Version: Dungeon Crawl Stone Soup 0.16-a0-3314-g628a0c2 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-628a0c2467 -name prestonbroadus -rc /dgldir/rcfiles/crawl-git/prestonbroadus.rc -macro /dgldir/rcfiles/crawl-git/prestonbroadus.macro -morgue /dgldir/morgue/prestonbroadus/ -webtiles-socket /crawl-master/webserver/sockets/prestonbroadus:2014-12-26.09:03:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 17 stack frames. /usr/games/crawl-git-628a0c2467(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x6360a3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-628a0c2467(_Z13do_crash_dumpv+0x2d7) [0x63cfc7]: do_crash_dump() /usr/games/crawl-git-628a0c2467(_Z20crash_signal_handleri+0x74) [0x636314]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7faeaa15e1e0]: /usr/games/crawl-git-628a0c2467() [0x5d7c41] /usr/games/crawl-git-628a0c2467(_ZN12melee_attack20check_unrand_effectsEv+0x5c) [0x84d4ec]: melee_attack::check_unrand_effects() /usr/games/crawl-git-628a0c2467(_ZN12melee_attack16handle_phase_hitEv+0x18a) [0x85674a]: melee_attack::handle_phase_hit() /usr/games/crawl-git-628a0c2467(_ZN12melee_attack6attackEv+0x591) [0x854c41]: melee_attack::attack() /usr/games/crawl-git-628a0c2467(_Z11fight_meleeP5actorS0_Pbb+0x4d5) [0x6e0b75]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-628a0c2467(_Z19handle_monster_moveP7monster+0x118e) [0x88109e]: handle_monster_move(monster*) /usr/games/crawl-git-628a0c2467(_Z15handle_monstersb+0x7e5) [0x882a15]: handle_monsters(bool) /usr/games/crawl-git-628a0c2467(_Z12world_reactsv+0x124) [0x806c44]: world_reacts() /usr/games/crawl-git-628a0c2467() [0x80e00e] /usr/games/crawl-git-628a0c2467() [0x80eb5d] /usr/games/crawl-git-628a0c2467(main+0x303) [0x52bbf3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7faeaa14aead]: /usr/games/crawl-git-628a0c2467() [0x5a44dd] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007faeaa4c6c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007faeaa4c6c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000636743 in call_gdb (file=0x7faeaa4b2880) at crash.cc:406 gdb = attach_cmd = "attach 16181\000\000\000\000\000\000\000" #2 0x000000000063cfe0 in do_crash_dump () at dbg-asrt.cc:672 t = 1419585404 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x312c188 "/dgldir/morgue/prestonbroadus/"}} name = "/dgldir/morgue/prestonbroadus/crash-prestonbroadus-20141226-091644.txt", '\000' file = 0x7faeaa4b2880 #3 0x0000000000636314 in crash_signal_handler (sig_num=11) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00000000005d7c41 in _WYRMBANE_melee_effects (weapon=0x105cb08, attacker=0x107be88, defender=0x1057c60, mondied=false, dam=dam@entry=10) at art-func.h:726 name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7fffc4649cd0 "0"}} #6 0x000000000084d4ec in melee_attack::check_unrand_effects (this=0x7fffc4649e40) at melee_attack.cc:962 No locals. #7 0x000000000085674a in melee_attack::handle_phase_hit (this=0x7fffc4649e40) at melee_attack.cc:494 hit_woke_orc = stop_hit = #8 0x0000000000854c41 in melee_attack::attack (this=0x7fffc4649e40) at melee_attack.cc:860 cont = gyre_name = {val = @0x7fffc4649c60, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #9 0x00000000006e0b75 in fight_melee (attacker=0x107be88, defender=0x1057c60, did_hit=0x0, simu=false) at fight.cc:273 melee_attk = { = {_vptr.attack = 0xb78ad0, attacker = 0x107be88, defender = 0x1057c60, responsible = 0x107be88, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 39, damage_done = 10, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 19, attk_type = AT_HIT, attk_flavour = AF_FIRE, attk_damage = 10, weapon = 0x105cb08, damage_brand = SPWPN_NORMAL, wpn_skill = SK_POLEARMS, shield = 0x0, art_props = {mData = {0, 5, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0 , 2, 0, 0, 0, 0, 1, 0, 0}}, unrand_entry = 0xb20210, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x31f75e8 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x1058ee8, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffc4649fe0, _M_prev = 0x7fffc4649fe0}}}, }, cleaving = false, attack_position = {x = 26, y = 21}} nrounds = orig_hp = 137 pos = {x = 28, y = 23} effective_attack_number = attack_number = #10 0x000000000088109e in _handle_reaching (mons=0x107be88) at mon-act.cc:993 ret = true range = REACH_TWO foepos = {x = 28, y = 23} first_middle = {x = 27, y = 22} foe = 0x1057c60 second_middle = {x = 27, y = 22} delta = #11 handle_monster_move (mons=0x107be88) at mon-act.cc:2423 beem = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 26, y = 21}, target = {x = 28, y = 23}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 3229, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xf68078 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffc464a258, _M_right = 0x7fffc464a258}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = 8, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 51411712, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffc464a300, _M_right = 0x7fffc464a300}, _M_node_count = 0}}}} friendly_or_near = old_energy = 87 gold = entry = non_move_energy = 10 #12 0x0000000000882a15 in handle_monsters (with_noise=true) at mon-act.cc:2978 mon = 0x107be88 oldspeed = 87 tries = #13 0x0000000000806c44 in world_reacts () at main.cc:2458 No locals. #14 0x000000000080e00e in _input () at main.cc:1528 player_disabled = {was_disabled = false} #15 0x000000000080eb5d in _launch_game () at main.cc:473 game_start = false ccon = {cstate = false, smartcstate = false} #16 0x000000000052bbf3 in _launch_game_loop () at main.cc:379 game_ended = false #17 main (argc=12, argv=0x7fffc464ae08) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Dec 26 2014 at 06:12:27 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-628a0c2467/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-628a0c2467/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-628a0c2467/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 8, depth = 4 Level id: Snake:4 Level build method = random_map_in_depth, level layout type = corridors, absdepth0 = 18 Level vaults: cheibrodos_snake_lava_hold layout_misc_corridors Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - salamander, p - naga Aim: a salamander The bolt of magma hits the greater naga. You kill the greater naga! Vehumet accepts your kill. You feel your power returning. The bolt of magma hits the salamander. The salamander partially resists. The salamander is moderately wounded. Unknown command. You feel sick. The naga spits poison at you. The splash of poison hits you! You resist. Unknown command. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: t - a wand of draining (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander (lightly wounded) The bolt of negative energy hits the salamander. The salamander is drained! The salamander is heavily wounded. The bolt of negative energy hits the naga. The naga is drained! The naga is heavily wounded. Evoking this partially-identified wand wasted a few charges. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: t - a wand of draining {zapped: 2} (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander (heavily wounded, lightly drained) The bolt of negative energy hits the salamander. The salamander is drained! The salamander is severely wounded. The bolt of negative energy hits the naga. The naga is drained! You kill the naga! Vehumet accepts your kill. You feel your power returning. Evoking this partially-identified wand wasted a few charges. You feel sick. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander (severely wounded, lightly drained) The stone arrow hits the salamander. The salamander is almost dead. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander (almost dead, lightly drained) The stone arrow hits the salamander. You kill the salamander! Vehumet accepts your kill. You feel your power returning. You feel sick. Things that are here: a flail; a robe Items here: ( )) [ ††† Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! Items here: % ( )) [ †† Unknown command. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You feel sick. Items here: %% ( )) [ † Unknown command. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! Items here: %% ( ) [ 4 poisonous chunks of flesh; 4 chunks of flesh; a shortbow of flaming; 9 arrows a robe You swap places. You swap places. You see here a short sword. You feel sick. An anaconda comes into view. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - anaconda Aim: an anaconda The bolt of magma hits the anaconda. The anaconda is heavily wounded. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - anaconda Aim: an anaconda (heavily wounded) The bolt of magma hits the anaconda. The anaconda is almost dead. The anaconda closely misses you. You block the anaconda's attack. Your naga skeleton completely misses the anaconda. Your naga skeleton grabs the anaconda. Your naga skeleton constricts the anaconda. The anaconda dies! Vehumet accepts your kill. You feel sick. You are no longer poisoned. You see here an anaconda corpse. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 3 chunks of flesh. Unknown command. There is a stone staircase leading up, spattered with blood here. You start resting. You swap places. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - anaconda Aim: an anaconda The bolt of magma hits the anaconda. The anaconda is severely wounded. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - anaconda Aim: an anaconda (severely wounded) The bolt of magma hits the anaconda. You kill the anaconda! Vehumet accepts your kill. Unknown command. You see here an anaconda corpse. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here a chunk of flesh. Unknown command. You swap places. There is a stone staircase leading up, spattered with blood here. You climb upwards. Your mindless thralls stay behind. Level annotation: runed door There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. You are feeling hungry. You start resting. HP restored. You climb downwards. Your mindless thralls stay behind. There is a stone staircase leading up, spattered with blood here. The naga sharpshooter shouts! The naga sharpshooter casts a spell. The naga sharpshooter magically shoots a bolt. The bolt hits you!! You see here 2 bolts. You see here a chunk of flesh. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - naga sharpshooter Aim: a naga sharpshooter, wielding an arbalest and wearing a robe The bolt of magma misses the naga sharpshooter. A mana viper comes into view. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - naga sharpshooter Aim: a naga sharpshooter, wielding an arbalest and wearing a robe The bolt of magma hits the naga sharpshooter. The naga sharpshooter is moderately wounded. The naga sharpshooter shoots a bolt. The bolt hits you!! Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - naga sharpshooter Aim: a naga sharpshooter, wielding an arbalest and wearing a robe (moderately wounded) The bolt of magma hits the naga sharpshooter. The naga sharpshooter is severely wounded. The naga sharpshooter shoots a bolt. The bolt barely misses you. The bolt barely misses your anaconda skeleton. x2 Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - naga sharpshooter Aim: a naga sharpshooter, wielding an arbalest and wearing a robe (severely wounded) The bolt of magma misses the naga sharpshooter. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - naga sharpshooter Aim: a naga sharpshooter, wielding an arbalest and wearing a robe (severely wounded) The bolt of magma hits the naga sharpshooter. You kill the naga sharpshooter! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - mana viper Aim: a mana viper The bolt of magma misses the mana viper. Unknown command. You swap places. The mana viper barely misses your anaconda skeleton. The mana viper bites your anaconda skeleton! You see here 2 bolts. Your anaconda skeleton misses the mana viper. Your anaconda skeleton bites the mana viper. Your naga skeleton hits the mana viper! Your naga skeleton grabs the mana viper. Your naga skeleton constricts the mana viper. The mana viper bites your anaconda skeleton!! Your anaconda skeleton bites the mana viper! The mana viper bites your anaconda skeleton. Your naga skeleton hits the mana viper with a dire flail of protection! Your anaconda skeleton bites the mana viper! The mana viper dies! Vehumet accepts your kill. There is a stone staircase leading up, spattered with blood here. You see here 3 chunks of flesh. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the greater naga. The greater naga is moderately wounded. The greater naga hits your anaconda skeleton!! The greater naga grabs your anaconda skeleton. The greater naga constricts your anaconda skeleton! A black mamba comes into view. Unknown command. Your anaconda skeleton barely misses the greater naga. Your anaconda skeleton bites the greater naga. The greater naga hits your salamander skeleton! The greater naga constricts your anaconda skeleton! Your anaconda skeleton grabs the greater naga. Your anaconda skeleton bites the greater naga! Your anaconda skeleton constricts the greater naga. There is a stone staircase leading up, spattered with blood here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f - salamander Aim: a salamander, wielding a trident and wearing a leather armour Your anaconda skeleton bites the greater naga. Your anaconda skeleton constricts the greater naga. The greater naga gestures wildly while chanting. The greater naga seems to speed up. The greater naga constricts your anaconda skeleton. Your salamander skeleton completely misses the greater naga. Your anaconda skeleton barely misses the greater naga. Your anaconda skeleton constricts the greater naga. The greater naga hits your anaconda skeleton. The greater naga constricts your anaconda skeleton. The orb of destruction hits the salamander. The salamander is almost dead. Your anaconda skeleton bites the greater naga. Your anaconda skeleton constricts the greater naga. Your naga skeleton hits the greater naga. Your salamander skeleton hits the greater naga. The greater naga hits your anaconda skeleton! The greater naga constricts your anaconda skeleton. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a trident and wearing a leather armour (magical condensation, almost dead) The stone arrow hits the salamander. You kill the salamander! Vehumet accepts your kill. You feel your power returning. Your anaconda skeleton bites the greater naga but does no damage. Your anaconda skeleton constricts the greater naga. The greater naga hits your anaconda skeleton! The greater naga constricts your anaconda skeleton. Your naga skeleton hits the greater naga. Your anaconda skeleton bites the greater naga! Your anaconda skeleton constricts the greater naga. Your salamander skeleton hits the greater naga! The greater naga dies! Vehumet accepts your kill. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba The bolt of magma hits the black mamba. The black mamba is heavily wounded. The black mamba bites you but does no damage. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (heavily wounded) The bolt of magma hits the black mamba. You kill the black mamba! Vehumet accepts your kill. You feel your power returning. You are feeling very hungry. Unknown command. You see here a black mamba corpse. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 3 poisonous chunks of flesh. Unknown command. Eat one of 3 poisonous chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You swap places. There is a stone staircase leading up, spattered with blood here. You climb upwards. Your mindless thralls stay behind. Level annotation: runed door There is a stone staircase leading down here. You start resting. HP restored. You start resting. You are feeling hungry. You climb downwards. Your mindless thralls stay behind. The greater naga hits your naga skeleton with a halberd!! The greater naga grabs your naga skeleton. The greater naga constricts your naga skeleton. Your naga skeleton closely misses the greater naga. Your naga skeleton grabs the greater naga. Your naga skeleton constricts the greater naga. There is a stone staircase leading up, spattered with blood here. You swap places. Your anaconda skeleton bites the greater naga. The greater naga hits your naga skeleton with a halberd!! The greater naga constricts your naga skeleton. Your naga skeleton is destroyed! Your anaconda skeleton grabs the greater naga. Your anaconda skeleton bites the greater naga. Your anaconda skeleton constricts the greater naga. You see here 2 poisonous chunks of flesh. Eat one of 2 poisonous chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. Your anaconda skeleton bites the greater naga! Your anaconda skeleton constricts the greater naga. The greater naga casts a spell at you. The bolt of poison hits your anaconda skeleton. Your anaconda skeleton completely resists. The bolt of poison hits you! You are poisoned. You resist. You continue eating. You feel sick. Your anaconda skeleton bites the greater naga! Your anaconda skeleton constricts the greater naga. Your anaconda skeleton completely misses the greater naga. The greater naga mumbles some strange words. The greater naga seems to speed up. Your anaconda skeleton bites the greater naga but does no damage. Your anaconda skeleton constricts the greater naga. Your anaconda skeleton bites the greater naga! You continue eating. You feel sick. Your black mamba skeleton bites the greater naga! Your anaconda skeleton bites the greater naga but does no damage. Your anaconda skeleton constricts the greater naga. The greater naga hits your anaconda skeleton with a halberd. The greater naga grabs your anaconda skeleton. The greater naga constricts your anaconda skeleton. Your anaconda skeleton bites the greater naga! Your anaconda skeleton bites the greater naga but does no damage. Your anaconda skeleton constricts the greater naga. Your black mamba skeleton bites the greater naga! You feel sick. Your anaconda skeleton bites the greater naga! The greater naga hits your anaconda skeleton with a halberd! Your anaconda skeleton is destroyed! The greater naga constricts your anaconda skeleton. Your black mamba skeleton bites the greater naga but does no damage. Your salamander skeleton barely misses the greater naga. Your anaconda skeleton barely misses the greater naga. Your anaconda skeleton bites the greater naga. There is a stone staircase leading up, spattered with blood here. Unknown command. You feel sick. The greater naga hits your black mamba skeleton with a halberd! The greater naga constricts your anaconda skeleton. Your black mamba skeleton bites the greater naga! Your anaconda skeleton completely misses the greater naga. Your anaconda skeleton bites the greater naga. The greater naga dies! Vehumet accepts your kill. Your Translocations skill increases to level 5! Unknown command. Unknown command. Unknown command. You start resting. You feel sick. You feel sick. You hear a distant blaring wail to the north. You feel sick. x11 You are no longer poisoned. You swap places. You swap places. You see here 2 bolts. You see here a dire flail of protection. Things that are here: a halberd; a robe; a naga corpse Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 4 poisonous chunks of flesh. Unknown command. d - 3 potions of brilliance (gained 1) Items here: ( )) [ a robe; 13 bolts; an uncursed long sword; an arbalest z - a wand of draining O - 9 bread rations (gained 1) There is a stone staircase leading down here. Your pack is full. You see here a scroll of enchant armour. Your pack is full. You see here a scroll of enchant armour. Your pack is full. You see here a scroll of enchant armour. Could not pick up an item here; shall I ignore it? You see here a scroll of enchant armour. You swap places. You swap places. You swap places. You see here a robe. A naga mage comes into view. It is wielding a flail. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - naga mage Aim: a naga mage, wielding a flail and wearing a robe The bolt of magma hits the naga mage. You kill the naga mage! Vehumet accepts your kill. You feel your power returning. Unknown command. A naga and a naga sharpshooter come into view. The naga shouts! The naga sharpshooter moves out of view. Things that are here: a flail; a robe; a naga corpse Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! The arrow hits your naga skeleton!! You see here 5 poisonous chunks of flesh. Unknown command. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - naga Aim: a naga, wielding a war axe and wearing a robe The bolt of magma misses the naga. Unknown command. The naga sharpshooter gestures wildly while chanting. The naga sharpshooter magically shoots an arrow. The arrow hits you. You see here 2 arrows. You swap places. Your naga skeleton closely misses the naga. Your naga skeleton grabs the naga. Your naga skeleton constricts the naga. You see here 5 poisonous chunks of flesh. The naga struggles to escape constriction. You swap places. You start resting. Your black mamba skeleton bites something but does no damage. Your black mamba skeleton bites something. You swap places. Your black mamba skeleton bites the naga sharpshooter! You see here 5 poisonous chunks of flesh. You swap places. Your black mamba skeleton barely misses something. Your anaconda skeleton grabs the naga. Your anaconda skeleton bites the naga but does no damage. Your anaconda skeleton constricts the naga. Your black mamba skeleton bites the naga. Your anaconda skeleton bites something! Your anaconda skeleton constricts something. Vehumet accepts your kill. You feel a bit more experienced. You start resting. Vehumet accepts your kill. You feel a bit more experienced. Unknown command. You swap places. You swap places. You see here 5 poisonous chunks of flesh. You swap places. You see here 2 arrows. Items here: ( ) [ † a war axe; a robe; an arrow; a naga corpse Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! Items here: % ( ) [ 2 poisonous chunks of flesh; a war axe; a robe; an arrow Items here: ( )) [ a battleaxe of freezing; a longbow; 14 arrows; a robe Things that are here: a flail; a robe You swap places. Items here: ( )) [ a battleaxe of freezing; a longbow; 14 arrows; a robe You swap places. Items here: % ( ) [ 2 poisonous chunks of flesh; a war axe; a robe; an arrow You swap places. Things that are here: a leather armour; a trident; a salamander skeleton Magic restored. You swap places. Found a stone staircase leading down. A black mamba comes into view. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba (resting) The bolt of magma hits the black mamba. The black mamba is almost dead. The black mamba hisses angrily. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (almost dead) The bolt of magma misses the black mamba. Unknown command. The black mamba misses you. The black mamba closely misses you. You hit the black mamba but do no damage. The black mamba is almost dead. The black mamba closely misses you. The black mamba bites you! Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (almost dead) The bolt of magma hits the black mamba. You kill the black mamba! Vehumet accepts your kill. You feel your power returning. Unknown command. You start resting. HP restored. Unknown command. A naga comes into view. It is wielding a dire flail. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - naga Aim: a naga, wielding a dire flail and wearing a robe The bolt of magma hits the naga. The naga is severely wounded. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - naga Aim: a naga, wielding a dire flail and wearing a robe (severely wounded) The bolt of magma hits the naga. You kill the naga! Vehumet accepts your kill. You feel your power returning. Unknown command. Things that are here: a dire flail; a robe You start resting. Magic restored. You open the gate. There is an open gate here. A salamander comes into view. It is wielding a halberd. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The wall shatters! The blast of rock fragments hits the salamander. The salamander is moderately wounded. 2 salamanders come into view. Unknown command. You swap places. There is an open gate here. You swap places. A salamander comes into view. It is wielding an enchanted halberd. You swap places. Things that are here: a dire flail; a robe Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The door shatters! The blast of rock fragments hits the salamander. The salamander is moderately wounded. The blast of rock fragments hits the salamander. The salamander is severely wounded. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, f - salamander Fragment what (e.g. wall or brittle monster)?: a salamander, wielding a trident (moderately wounded) The door shatters! The blast of rock fragments hits the salamander. The salamander is almost dead. The blast of rock fragments hits the salamander. The salamander is lightly wounded. Unknown command. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor, p - salamander The wall shatters! The blast of rock fragments hits the salamander. The salamander is moderately wounded. The blast of rock fragments hits the salamander. You kill the salamander! Vehumet accepts your kill. You feel your power returning. The salamander hits your salamander skeleton with a halberd! Your salamander skeleton is engulfed in flames! Your naga skeleton hits the salamander from afar with a halberd. Unknown command. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lee's Rapid Deconstruction Press: ? - help, Dir - move target cursor The door shatters! The blast of rock fragments hits the salamander. The salamander is heavily wounded. Your salamander skeleton hits the salamander. The salamander hits your naga skeleton from afar with a halberd! Your naga skeleton is engulfed in flames! Unknown command. Unknown command. Your naga skeleton hits the salamander but does no damage. Your salamander skeleton hits the salamander. The salamander hits your naga skeleton from afar with a halberd! Your naga skeleton is engulfed in flames! You swap places. The salamander completely misses your naga skeleton. Your naga skeleton hits the salamander from afar with a halberd! The salamander dies! Vehumet accepts your kill. Your salamander skeleton barely misses the salamander. The salamander hits your naga skeleton with a halberd!! Your naga skeleton is engulfed in flames! You swap places. You block the salamander's attack. Your black mamba skeleton bites the salamander! Your salamander skeleton hits the salamander! Unknown command. You swap places. Your black mamba skeleton bites the salamander. The salamander hits you but does no damage. Your naga skeleton hits the salamander with a halberd. Your naga skeleton grabs the salamander. Your naga skeleton constricts the salamander. The salamander hits you with an enchanted halberd. You are engulfed in flames! Your black mamba skeleton bites the salamander. Casting: Lee's Rapid Deconstruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - salamander Aim: a salamander, wielding a halberd (severely wounded) The bolt of magma hits the salamander. The salamander partially resists. The salamander is almost dead. The bolt of magma hits the salamander. The salamander partially resists. The salamander is almost dead. Your black mamba skeleton bites the salamander. You block the salamander's attack. The salamander hits you but does no damage. Your naga skeleton hits the salamander with a halberd! Your naga skeleton constricts the salamander. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a halberd (almost dead) The bolt of magma hits the salamander. The salamander partially resists. You kill the salamander! Vehumet accepts your kill. You feel your power returning. The bolt of magma hits the salamander. The salamander partially resists. You kill the salamander! Vehumet accepts your kill. You feel your power returning. Unknown command. You see here a halberd. Unknown command. You swap places. A salamander comes into view. It is wielding a trident. Things that are here: an enchanted halberd; a salamander corpse Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 2 chunks of flesh. Unknown command. You see here a trident. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - salamander Aim: a salamander, wielding a trident The stone arrow hits the salamander. The salamander is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a trident (moderately wounded) The stone arrow hits the salamander. The salamander is heavily wounded. You swap places. The salamander misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a trident (heavily wounded) The stone arrow hits the salamander. The salamander is almost dead. The salamander barely misses you. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a trident (almost dead) The stone arrow hits the salamander. You kill the salamander! Vehumet accepts your kill. Unknown command. You start resting. A salamander comes into view. It is wielding a trident. You swap places. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - salamander Aim: a salamander, wielding a trident The stone arrow hits the salamander. The salamander is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a trident (moderately wounded) The stone arrow hits the salamander. The salamander is severely wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a trident (severely wounded) The stone arrow hits the salamander. The salamander is almost dead. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a trident (almost dead) The stone arrow hits the salamander. You kill the salamander! Vehumet accepts your kill. You feel your power returning. Things that are here: a trident; a salamander corpse Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here a chunk of flesh. Unknown command. You start resting. You are feeling hungry. You swap places. You swap places. You swap places. You see here a chunk of flesh. Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You swap places. You swap places. You swap places. A salamander mystic comes into view. It is wielding the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}. Casting: Animate Skeleton Confirm with . or Enter, or press ? or * to list all spells. Aiming: Bolt of Magma Press: ? - help, Shift-Dir - straight line, f - salamander mystic Aim: a salamander mystic, wielding the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} and wearing a robe (black smoke, lava, haloed) The bolt of magma hits the salamander mystic. The salamander mystic partially resists. The salamander mystic is moderately wounded. Unknown command. Casting: Bolt of Magma Confirm with . or Enter, or press ? or * to list all spells. Aiming: Orb of Destruction Press: ? - help, Shift-Dir - straight line, f/p - salamander mystic Aim: a salamander mystic, wielding the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} and wearing a robe (black smoke, lava, moderately wounded, haloed) The salamander mystic points at you and mumbles some strange words. The orb of energy hits you! The orb of energy explodes! The mystic blast hits your anaconda skeleton. Your anaconda skeleton is destroyed! You swap places. You swap places. Your salamander skeleton hits the salamander mystic with a trident! The salamander mystic hits your salamander skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}. Your salamander skeleton is engulfed in flames! Your salamander skeleton convulses. You swap places. Your salamander skeleton barely misses the salamander mystic. The salamander mystic casts a spell at something. You swap places. The salamander mystic hits your salamander skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}! Your salamander skeleton is engulfed in flames! Your salamander skeleton is destroyed! The salamander mystic hits your naga skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}. Your naga skeleton is engulfed in flames! Your naga skeleton convulses. Your naga skeleton hits the salamander mystic! Your naga skeleton grabs the salamander mystic. Your naga skeleton constricts the salamander mystic. The salamander mystic hits your naga skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}. Your naga skeleton is engulfed in flames! Your naga skeleton convulses. Unknown command. Your naga skeleton hits the salamander mystic but does no damage. Your naga skeleton constricts the salamander mystic. The salamander mystic hits your naga skeleton but does no damage. Your naga skeleton hits the salamander mystic. Your naga skeleton constricts the salamander mystic. The salamander mystic hits your naga skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}. Your naga skeleton is engulfed in flames!! Your naga skeleton convulses. Unknown command. Your naga skeleton hits the salamander mystic. Your naga skeleton constricts the salamander mystic. The salamander mystic hits your naga skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}! Your naga skeleton is engulfed in flames!! Your naga skeleton convulses. The salamander mystic hits your naga skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}. Your naga skeleton is engulfed in flames! Your naga skeleton is destroyed! Your black mamba skeleton bites the salamander mystic. Your black mamba skeleton bites the salamander mystic! The salamander mystic hits your black mamba skeleton with the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5}. Your black mamba skeleton is destroyed! Your salamander skeleton hits the salamander mystic from afar with an enchanted halberd. Your salamander skeleton hits something with an enchanted halberd! You swap places. You swap places. Vehumet accepts your kill. You feel a bit more experienced. You swap places. You swap places. A salamander comes into view. It is wielding a glaive. Items here: $ )) [ † the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} a robe; 31 gold pieces; a trident; a salamander corpse Okay, then. Unknown command. Unknown command. Unknown command. Casting: Orb of Destruction Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f - salamander Aim: a salamander, wielding a glaive (fast) The stone arrow hits the salamander. The salamander is moderately wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Unknown command. Unknown command. You start resting. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a glaive (lava, moderately wounded, fast) The stone arrow hits the salamander. The salamander is severely wounded. Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow Press: ? - help, Shift-Dir - straight line, f/p - salamander Aim: a salamander, wielding a glaive (black smoke, lava, severely wounded, fast) The stone arrow hits the salamander. The salamander is severely wounded. The salamander completely misses you. You block the salamander's attack. You swap places. Your salamander skeleton completely misses the salamander. You swap places. You block the salamander's attack. Your salamander skeleton hits the salamander from afar with an enchanted halberd!! The salamander dies! Vehumet accepts your kill. You now have 742 gold pieces (gained 31). Items here: )) [ † the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} a robe; a trident; a salamander corpse You now have 757 gold pieces (gained 15). Things that are here: a glaive; a salamander corpse Casting: Stone Arrow Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are slithering! You see here 4 chunks of flesh. Unknown command. You swap places. Items here: )) [ † the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} a robe; a trident; a salamander corpse You can't carry that many items. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Read which item? (? for menu, Esc to quit) Unknown command. Unknown command. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a wand of digging. R - the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. It softly glows with a divine radiance! R - the +1 eveningstar "Brilliance" (weapon) {holy, rN+ AC+5 Int+5} Unknown command. Unknown command. You swap places. You see here 4 chunks of flesh. You swap places. A salamander mystic comes into view. It is wielding the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5}. You swap places. You see here 4 chunks of flesh. You swap places. You swap places. You see here 4 chunks of flesh. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Retreat in which direction? Press: ? - help, Dir - move target cursor Fall back! You swap places. The salamander mystic barely misses you. Press: ? - help, v - describe, . - travel Here: a salamander mystic, wielding the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5}, wearing a robe and wearing the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} (lava, haloed) Some lava. Unknown command. Unknown command. You swap places. The salamander mystic hits you from afar with the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5}! You are engulfed in flames! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [prestonbroadus] Species: Mottled Draconian Job: Earth Elementalist class_name: Earth Elementalist HP: 116/137; mods: 0/0 MP: 38/38; mod: 0 Stats: 15 (15) 31 (31) 13 (13) Position: (28, 23), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 1910 | 18/462 Short Blades | | 0 | 0 | 1 | 50 | 0/100 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 7 | 1600 | 200/400 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 9 | 3011 | 336/654 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 5 | 780 | 30/300 Unarmed Combat | X | 0 | 0 | 0 | 20 | 20/50 Spellcasting | X | 0 | 0 | 15 | 9253 | 870/1368 Conjurations | X | 1 | 33 | 13 | 5910 | 860/950 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | X | 0 | 0 | 4 | 820 | 226/297 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 5 | 880 | 130/300 Translocations | X | 0 | 0 | 5 | 770 | 20/300 Transmutations | X | 0 | 0 | 1 | 51 | 1/100 Fire Magic | X | 1 | 33 | 13 | 4390 | 144/799 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 33 | 11 | 3891 | 441/750 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 2 | 210 | 84/126 Spell bugs: Durations: Attributes: #12: 4313 #13: 3556 #23: 46962 #24: -1315487532 #27: 231583 #49: 4670 Mutations: stinger: 1 cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #43: +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} eq slot #1, inv slot #35: +2 cloak eq slot #3, inv slot #37: +2 pair of gloves of strength eq slot #4, inv slot #30: +2 pair of boots of stealth eq slot #5, inv slot #14: +3 buckler of protection eq slot #7, inv slot #22: ring of poison resistance eq slot #8, inv slot #47: +6 ring of intelligence eq slot #9, inv slot #18: amulet of warding }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ......... ### ...#...## #≈≈≈## .......... ≈≈≈≈≈§≈###. .......... ≈.....≈§###.####....#... .......≈≈ #..?........†. ..≈≈.≈N.§###.......N#..#. #≈Z≈##.##..(# #.... ##@###......# #...S #≈Z≈##..N...# #...N ##.###....#####.### ≈ ##≈Z≈##.... #..# # #§###≈#.###...#####.## # ..#≈#§#Z.≈##....#....# # #.......Z.## #........# # ≈...#≈#...≈# #.......S#### ##..#≈≈§#..## ####.....#.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>