x2 Your seven-headed hydra zombie barely misses the slime creature. Your seven-headed hydra zombie bites the slime creature. Your seven-headed hydra zombie completely misses the slime creature. A slime creature comes into view. You puncture the slime creature! You kill the slime creature! Kikubaaqudgha accepts your kill. Unknown command. A slime creature comes into view. The slime creature moves out of view. A slime creature comes into view. You enter the shallow water. Moving in this stuff is going to be slow. A slime creature comes into view. The slime creature quivers. x3 The slime creature moves out of view. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. You call on the dead to rise... The dead are walking and slithering! Unknown command. Found a pair of gloves. Unknown command. You impale the slime creature!! The slime creature writhes in agony. The slime creature is severely wounded. Your seven-headed hydra zombie bites the slime creature. Your seven-headed hydra zombie bites the slime creature! Your seven-headed hydra zombie bites the slime creature. Your seven-headed hydra zombie bites the slime creature! The slime creature dies! Kikubaaqudgha accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - slime creature Aim: a slime creature You reach to attack! You puncture the slime creature! The slime creature writhes in agony. The slime creature is heavily wounded. Unknown command. Attack whom? Press: ? - help, Dir - move target cursor, f/p - slime creature Aim: a slime creature (heavily wounded) You reach to attack! You closely miss the slime creature. The slime creature is heavily wounded. Two slime creatures merge to form a large slime creature. Attack whom? Press: ? - help, Dir - move target cursor, f/p - large slime creature Aim: a large slime creature (moderately wounded) You reach to attack! You closely miss the large slime creature. The large slime creature is moderately wounded. Your swamp worm zombie bites the slime creature. A large slime creature splits. Unknown command. You catch the helpless slime creature completely off-guard! You puncture the slime creature! The slime creature writhes in agony. You headbutt the slime creature. The slime creature is severely wounded. You block the slime creature's attack. Your five-headed hydra zombie bites the slime creature but does no damage. Your five-headed hydra zombie bites the slime creature! x3 Your five-headed hydra zombie bites the slime creature. You hit the slime creature. The slime creature writhes in agony. The slime creature is severely wounded. Your swamp worm zombie bites the slime creature. The slime creature hits your five-headed hydra zombie. Unknown command. You strike the helpless slime creature from behind! You puncture the slime creature! The slime creature writhes in agony. You kill the slime creature! Kikubaaqudgha accepts your kill. Your five-headed hydra zombie bites the slime creature. Your five-headed hydra zombie bites the slime creature! The slime creature dies! Kikubaaqudgha accepts your kill. Your swamp worm zombie bites the slime creature! You puncture the slime creature! The slime creature writhes in agony. You headbutt the slime creature! The slime creature is almost dead. The slime creature hits you but does no damage. The slime creature looks sick. You completely miss the slime creature. You headbutt the slime creature. You kill the slime creature! Kikubaaqudgha accepts your kill. Unknown command. No target in view! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Found a lightning rod (4/4). You enter the shallow water. Moving in this stuff is going to be slow. You now have 1527 gold pieces (gained 16). You swap places. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. A swamp worm is nearby! You hit the swamp worm. The swamp worm writhes in agony. The swamp worm is heavily wounded. You closely miss the swamp worm. Your headbutt misses the swamp worm. The swamp worm is heavily wounded. The swamp worm bites you. You puncture the swamp worm! The swamp worm writhes in agony. You kill the swamp worm! Kikubaaqudgha accepts your kill. No target in view! No target in view! HP restored. Your seven-headed hydra zombie crumbles into dust! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Your five-headed hydra zombie crumbles into dust! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You enter the shallow water. Moving in this stuff is going to be slow. A vampire mosquito comes into view. A vampire mosquito is nearby! A vampire mosquito is nearby! No reachable target in view! No reachable target in view! You swap places. You enter the shallow water. Moving in this stuff is going to be slow. A vampire mosquito comes into view. Why would you want to do that? The vampire mosquito bites your swamp worm zombie! The vampire mosquito bites your swamp worm zombie. Your swamp worm zombie bites the vampire mosquito! The vampire mosquito bites your swamp worm zombie! x2 Your swamp worm zombie barely misses the vampire mosquito. A vampire mosquito comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - vampire mosquito Aim: a vampire mosquito (moderately damaged) You could not reach far enough! The vampire mosquito barely misses your swamp worm zombie. Attack whom? Press: ? - help, Dir - move target cursor, f/p - vampire mosquito Aim: a vampire mosquito (moderately damaged) You could not reach far enough! The vampire mosquito bites your swamp worm zombie but does no damage. Your swamp worm zombie bites the vampire mosquito! Attack whom? Press: ? - help, Dir - move target cursor, f/p - vampire mosquito Aim: a vampire mosquito (heavily damaged) You reach to attack! You puncture the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito bites your swamp worm zombie! Attack whom? Press: ? - help, Dir - move target cursor, f/p - vampire mosquito Aim: a vampire mosquito (almost destroyed) You reach to attack! You impale the vampire mosquito!! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. Attack whom? Press: ? - help, Dir - move target cursor, f - vampire mosquito Aim: a vampire mosquito You could not reach far enough! The vampire mosquito bites your swamp worm zombie. Your swamp worm zombie bites the vampire mosquito! Attack whom? Press: ? - help, Dir - move target cursor, f/p - vampire mosquito Aim: a vampire mosquito (heavily damaged) You reach to attack! You puncture the vampire mosquito! The vampire mosquito is almost destroyed. The vampire mosquito bites your swamp worm zombie. Attack whom? Press: ? - help, Dir - move target cursor, f/p - vampire mosquito Aim: a vampire mosquito (almost destroyed) You could not reach far enough! The vampire mosquito bites your swamp worm zombie! Your swamp worm zombie bites the vampire mosquito!! The vampire mosquito is destroyed! Kikubaaqudgha accepts your kill. No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Your swamp worm zombie crumbles into dust! You enter the shallow water. Moving in this stuff is going to be slow. 2 vampire mosquitoes come into view. There are monsters nearby! There are monsters nearby! The vampire mosquito buzzes angrily. You block the vampire mosquito's attack. The vampire mosquito buzzes angrily. You impale the vampire mosquito!! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. The vampire mosquito completely misses you. You block the vampire mosquito's attack. A shambling mangrove comes into view. You impale the vampire mosquito!! Your headbutt misses the vampire mosquito. The vampire mosquito is almost destroyed. You block the vampire mosquito's attack. You puncture the vampire mosquito! You destroy the vampire mosquito! Kikubaaqudgha accepts your kill. The shambling mangrove reaches out with a gnarled limb. Grasping roots rise from the ground around the shambling mangrove! Attack whom? Press: ? - help, Dir - move target cursor, f - shambling mangrove Aim: a shambling mangrove (water) You reach to attack! You closely miss the shambling mangrove. Attack whom? Press: ? - help, Dir - move target cursor, f/p - shambling mangrove Aim: a shambling mangrove (water) You reach to attack! You hit the shambling mangrove. The shambling mangrove is lightly damaged. A root reaches out and grasps at passing movement. Roots grasp at your feet, making movement difficult. You hit the shambling mangrove. You headbutt the shambling mangrove, but do no damage. The shambling mangrove is lightly damaged. You barely miss the shambling mangrove. You headbutt the shambling mangrove, but do no damage. The shambling mangrove is lightly damaged. You block the shambling mangrove's attack. You hit the shambling mangrove. The shambling mangrove is lightly damaged. You puncture the shambling mangrove! The shambling mangrove is moderately damaged. The shambling mangrove hits you. You puncture the shambling mangrove! You headbutt the shambling mangrove! The shambling mangrove is moderately damaged. You impale the shambling mangrove!! You headbutt the shambling mangrove. The shambling mangrove is severely damaged. Angry insects surge out from beneath the shambling mangrove's foliage! The shambling mangrove closely misses you. You impale the shambling mangrove!! The shambling mangrove is almost destroyed. You hit the shambling mangrove. The shambling mangrove is almost destroyed. You block the hornet's attack. The hornet closely misses you. You block the shambling mangrove's attack. You hit the shambling mangrove. The shambling mangrove is almost destroyed. The hornet misses you. The hornet closely misses you. You impale the shambling mangrove!! You destroy the shambling mangrove! Kikubaaqudgha accepts your kill. The grasping roots settle back into the ground. The hornet barely misses you. You block the hornet's attack. You puncture the hornet! The hornet writhes in agony. The hornet is heavily wounded. The hornet stings you. The hornet misses you. You barely miss the hornet. The hornet is heavily wounded. The hornet stings you! The hornet looks sick. You emit a cloud of foul miasma! The hornet closely misses you. You closely miss the hornet. The hornet is heavily wounded. The hornet is engulfed in dark miasma. The hornet is poisoned. You block the hornet's attack. The hornet barely misses you. You barely miss the hornet. You headbutt the hornet, but do no damage. The hornet is heavily wounded. The hornet is engulfed in dark miasma. The hornet looks even sicker. The hornet seems to slow down. You block the hornet's attack. x2 You closely miss the hornet. The hornet is heavily wounded. You block the hornet's attack. The hornet is engulfed in dark miasma. The hornet looks even sicker. You block the hornet's attack. You barely miss the hornet. The hornet is severely wounded. You block the hornet's attack. You puncture the hornet! You kill the hornet! Kikubaaqudgha accepts your kill. The hornet misses you. You miss the hornet. Your headbutt misses the hornet. The hornet closely misses you. You impale the hornet!! The hornet writhes in agony. Your headbutt misses the hornet. The hornet is almost dead. You puncture the hornet! You kill the hornet! Kikubaaqudgha accepts your kill. No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. All of the chunks of flesh in your inventory have rotted away. Found a fan of gales. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a fan of gales. j - 14 scrolls of remove curse (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. n - 2 potions of magic (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You see here a fan of gales. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1540 gold pieces (gained 13). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You see here a fan of gales. A slime creature comes into view. A slime creature is nearby! You enter the shallow water. Moving in this stuff is going to be slow. The slime creature quivers. Attack whom? Press: ? - help, Dir - move target cursor, f - slime creature Aim: a slime creature You reach to attack! You puncture the slime creature! The slime creature writhes in agony. The slime creature is heavily wounded. You puncture the slime creature! The slime creature is severely wounded. A slime creature comes into view. The slime creature quivers. You impale the slime creature!! You kill the slime creature! Kikubaaqudgha accepts your kill. No reachable target in view! No reachable target in view! A slime creature is nearby! No reachable target in view! A slime creature is nearby! No reachable target in view! Attack whom? Press: ? - help, Dir - move target cursor, f - slime creature Aim: a slime creature (water) You reach to attack! You barely miss the slime creature. You impale the slime creature!! The slime creature writhes in agony. You headbutt the slime creature. The slime creature is severely wounded. You block the slime creature's attack. You puncture the slime creature! The slime creature writhes in agony. You kill the slime creature! Kikubaaqudgha accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. A spriggan rider comes into view. It is wielding a spear. The spriggan rider shouts! (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults Where to? (Enter - Swamp:2, ? - help) Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. A shambling mangrove comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - spriggan rider Aim: a spriggan rider, wielding a spear You reach to attack! Your unstable footing causes you to fumble your attack. The spriggan rider misses you. The shambling mangrove reaches out with a gnarled limb. Grasping roots rise from the ground around the shambling mangrove! A ghost crab comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spriggan rider Aim: a spriggan rider, wielding a spear You reach to attack! Your unstable footing causes you to fumble your attack. You block the spriggan rider's attack. Attack whom? Press: ? - help, Dir - move target cursor, f/p - spriggan rider Aim: a spriggan rider, wielding a spear You reach to attack! Your unstable footing causes you to fumble your attack. Roots grasp at your feet, making movement difficult. Unknown command. The spriggan rider hits you with a spear!! The spriggan rider hits you but does no damage. You closely miss the spriggan rider. Unknown command. You block the spriggan rider's attack. Your ufetubus completely misses the spriggan rider. Your ufetubus barely misses the spriggan rider. The spriggan rider hits you with a spear! The spriggan rider looks sick. Unknown command. Casting: Animate Dead Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dispel Undead Press: ? - help, Shift-Dir - straight line, f - ghost crab, p - spriggan rider Aim: a ghost crab The ghost crab convulses! You are feeling hungry. Your ufetubus misses the spriggan rider. Your ufetubus barely misses the spriggan rider. You block the spriggan rider's attack. The ghost crab breathes spectral mist at you. The spectral mist engulfs you! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [motkurips] Species: Demonspawn Job: Necromancer HP: 109/140; mods: 0/0 MP: 26/31; mod: 0 Stats: 28 (28) 20 (20) 11 (11) Position: (54, 46), god: Kikubaaqudgha (3), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 2800 | 0/650 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | | 0 | 0 | 1 | 110 | 51/119 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 2 | 66 | 13 | 6400 | 395/1130 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 5 | 960 | 69/357 Dodging | X | 0 | 0 | 11 | 4111 | 9/892 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 15 | 8680 | 297/1368 Unarmed Combat | X | 0 | 0 | 1 | 140 | 81/119 Spellcasting | X | 0 | 0 | 10 | 3729 | 400/773 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | X | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 33 | 14 | 5601 | 556/883 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #39: 68 #97: 10 Attributes: #12: 3116 #13: 1576 #23: 29192 #24: -2137847964 #27: 256970 #49: 3139 #59: 1 Mutations: horns: 3 (innate) yellow scales: 2 (innate) demonic guardian: 1 (innate) foul stench: 1 (innate) magic resistance: 1 robust: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #46: +9 demon trident of pain eq slot #1, inv slot #0: +1 cloak of fire resistance eq slot #3, inv slot #35: +1 pair of gloves of strength eq slot #4, inv slot #32: +2 pair of boots eq slot #5, inv slot #6: +2 shield eq slot #6, inv slot #47: +1 leather armour of Contentment {+Inv MR- Str+4 Int+6} eq slot #7, inv slot #41: ring "Noysir" {rF+ rC+ rN+ Dex-2} eq slot #8, inv slot #1: ring of Hoyxaeli {rPois MR+ Str+5 Int-3} eq slot #9, inv slot #31: amulet of the Air {Inacc +Fly rElec EV+5 RMsl} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣≈≈♣♣ ♣§≈≈.♣♣ ♣♣♣♣..♣♣...♣ ♣.♣♣ ♣♣≈≈§≈♣ ♣♣§≈...♣♣...♣ ♣♣♣ ♣§.§.≈♣♣♣.≈§.≈♣♣.≈≈≈♣ ♣♣ ♣♣♣♣♣ ♣§.(.≈...≈≈..♣♣..≈≈.♣ ≈♣ ♣≈..♣ ♣.≈...≈≈≈..≈≈.♣§..≈.♣ ♣♣ ♣.≈.♣♣♣ ♣.≈≈.≈≈≈≈..≈≈.♣≈.≈♣♣♣ ♣ ♣♣≈≈≈.♣♣♣≈≈≈..f≈...≈≈≈≈≈≈♣♣ ♣ ♣.≈≈≈..≈.≈≈≈5it..♣♣..≈≈.≈♣ ♣ ♣.≈≈≈≈≈≈.....@♣♣♣♣≈..≈≈≈.♣ ♣ ♣§≈≈≈≈≈≈.≈♣♣♣♣♣ ♣.≈.≈≈≈.♣♣ ♣ ♣♣.≈≈≈≈≈≈≈.♣♣♣♣♣♣♣.≈....♣♣ ♣ ♣≈.≈≈.≈≈≈≈..♣♣........≈≈.♣♣ ♣ ♣♣.≈≈.≈≈≈≈≈.>......≈..≈≈.≈♣ ♣♣♣≈≈≈≈≈§≈≈≈........≈..♣...≈♣ ≈♣.≈≈≈≈.≈≈≈≈..♣..§.≈..≈♣♣≈≈♣♣ ≈..§§≈..≈≈≈≈≈..≈≈≈≈.≈.≈≈.♣♣♣ ≈..≈.....≈≈≈≈≈≈≈≈≈≈.≈.≈.≈♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 2 ice_cave_hard: false bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>