Dungeon Crawl Stone Soup version 0.16-a0-4048-g245e628 (console) character file. 3 mudo the Digger (level 1, 7/13 HPs) Began as a Vampire Earth Elementalist on Feb 19, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:01:24 (87 turns). mudo the Digger (Vampire Earth Elementalist) Turns: 87, Time: 00:01:24 Health: 7/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 1/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Clarity . c - +0 robe rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... g - amulet of inaccuracy (curse) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting Level 1.1 Transmutations + Level 3.2 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Inventory: Hand weapons e - a +0 dagger (weapon) Missiles b - 20 stones (quivered) Armour c - a +0 robe (worn) Jewellery g - a cursed amulet of inaccuracy (around neck) Potions a - a potion of blood {@*1} f - a potion of curing {unknown} Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Message History The rat is severely wounded. The rat bites you. You closely miss the rat. The rat is severely wounded. The rat bites you but does no damage. You barely miss the rat. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! Found 14 gold pieces. The kobold shouts! The kobold moves out of view. Found a scroll labeled HINIQ PAPTOTAW. You see here a robe. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............#.##.#.# .##.#.......#. #.#.###### ....##.######.##........# ..####.######..###.####.## .......#.................# #.######.####..#..####...# #.######.###..##.##..## .# .....##.......#..#?.o.# .###........#.#.V.r# . #...%.%....##..## . #..F...F.#..#### .###........# ........<...# ####........# #.(F...F.# #.#......# #.###.#..# You could see a goblin (wandering) and a rat (wandering). Action || total -------------------------++------- Melee: Dagger || 8 Unarmed || 3 Cast: Sandblast || 4 Vault maps used: D:1: dpeg_arrival_orchard, minmay_close_crescents Vanquished Creatures A giant cockroach (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.0 | 60.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.0 | 60.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | mudo, the Vampire Earth Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Quit the game