qeurul Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -8, D:1) a +0 dagger (10, 2, D:1) a +0 ring mail (20, -8, D:1) a +0 club (23, 9, D:1) a +0 club (27, -5, D:1) a +0 short sword (32, 2, D:1) a +0 hunting sling (34, -13, D:1) a +0 spear (47, 10, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 14 bolts (1, 2, D:2) a +0 whip (11, 21, D:2) a +0 club (14, -1, D:2) a +0 dagger a +0 robe (16, 35, D:2) a +0 mace (23, 5, D:2) an uncursed staff of cold (29, 34, D:2) 23 arrows (31, 1, D:2) a +0 hunting sling (32, 13, D:2) a potion of degeneration (41, 25, D:2) a +0 short sword (43, 25, D:2) a cursed +0 club (47, 0, D:2) 21 sling bullets (50, 5, D:2) a +0 whip (50, 32, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 6, D:3) 28 bolts (7, 22, D:3) 3 arrows (10, 23, D:3) a +0 whip a +0 leather armour (17, 1, D:3) a +0 club (25, 9, D:3) a +0 club (26, 9, D:3) a +0 short sword (32, 23, D:3) 14 poisoned needles (36, 10, D:3) a +0 short sword a +0 plate armour (37, 26, D:3) a +0 leather armour (43, 8, D:3) a +0 hand axe (60, 11, D:3) a poisoned needle (61, 11, D:3) 3 poisoned needles (62, 12, D:3) a +0 blowgun 8 poisoned needles Level 4 of the Dungeon [Shop] Miugiat's Gadget Emporium a crystal ball of energy (200 gold) a fan of gales (400 gold) a wand of polymorph (8) (100 gold) a wand of flame (11) (65 gold) a wand of enslavement (6) (80 gold) a wand of iceblast (9) (130 gold) a wand of iceblast (9) (130 gold) a lamp of fire (400 gold) a phial of floods (400 gold) a wand of enslavement (5) (70 gold) (0, 0, D:4) 20 arrows (3, -14, D:4) a +0 hunting sling (8, -19, D:4) a cursed -1 rapier a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 leather armour (9, -2, D:4) a cursed -1 flail (10, -13, D:4) a +0 dagger (14, -3, D:4) a +0 leather armour (15, -11, D:4) a +0 plate armour (18, -13, D:4) a +0 giant club (32, -13, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Nyclah's Antique Armour Shoppe the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (1274 gold) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. a +2 hat (432 gold) a +0 leather armour (54 gold) a +0 leather armour of cold resistance (243 gold) a +0 pair of boots (121 gold) a +0 leather armour (54 gold) a +0 cloak (121 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 pair of boots (121 gold) (0, 0, D:5) a cursed -1 club (2, -26, D:5) a +0 spear (29, 11, D:5) 25 arrows a +0 shortbow (29, 13, D:5) an arrow (37, 19, D:5) the +1 pair of boots of the Cuttlefish {rElec Str+4 Int-2 Dex-5} It affects your strength (+4). It affects your intelligence (-2). It affects your dexterity (-5). It insulates you from electricity. (42, -12, D:5) a +0 pair of gloves (53, -15, D:5) a cursed -1 hand axe (53, 3, D:5) a +0 robe (53, 16, D:5) 19 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 1, D:6) a cursed -3 spear (0, 13, D:6) a +0 giant club (1, 38, D:6) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (2, 37, D:6) a +0 club (2, 38, D:6) a +0 dagger a +0 robe a +0 dagger (5, 32, D:6) a cursed +0 pair of gloves (8, 38, D:6) 9 bolts (17, 42, D:6) a potion of degeneration (19, 20, D:6) an uncursed staff of air (20, -3, D:6) a +0 dire flail a +0 robe (21, 1, D:6) 18 sling bullets (22, -1, D:6) a +0 dire flail a +0 chain mail (23, -1, D:6) a +0 flail a +0 ring mail (23, 16, D:6) a +1 whip of flaming a +0 robe (23, 24, D:6) the +1 leather armour of Katazaep {rN+} It protects you from negative energy. (24, -1, D:6) a +0 short sword (24, 0, D:6) a +0 hand axe a +0 leather armour (29, 6, D:6) a +0 leather armour (36, 28, D:6) 23 arrows (42, 13, D:6) 7 arrows a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a curare-tipped needle (0, 1, D:7) an arrow 2 curare-tipped needles (0, 2, D:7) a curare-tipped needle 2 arrows (0, 3, D:7) an arrow (0, 7, D:7) a cursed -1 giant club (1, 0, D:7) a +0 dagger (1, 3, D:7) a +0 blowgun (1, 5, D:7) a +0 leather armour 2 tomahawks a cursed +0 short sword (2, 2, D:7) an arrow (2, 5, D:7) a tomahawk (3, -4, D:7) a +1 dagger of venom (4, 4, D:7) 5 arrows (5, 4, D:7) 2 arrows (6, 2, D:7) a +0 whip (6, 3, D:7) a +0 shortbow 6 arrows (7, 7, D:7) a +0 leather armour (10, 18, D:7) a cursed staff of wizardry (16, -17, D:7) a +0 shortbow 12 arrows (17, -17, D:7) 2 arrows (18, -18, D:7) a -3 ring of dexterity (21, 18, D:7) 11 arrows (22, -14, D:7) an arrow (26, 10, D:7) a +0 ring mail (28, -9, D:7) 13 bolts (29, -1, D:7) a +0 robe Level 8 of the Dungeon [Shop] Xulo's Assorted Antiques a cursed -1 spear (3 gold) a +0 falchion (105 gold) a scroll of identify (70 gold) a +0 war axe (122 gold) a +0 robe (24 gold) a scroll of teleportation (105 gold) a potion of curing (105 gold) a potion of haste (350 gold) an uncursed ring of fire (875 gold) a potion of lignification (105 gold) a scroll of identify (70 gold) a +0 mace (105 gold) (3, 6, D:8) a +0 whip a +0 short sword (12, -9, D:8) an uncursed staff of poison (14, -18, D:8) a +0 short sword a poisoned needle a +0 blowgun (14, -17, D:8) a +0 short sword a +0 short sword (14, -16, D:8) a poisoned needle (15, -19, D:8) 13 arrows (16, 17, D:8) a +0 robe (17, -22, D:8) 7 tomahawks 16 bolts (19, 16, D:8) a +0 spear (19, 17, D:8) a +4 hand axe (20, 18, D:8) a +0 hand axe (21, -14, D:8) a +0 ring mail (21, 17, D:8) a +0 hand axe (25, -12, D:8) a +0 giant club (25, 19, D:8) a +1 naga barding (29, -4, D:8) a +0 club (30, -15, D:8) a +3 scale mail (30, -12, D:8) an uncursed ring of fire (50, -27, D:8) a scroll of immolation Level 9 of the Dungeon [Shop] Coisut's Jewellery Shop a cursed -2 ring of protection (28 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of ice (350 gold) an uncursed ring of ice (350 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from cold (350 gold) an uncursed amulet of regeneration (420 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of poison resistance (280 gold) (0, 0, D:9) a +0 short sword a stone (6, 2, D:9) a +0 robe a +0 dagger of speed (10, 6, D:9) a +0 dire flail a +0 giant spiked club (15, -2, D:9) 4 large rocks (25, 11, D:9) 17 stones (27, 37, D:9) 22 sling bullets (29, 4, D:9) a +0 morningstar (34, 19, D:9) a +0 leather armour (36, 5, D:9) a +3 whip of venom (37, -10, D:9) a steel tomahawk (37, -9, D:9) a +2 great sword of freezing a +0 robe (37, -8, D:9) 2 steel tomahawks a +0 flail a +5 falchion a +0 robe (37, -7, D:9) a +0 spear (37, -6, D:9) a +0 ring mail (37, 31, D:9) an arrow (38, -8, D:9) a +0 spear a cursed +0 robe (38, -7, D:9) a +0 mace a +0 halberd a throwing net (38, -6, D:9) a +0 club a +0 halberd (38, -5, D:9) a +0 dagger a +0 leather armour (38, -4, D:9) a +0 short sword a +0 chain mail (38, 30, D:9) a +0 whip a +0 chain mail a +1 longbow of freezing 11 arrows (38, 31, D:9) an arrow (38, 35, D:9) an arrow (38, 36, D:9) a +0 giant spiked club a +0 giant club 2 arrows (38, 37, D:9) a +1 shortbow of flaming 16 arrows (39, -11, D:9) the +0 ring mail of Proximity {rElec} It insulates you from electricity. (39, 31, D:9) a +0 giant spiked club a +0 giant spiked club (39, 34, D:9) an arrow (41, 4, D:9) a +0 war axe (41, 34, D:9) a +0 hand axe a +0 plate armour (43, 31, D:9) a +0 leather armour (43, 37, D:9) a +0 shortbow 27 arrows (44, -11, D:9) a +4 great sword a +1 hand axe of chopping a +0 robe a +0 robe (50, -4, D:9) a +1 mace of protection (56, 21, D:9) a +0 falchion (61, 10, D:9) a +0 falchion (63, 17, D:9) a +0 leather armour a +0 hand axe (64, 17, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (5, -10, D:10) a +0 ring mail (6, 34, D:10) a +0 whip a +0 leather armour (7, 34, D:10) a +0 mace a +0 chain mail (8, 35, D:10) a +2 short sword of protection (22, -14, D:10) a +3 ring of evasion (24, 28, D:10) a +0 chain mail (30, 23, D:10) a cursed -3 giant club a +0 giant spiked club (30, 24, D:10) a +0 leather armour (31, 21, D:10) 28 sling bullets (38, 26, D:10) a scroll of immolation (40, 15, D:10) a potion of degeneration (42, 38, D:10) a +0 falchion (44, 3, D:10) a +0 war axe (44, 18, D:10) a +0 short sword (47, 15, D:10) a potion of degeneration (48, 14, D:10) a potion of degeneration (48, 15, D:10) a potion of degeneration (52, -5, D:10) 19 arrows (53, -4, D:10) 17 stones (53, 17, D:10) a +0 plate armour (54, -9, D:10) a +0 dagger (63, -7, D:10) a +1 leather armour of fire resistance Level 11 of the Dungeon (0, 0, D:11) 12 poisoned needles (15, 4, D:11) a cursed +0 leather armour a +0 club a +0 dagger a +0 leather armour a +0 hand axe 2 tomahawks (16, 5, D:11) a +0 trident a +0 ring mail a +0 hand axe a +0 scale mail a +0 club a +0 leather armour a +2 antimagic hand axe (16, 6, D:11) a tomahawk (16, 7, D:11) a +0 ring mail (17, 6, D:11) a +0 whip a +0 scale mail a +0 falchion a +0 leather armour a +0 short sword a +0 ring mail a +0 hand axe (17, 7, D:11) a +0 war axe (18, 7, D:11) a +0 dire flail a +0 plate armour (18, 8, D:11) a +0 trident a +0 plate armour 2 tomahawks (19, 8, D:11) a +0 chain mail (19, 9, D:11) a tomahawk (20, 10, D:11) a tomahawk (23, 28, D:11) a +0 hand axe a +0 whip (24, 20, D:11) 17 arrows (24, 29, D:11) a +0 robe a +0 dagger (24, 30, D:11) a cursed +0 ring mail a +1 hand axe of flaming (26, 12, D:11) a +0 flail a +0 leather armour (26, 32, D:11) a +0 mace (27, 12, D:11) a +0 war axe a +0 leather armour (28, 11, D:11) a +0 hand axe (28, 12, D:11) a +0 mace a +0 leather armour (29, 34, D:11) a +0 flail a +0 dire flail a +0 giant club (31, 35, D:11) a +0 trident (36, 23, D:11) a +0 trident (36, 26, D:11) a +0 leather armour a cursed +0 trident (36, 41, D:11) a +0 robe a +0 dagger (37, 27, D:11) a +0 leather armour a +0 war axe (37, 40, D:11) a +0 plate armour a +2 trident of protection (38, 36, D:11) a +0 leather armour a +0 dagger (40, 14, D:11) a +0 robe (40, 39, D:11) a +0 robe a +1 dagger of electrocution (41, 21, D:11) a +0 dagger (43, 33, D:11) a cursed +0 ring mail a +0 morningstar (44, 33, D:11) a +0 flail (45, 38, D:11) a +0 leather armour a +0 club (47, 17, D:11) 12 stones (52, 24, D:11) 16 arrows Level 12 of the Dungeon (0, 0, D:12) a ration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (5, 2, Lair:1) a cursed -2 hunting sling (14, 5, Lair:1) a +0 hand axe (30, -31, Lair:1) a +3 hunting sling (33, -25, Lair:1) a +0 chain mail (38, -36, Lair:1) a +0 pair of gloves (41, -36, Lair:1) a +0 rapier (45, -28, Lair:1) a +0 shield (45, 5, Lair:1) a potion of degeneration (46, -13, Lair:1) a +0 scale mail (49, -23, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (5, -8, Lair:2) 13 sling bullets (9, 20, Lair:2) a +0 dagger (15, -6, Lair:2) a +0 flail (17, -5, Lair:2) a +0 morningstar (29, 27, Lair:2) a +0 hand crossbow (39, 17, Lair:2) a +0 rapier (42, 2, Lair:2) a +0 whip (43, 35, Lair:2) a +0 ring mail (56, 3, Lair:2) 15 arrows (56, 35, Lair:2) 22 arrows (64, 15, Lair:2) a scroll of vulnerability (70, 16, Lair:2) 3 scrolls of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 gold pieces (7, -10, Lair:3) a scroll of immolation (10, 8, Lair:3) 14 arrows (11, 11, Lair:3) a +0 morningstar (12, -15, Lair:3) a +0 mace (16, 12, Lair:3) a scroll of immolation (18, -10, Lair:3) 19 gold pieces (19, -14, Lair:3) a stone (19, -10, Lair:3) 19 gold pieces (19, 19, Lair:3) a +4 great sword (20, -12, Lair:3) 27 bolts (21, -14, Lair:3) 5 large rocks (22, -23, Lair:3) a +0 rapier (22, -11, Lair:3) a stone (22, 12, Lair:3) a +4 halberd (23, -13, Lair:3) a stone (24, -10, Lair:3) a stone (28, 21, Lair:3) 8 steel tomahawks (30, -15, Lair:3) a +0 leather armour (35, -3, Lair:3) 17 arrows 14 sling bullets (37, 18, Lair:3) 23 stones (38, -9, Lair:3) a +0 leather armour (45, -6, Lair:3) a scroll of torment (59, -20, Lair:3) an uncursed amulet of harm a -2 ring of protection (61, -16, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (0, 3, Lair:4) a potion of berserk rage (1, 9, Lair:4) 8 stones (2, 9, Lair:4) 17 bolts (3, 12, Lair:4) 26 stones (9, -5, Lair:4) a potion of berserk rage (13, 18, Lair:4) a +0 shortbow (13, 34, Lair:4) a +0 robe (14, 11, Lair:4) a +0 ring mail (17, 12, Lair:4) a +0 ring mail (17, 22, Lair:4) a +0 rapier (18, 31, Lair:4) a porcupine skeleton (20, 31, Lair:4) a bullfrog skeleton (21, 18, Lair:4) a +0 dagger (34, 4, Lair:4) 15 arrows (43, 19, Lair:4) the +8 arbalest of the Eel {speed, +Fly rC+} Attacks with this weapon are significantly faster. It protects you from cold. It lets you fly. (45, 15, Lair:4) a scroll of torment (49, 26, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (7, 7, Lair:5) a +0 scale mail (8, -15, Lair:5) 14 gold pieces (27, 1, Lair:5) a +2 pair of gloves (38, -45, Lair:5) a cursed +0 spear (47, -44, Lair:5) a +0 shortbow (47, -38, Lair:5) a +0 arbalest (48, 9, Lair:5) 6 tomahawks (49, 10, Lair:5) a +0 scale mail (53, -38, Lair:5) a cursed ring of attention (57, -23, Lair:5) a +2 robe of magic resistance (58, -30, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) 10 stones Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 scale mail (0, 1, Slime:5) 9 gold pieces (0, 8, Slime:5) a scroll of enchant armour (0, 9, Slime:5) a scroll of identify (1, -1, Slime:5) a +0 short sword (1, 0, Slime:5) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (1, 1, Slime:5) a potion of degeneration (1, 2, Slime:5) 21 stones (1, 7, Slime:5) 45 gold pieces (1, 8, Slime:5) a potion of haste (1, 9, Slime:5) a manual of Armour (1, 10, Slime:5) a potion of mutation (2, -2, Slime:5) a +0 whip (2, -1, Slime:5) a +2 helmet of see invisible (2, 0, Slime:5) a slimy rune of Zot (2, 1, Slime:5) a manual of Staves (2, 2, Slime:5) a scroll of teleportation (2, 7, Slime:5) a scroll of remove curse (2, 8, Slime:5) a lamp of fire (2, 9, Slime:5) a ration (2, 10, Slime:5) a +3 short sword of venom (2, 11, Slime:5) 9 gold pieces (3, -3, Slime:5) a +0 buckler (3, -2, Slime:5) a +0 mace (3, -1, Slime:5) a +0 rapier (3, 0, Slime:5) a +2 flail of holy wrath (3, 1, Slime:5) a scroll of enchant armour (3, 8, Slime:5) 50 gold pieces (3, 9, Slime:5) a sack of spiders (3, 10, Slime:5) 2 large rocks (3, 11, Slime:5) 37 gold pieces (3, 12, Slime:5) an uncursed ring of stealth (4, -2, Slime:5) an uncursed ring of magical power (4, 0, Slime:5) 22 gold pieces (4, 2, Slime:5) a fan of gales (4, 7, Slime:5) a phantom mirror (4, 9, Slime:5) a +2 ring mail of cold resistance (4, 11, Slime:5) a +0 robe (9, -2, Slime:5) an uncursed staff of power (9, 0, Slime:5) 6 needles of confusion (9, 2, Slime:5) an uncursed ring of fire (9, 7, Slime:5) a +5 blowgun (9, 9, Slime:5) a cursed +0 ring mail (9, 11, Slime:5) a scroll of remove curse (10, -3, Slime:5) a scroll of teleportation (10, -2, Slime:5) 26 stones (10, -1, Slime:5) 12 stones (10, 0, Slime:5) the ring of Vuih {rPois rN+++ MR+ Stlth-} [ring of protection from magic] It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. (10, 1, Slime:5) 22 gold pieces (10, 8, Slime:5) 27 gold pieces (10, 9, Slime:5) an uncursed ring of positive energy (10, 10, Slime:5) 19 sling bullets (10, 11, Slime:5) the +8 rapier "Tormentor" {drain, +Inv rPois Str+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It protects you from poison. It lets you turn invisible. (10, 12, Slime:5) an uncursed ring of fire (11, -2, Slime:5) 29 gold pieces (11, -1, Slime:5) a +1 pair of boots of flying (11, 0, Slime:5) a +1 helmet of intelligence (11, 1, Slime:5) a phantom mirror (11, 2, Slime:5) a +0 leather armour (11, 7, Slime:5) 45 gold pieces (11, 8, Slime:5) a +1 chain mail of cold resistance (11, 9, Slime:5) an uncursed ring of see invisible (11, 10, Slime:5) a +2 war axe of electrocution (11, 11, Slime:5) a scroll of random uselessness (12, -1, Slime:5) a scroll of fog (12, 0, Slime:5) a book of Transfigurations (12, 1, Slime:5) a scroll of blinking (12, 2, Slime:5) a scroll of teleportation (12, 7, Slime:5) a +0 war axe of flaming (12, 8, Slime:5) a wand of digging (6) (12, 9, Slime:5) a sack of spiders (12, 10, Slime:5) 38 gold pieces (13, 0, Slime:5) 21 sling bullets (13, 1, Slime:5) 16 gold pieces (13, 8, Slime:5) a scroll of identify (13, 9, Slime:5) the +10 plate armour of Light {rF+ Str+3 Int-3} It affects your strength (+3). It affects your intelligence (-3). It protects you from fire.