Dungeon Crawl Stone Soup version 0.16-a0-4056-gee4db93 (console) character file. 5 mudo the Digger (level 1, -1/13 HPs) Began as a Vampire Earth Elementalist on Feb 20, 2015. Slain by a goblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (88 turns). mudo the Digger (Vampire Earth Elementalist) Turns: 88, Time: 00:00:42 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 0/3 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Clarity . c - +0 robe rNeg + . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... f - amulet of inaccuracy (curse) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: bottle blood, fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting Level 1.1 Transmutations + Level 3.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can bottle blood from corpses. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Inventory: Hand weapons a - a +0 club (weapon) Missiles b - 16 stones (quivered) Armour c - a +0 robe (worn) Jewellery f - a cursed amulet of inaccuracy (around neck) Potions e - a potion of blood {@*1} Books d - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Stone Arrow Conjuration/Earth 3 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 Message History Casting: Sandblast Aiming: Sandblast Aim: a goblin (severely wounded) The blast of sand misses the goblin. The goblin hits you but does no damage. Casting: Sandblast Aiming: Sandblast Aim: a goblin (severely wounded) The blast of sand misses the goblin. The goblin barely misses you. Casting: Sandblast Aiming: Sandblast Aim: a goblin (severely wounded) The blast of sand misses the goblin. The goblin barely misses you. Casting: Sandblast You don't have enough magic to cast that spell. Casting: Sandblast You don't have enough magic to cast that spell. You closely miss the goblin. The goblin is severely wounded. The goblin hits you. You die... ....?. ...... .... #... ..# #########.# ##......##%### .###........#...### .......)V....##...#### ##.....o..>..##......# ............##......# ##..........##......# #..........##......# #.........###......# .........# ##.#.### .......>. #.#...# ...... ####''#### You could see a goblin. Action || total -------------------------++------- Melee: Club || 15 Cast: Sandblast || 7 Eat: Corpse || 1 Vault maps used: D:1: lightli_arrival_windingriver, minmay_misc_feat_five, minmay_misc_feat_roman, minmay_circled_x Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.1 | 64.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.1 | 64.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | mudo, the Vampire Earth Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 83 | D:1 | HP: 1/13 [goblin (2)] 88 | D:1 | Slain by a goblin