Tutorial DCSS version 0.20-a0-903-g7e3609c (webtiles) character file. paxs the Skirmisher (Human Fighter) Turns: 762, Time: 00:10:47 Health: 29/29 AC: 2 Str: 16 XL: 3 Next: 87% Magic: 15/15 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/4 levels left rFire . . . SeeInvis . e - staff of wizardry rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn c - ring of magical power @: no status effects A: no striking features a: no special abilities You are on level 2 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons f - a dagger Missiles d - 10 stones (quivered) Armour a - a +0 robe (worn) Magical Staves e - an uncursed staff of wizardry (weapon) Jewellery c - a ring of magical power (left hand) Scrolls g - a scroll of amnesia Books b - paxs's Grimoire of Introduction to Spellcasting (You found it on level 1 of the Dungeon) Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 i - paxs's Compendium of Necromancy for Newbies (You found it on level 2 of the Dungeon) Spells Type Level a - Animate Skeleton Necromancy 1 Comestibles h - a bread ration Skills: - Level 3.6 Fighting - Level 0.6 Staves - Level 3.3 Armour - Level 0.4 Dodging - Level 2.6 Unarmed Combat - Level 1.0 Spellcasting You have 2 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 16% 1 ##..... b - Animate Skeleton Necr N/A 16% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There are no items here. You see here a jackal skeleton. There are no objects that can be picked up here. a jackal skeleton Memorise Animate Skeleton, consuming 1 spell level and leaving 2? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. You see here a goblin skeleton. You see here a ball python skeleton. There is a fountain of clear blue water here. You see here a goblin skeleton. Press: ? - help, v - describe, . - travel The floor. There is a fountain of clear blue water here. Drop what? 9/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You see here a goblin skeleton. You see here a jackal skeleton. You see here a bat skeleton. Okay, then. #### ##..## ##.⌠..# #.÷÷÷@##### +.÷.÷.....### #.÷÷÷.####..## ##.⌠..# ###.## ##..## ##.# #### ##.## #...# #<<<# ##### There are no monsters in sight! Vanquished Creatures 2 training dummies (D:1) 3 bat skeletons (D:1) A goblin (D:1) A goblin skeleton (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | paxs the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 11 | D:1 | Identified paxs's Grimoire of Introduction to Spellcasting 227 | D:1 | Learned a level 1 spell: Magic Dart 472 | D:1 | Reached XP level 2. HP: 19/24 MP: 5/5 472 | D:1 | Reached XP level 3. HP: 23/29 MP: 6/6 741 | D:2 | Identified paxs's Compendium of Necromancy for Newbies 747 | D:2 | Learned a level 1 spell: Animate Skeleton Action || total -------------------------++------- Melee: Unarmed || 11 Staff || 28 Armor: Robe || 12 Dodge: Dodged || 34