ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'main.cc' at line 2893 failed. Version: Dungeon Crawl Stone Soup 0.21.1-1-g345015f Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.21 -name quik -rc /dgldir/rcfiles/crawl-0.21/quik.rc -macro /dgldir/rcfiles/crawl-0.21/quik.macro -morgue /dgldir/morgue/quik/ -webtiles-socket /crawl-master/webserver/sockets/quik:2018-05-02.18:53:42.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 14 stack frames. /usr/games/crawl-0.21(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x682603]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.21(_Z13do_crash_dumpv+0x2d7) [0x689187]: do_crash_dump() /usr/games/crawl-0.21(_Z20crash_signal_handleri+0x74) [0x682874]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f1727be91e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f1727f51f6b]: /usr/games/crawl-0.21() [0x688a04] /usr/games/crawl-0.21() [0x688c8a] /usr/games/crawl-0.21() [0xbce497] /usr/games/crawl-0.21(_Z15process_command12command_type+0x94a) [0xbd0e4a]: process_command(command_type) /usr/games/crawl-0.21() [0xbd3639] /usr/games/crawl-0.21() [0xbd410d] /usr/games/crawl-0.21(main+0x2eb) [0x5ec58b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f1727bd5ead]: /usr/games/crawl-0.21() [0x5ecadd] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f1727f51c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f1727f51c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x0000000000682cc3 in call_gdb (file=0x7f1727f3d880) at crash.cc:433 gdb = attach_cmd = "attach 5423\000\000\000\000\000\000\000\000" #2 0x00000000006891a0 in do_crash_dump () at dbg-asrt.cc:672 t = 1525287234 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2387458 "/dgldir/morgue/quik/"}} name = "/dgldir/morgue/quik/crash-quik-20180502-185354.txt", '\000' file = 0x7f1727f3d880 #3 0x0000000000682874 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f1727f51f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000688a04 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff8a6e81d0 "ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'main.cc' at line 2893 failed.", assert=) at dbg-asrt.cc:796 No locals. #7 0x0000000000688c8a in AssertFailed (expr=0xd13dd8 "!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock", file=0xcd1dd8 "main.cc", line=2893, text=0x0) at dbg-asrt.cc:834 mesg = "ASSERT(!in_bounds(you.pos()) || !cell_is_solid(you.pos()) || you.wizmode_teleported_into_rock) in 'main.cc' at line 2893 failed.\000\211n\212\377\177\000\000\360\210n\212\377\177\000\000\001\000\000\000\000\000\000\000\060\212n\212\000\000\000\000\020\000\000\000\060\000\000\000\340\215n\212V\207n\212\020\215n\212", '\000' , "\020\000\000\000\060", '\000' , " 2\034\002\000\000\000\000\020\000\000\000"... args = {{gp_offset = 678132372, fp_offset = 32535, overflow_arg_area = 0x7fff8a6e8210, reg_save_area = 0x2}} fileName = #8 0x0000000000bce497 in _move_player (move=move@entry=...) at main.cc:2892 additional_time_taken = 0 initial_position = {x = 560, y = 0} wall_jump_err = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2341e50 ""}} walkverb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x238c910 "\230\361\363'\027\177"}} targ_monst = attacking = false targ_pass = fmonger = moving = true targ = {x = 2, y = 0} did_wall_jump = targ_grid = try_to_swap = mon_swap_dest = {x = 37186536, y = 0} running = swap = false can_wall_jump = beholder = #9 0x0000000000bd0e4a in process_command (cmd=cmd@entry=CMD_MOVE_UP_LEFT) at main.cc:1698 No locals. #10 0x0000000000bd3639 in _input () at main.cc:1142 cmd = CMD_MOVE_UP_LEFT player_disabled = {was_disabled = false} #11 0x0000000000bd410d in _launch_game () at main.cc:474 game_start = false ccon = {cstate = false, smartcstate = false} #12 0x00000000005ec58b in _launch_game_loop () at main.cc:374 game_ended = false #13 main (argc=, argv=0x7fff8a6e9578) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Feb 5 2018 at 06:01:16 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.21/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.21/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.21/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 2, depth = 2 Level id: Orc:2 Level build method = random_map_for_place, level layout type = open_caves, absdepth0 = 11 Level vaults: st_orc_congregation layout_caves basic_altar chequers_guarded_unrand_ignorance uniq_rupert uniq_erolcha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You see here 13 sling bullets. Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Elf:3 @ (x,y), ? - help) What level of the Depths? (default 1, ? - help) c - a fan of gales There is an open door here. Things that are here: a chain mail; a rapier of speed Items here: ( )) [ 21 arrows; a short sword; a shortbow; a scale mail Things that are here: a ring mail; a short sword You see here an enchanted rapier. Things that are here: 42 arrows; a longbow of flaming; a runed leather armour Items here: ))) = ? [ Things that are here: a long sword; an arrow You see here 4 arrows. You see here an arrow. You see here 3 arrows. You see here 2 arrows. Things that are here: a rapier; an arrow Things that are here: a leather armour; 66 arrows; a longbow Items here: ))) [ a long sword; a rapier; a leather armour; a scimitar You see here an arrow. You see here 4 arrows. There is a stone staircase leading up, spattered with blood here. Things that are here: 3 arrows; a long sword of slicing; a +3 ring of evasion You climb upwards. There is a stone staircase leading down, spattered with blood here. Items here: ( )) [ a leather armour; 19 arrows; an uncursed short sword; an uncursed shortbow You see here a vampiric hand axe {!w}. There is an open door here. You see here a glaive. Things that are here: a robe; a dagger There is a stone staircase leading up, spattered with blood here. Things that are here: a ring mail; a mace You climb upwards. There is a stone staircase leading down here. There is a staircase back to the Mines, spattered with blood here. Things that are here: 3 arrows; a scimitar of electrocution You climb upwards. Welcome back to the Orcish Mines! Level annotation: exclusion: orange crystal statue There is a staircase to the Elven Halls here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a glowing plate armour; a war axe There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Orcish Mines here. You are feeling hungry. You eat one of the 11 rations. That ration really hit the spot! (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Depths:1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: Roxanne, Roxanne There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. The two-headed ogre is too close now for your liking. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! Decaying hands burst forth from the earth! The two-headed ogre shouts in stereo! Zombie hands grab the two-headed ogre. The zombie hands constrict the two-headed ogre. The two-headed ogre struggles to escape constriction. You now have 47/52 mp. The zombie hands constrict the two-headed ogre! The two-headed ogre struggles to escape constriction. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The zombie hands constrict the two-headed ogre!! The two-headed ogre escapes! Aim: a two-headed ogre, wielding two giant clubs (severely wounded, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the two-headed ogre. The two-headed ogre shouts in stereo! Zombie hands grab the two-headed ogre. The zombie hands constrict the two-headed ogre! x2 You hear a shout! The two-headed ogre struggles to escape constriction. x2 You now have 44/52 mp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The zombie hands constrict the two-headed ogre. The zombie hands constrict the two-headed ogre! You kill the two-headed ogre! The two-headed ogre struggles to escape constriction. You now have 37/37 mp. Aim: a two-headed ogre, wielding two giant spiked clubs (umbra, chance to defeat MR: 55%) Okay, then. Aim: a two-headed ogre, wielding two giant spiked clubs (umbra, chance to defeat MR: 55%) You feel a surge of power! The two-headed ogre looks drowsy... The zombie hands constrict the two-headed ogre. The two-headed ogre struggles to escape constriction. You now have 35/37 mp. The zombie hands constrict the two-headed ogre. The zombie hands constrict the two-headed ogre! The two-headed ogre escapes! The helpless two-headed ogre fails to defend itself. You spit the two-headed ogre like a pig!!!!! You kill the two-headed ogre! Your life force feels restored. The ogre mage completely misses you. Aim: an ogre mage, wielding a spear and wearing a robe (umbra) Okay, then. The floor. This square is wreathed by an umbra. Aim: an ogre mage, wielding a spear and wearing a robe (umbra, chance to defeat MR: 22%) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +2 dagger of venom stops dripping with poison. s - an uncursed staff of energy (weapon) {+MP, hungerless spells, !d!a} MP restored: 37 You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the ogre mage. Zombie hands grab the two-headed ogre. The zombie hands constrict the ogre mage! The zombie hands constrict the two-headed ogre. The ogre mage casts a spell at you. The bolt of fire misses you. The two-headed ogre struggles to escape constriction. You now have 32/37 mp. The zombie hands constrict the ogre mage! The zombie hands constrict the two-headed ogre. The ogre mage gestures at you while chanting. The bolt of fire misses you. The zombie hands constrict the ogre mage! The zombie hands constrict the two-headed ogre. The two-headed ogre struggles to escape constriction. The ogre mage gestures at you while chanting. The bolt of fire hits you! You resist. You take 14 damage, and have 105/119 hp. You now have 30/37 mp. The zombie hands constrict the ogre mage! The zombie hands constrict the two-headed ogre. You kill the two-headed ogre! The zombie hands constrict the ogre mage!! You kill the ogre mage! Things that are here: a giant spiked club x2 Things that are here: a spear; a robe; an ogre corpse Things that are here: a giant spiked club x2 Things that are here: a giant club x2; a two-headed ogre corpse Things that are here: a giant club x2; a two-headed ogre corpse There is an open door here. Things that are here: a giant spiked club; a giant club Done exploring. You regained 7 hp, and now have 112/119 hp. MP restored: 37 (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Depths:1, ? - help) There is an open door here. You see here a dagger. There is a staircase to the Depths, spattered with blood here. You climb downwards. Welcome back to the Depths! Level annotation: exclusions: obsidian statue and rakshasa There is a staircase back to the Dungeon, spattered with blood here. Health restored: 119 Unknown command. Things that are here: a robe; a dagger of venom There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. There is an escape hatch in the floor here. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity increase. T - an uncursed staff of power (weapon) {MP+17, !a} You start resting. MP restored: 52 Found Cuxikh's Jewellery Shop and Ceewo's Gadget Shoppe. Found Ujaomiocs's Gadget Shoppe. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the rakshasa. The zombie hands constrict the rakshasa! The rakshasa gestures at you. The orb of energy misses you. You now have 48/52 mp. The zombie hands constrict the rakshasa!! The zombie hands lose their grip on the rakshasa. The injured rakshasa weaves a defensive illusion! You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the rakshasa. x2 The zombie hands constrict the rakshasa! The zombie hands constrict the rakshasa. The rakshasa gestures at you. The orb of energy hits you! The rakshasa struggles to escape constriction. The rakshasa drinks a potion. The rakshasa seems to speed up. The rakshasa struggles to escape constriction. The rakshasa struggles to blink free from constriction. You take 12 damage, and have 107/119 hp. You now have 39/52 mp. The zombie hands constrict the rakshasa! The zombie hands constrict the rakshasa. The rakshasa struggles to blink free from constriction. The rakshasa struggles to escape constriction. Okay, then. Aim: a rakshasa, wielding a long sword and wearing a robe (heavily wounded, fast, constricted by zombie hands, umbra) Okay, then. The zombie hands constrict the rakshasa! You kill the rakshasa! The rakshasa shimmers and vanishes! The zombie hands lose their grip on the rakshasa. The rakshasa shimmers and vanishes! There is an empty arch of ancient stone here. There is a fountain of clear blue water here. There is an entrance to Ceewo's Gadget Shoppe here. Okay, then. There is an entrance to Cuxikh's Jewellery Shop here. There is an entrance to Ujaomiocs's Gadget Shoppe here. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. There is an empty arch of ancient stone here. You start resting. You regained 2 hp, and now have 113/119 hp. MP restored: 52 You start resting. Health restored: 119 Things that are here: a robe; a scimitar You see here a lajatang. Items here: ((((( ) A crimson imp comes into view. The sun demon shouts! The iron imp shouts! Something shouts, "Embrace submission, thou gleeking fat-kidneyed wastrel!" You hear a shout! x2 Something shouts, "Scamper away, thou warped ill-breeding boar-pig!" The crimson imp moves out of view. Aim: a sun demon (umbra, fire blocked by a granite statue) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the sun demon. You hear a shout! The crimson imp shouts! The zombie hands constrict the sun demon. The sun demon struggles to escape constriction. You now have 47/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the crimson imp. The zombie hands constrict the sun demon. The zombie hands constrict the crimson imp! You hear a croak. The crimson imp struggles to escape constriction. The sun demon struggles to escape constriction. You now have 43/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the iron imp. Zombie hands grab the crimson imp. The sun demon is unaffected. Zombie hands grab the soul eater. The zombie hands constrict the sun demon!! The zombie hands constrict the crimson imp. You kill the crimson imp! The zombie hands constrict the iron imp! The zombie hands constrict the soul eater! The zombie hands constrict the crimson imp. The sun demon struggles to escape constriction. The iron imp escapes! The crimson imp struggles to escape constriction. You now have 38/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the white imp. The zombie hands constrict the sun demon. The zombie hands constrict the white imp. The zombie hands constrict the soul eater! The zombie hands constrict the crimson imp! You kill the crimson imp! The sun demon struggles to escape constriction. The white imp struggles to escape constriction. The soul eater escapes! You now have 34/52 mp. Aim: an iron imp (severely wounded, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the iron imp. Zombie hands grab the soul eater. The sun demon is unaffected. The zombie hands constrict the sun demon! The zombie hands constrict the white imp. You kill the white imp! The zombie hands constrict the iron imp. You kill the iron imp! The zombie hands constrict the soul eater. The sun demon struggles to escape constriction. The soul eater struggles to escape constriction. You now have 30/52 mp. Aim: a soul eater (moderately wounded, constricted by zombie hands, umbra, fire blocked by a granite statue) You feel a surge of power! You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. Strange energies run through your body. You are feeling hungry. The zombie hands constrict the sun demon!! You kill the sun demon! The zombie hands constrict the soul eater. The crimson imp disappears for a moment. The soul eater struggles to escape constriction. You now have 25/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the sun demon. Zombie hands grab the crimson imp. The soul eater is unaffected. Zombie hands grab the shadow demon. The zombie hands constrict the crimson imp! The zombie hands constrict the shadow demon, but do no damage. The zombie hands constrict the sun demon. The zombie hands constrict the soul eater! The sun demon struggles to escape constriction. The shadow demon gestures. The crimson imp escapes! The soul eater draws from the surrounding life force! * * * LOW MAGIC WARNING * * * The soul eater is healed. You take 15 damage, and have 104/119 hp. You now have 19/52 mp. Aim: a crimson imp (heavily wounded, umbra, fire blocked by a granite statue) Okay, then. The zombie hands constrict the shadow demon! The zombie hands constrict the sun demon! The zombie hands constrict the soul eater! The zombie hands release their grip on the soul eater. The sun demon struggles to escape constriction. The shadow demon gestures. The sun demon struggles to escape constriction. You close the gate. The zombie hands lose their grip on something. x2 Something unseen opens the gate. Aim: a soul eater (moderately wounded, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the soul eater. * * * LOW MAGIC WARNING * * * The zombie hands constrict the soul eater! The soul eater struggles to escape constriction. You now have 17/52 mp. The zombie hands constrict the soul eater! The soul eater struggles to escape constriction. Aim: a soul eater (severely wounded, constricted by zombie hands, umbra) You feel a surge of power! Decaying hands burst forth from the earth! The soul eater is unaffected. Zombie hands grab the rakshasa. * * * LOW MAGIC WARNING * * * You are feeling very hungry. The zombie hands constrict the soul eater! The zombie hands constrict the rakshasa, but do no damage. The soul eater escapes! You now have 13/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the soul eater. Zombie hands grab the sun demon. The rakshasa is unaffected. * * * LOW MAGIC WARNING * * * The zombie hands constrict the sun demon! The zombie hands constrict the soul eater! The zombie hands constrict the rakshasa! The sun demon struggles to escape constriction. The rakshasa struggles to escape constriction. The soul eater struggles to escape constriction. You now have 9/52 mp. The zombie hands constrict the sun demon! The zombie hands constrict the soul eater. You kill the soul eater! The zombie hands constrict the rakshasa! The zombie hands lose their grip on something. x2 Aim: a sun demon (heavily wounded, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the sun demon. Zombie hands grab the rakshasa. * * * LOW MAGIC WARNING * * * The zombie hands constrict the sun demon. The zombie hands constrict the rakshasa! The sun demon escapes! The zombie hands lose their grip on the rakshasa. The injured rakshasa weaves a defensive illusion! You now have 5/52 mp. Aim: a rakshasa, wielding a trident and wearing a robe (heavily wounded, summoned, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the rakshasa. Zombie hands grab the sun demon. Zombie hands grab the rakshasa. * * * LOW MAGIC WARNING * * * You are near starving! The zombie hands constrict the sun demon! The zombie hands constrict the rakshasa. The zombie hands constrict the rakshasa! The sun demon struggles to escape constriction. The rakshasa struggles to blink free from constriction. The sun demon struggles to escape constriction. You now have 1/52 mp. The zombie hands constrict the sun demon! You kill the sun demon! The zombie hands constrict the rakshasa. The zombie hands constrict the rakshasa! The rakshasa escapes! The zombie hands lose their grip on something. Items here: ((((( ) You see here a lajatang. Things that are here: a robe; a scimitar Your magical contamination has completely faded away. There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths, spattered with blood here. You eat one of the 10 rations. That ration really hit the spot! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. s - an uncursed staff of energy (weapon) {+MP, hungerless spells, !d!a} Number of times to repeat, then command key: Nothing appears to happen. Nothing appears to happen. Nothing appears to happen. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. You channel some magical energy. You feel slightly more hungry. You channel some magical energy. You feel slightly more hungry. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. Nothing appears to happen. Nothing appears to happen. Your reserves of magic are already full. Can't repeat a command which takes no turns (unless it's a wizard command), cancelling Health restored: 119; MP restored: 37 Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity increase. T - an uncursed staff of power (weapon) {MP+17, !a} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. s - an uncursed staff of energy (weapon) {+MP, hungerless spells, !d!a} Number of times to repeat, then command key: Your reserves of magic are already full. Your reserves of magic are already full. Can't repeat a command which takes no turns (unless it's a wizard command), cancelling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity increase. T - an uncursed staff of power (weapon) {MP+17, !a} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. s - an uncursed staff of energy (weapon) {+MP, hungerless spells, !d!a} Number of times to repeat, then command key: Your reserves of magic are already full. Your reserves of magic are already full. Can't repeat a command which takes no turns (unless it's a wizard command), cancelling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity increase. T - an uncursed staff of power (weapon) {MP+17, !a} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. s - an uncursed staff of energy (weapon) {+MP, hungerless spells, !d!a} You now have 37/37 mp. Your reserves of magic are already full. Unknown command. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity increase. T - an uncursed staff of power (weapon) {MP+17, !a} You start resting. MP restored: 52 Unknown command. You climb downwards. Welcome back to the Depths! There is a staircase back to the Dungeon, spattered with blood here. Search for what [Enter for "."]? distortion Can't find anything matching that. Things that are here: a robe; a scimitar You see here a lajatang. Items here: ((((( ) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. Your +0 quick blade of holy wrath softly glows with a divine radiance! M - a +0 quick blade of holy wrath (weapon) The white imp shouts! You hear a shout! x2; You hear a croak. You now have 37/37 mp. You closely miss the white imp. The white imp misses you. You hit the white imp. The white imp convulses. You hit the white imp. The white imp convulses. You hit the white imp. The white imp convulses. You barely miss the white imp. The white imp gestures at you. The puff of frost misses you. You hit the white imp but do no damage. You completely miss the white imp. You barely miss the white imp. The white imp completely misses you. You hit the white imp but do no damage. You completely miss the white imp. You hit the white imp but do no damage. The white imp misses you. An iron imp comes into view. You hit the white imp. You kill the white imp! Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) T - an uncursed staff of power {MP+17, !a} Adjust to which letter? (? for menu, Esc to quit) b - an uncursed staff of power {MP+17, !a} T - a phial of floods Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) M - a +0 quick blade of holy wrath (weapon) Adjust to which letter? (? for menu, Esc to quit) c - a +0 quick blade of holy wrath (weapon) M - a fan of gales Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 quick blade of holy wrath stops glowing. You feel your magic capacity increase. b - an uncursed staff of power (weapon) {MP+17, !a} You close the gate. You start resting. A crimson imp and a rust devil come into view. You regained 4 mp, and now have 41/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the iron imp. The rust devil screeches! Zombie hands grab the rust devil. The zombie hands constrict the rust devil. The zombie hands constrict the iron imp! The rust devil struggles to escape constriction. The iron imp struggles to escape constriction. You now have 36/52 mp. The zombie hands constrict the rust devil! The zombie hands constrict the iron imp! You kill the iron imp! The rust devil escapes! You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the crimson imp. Zombie hands grab the rust devil. You are feeling hungry. The zombie hands constrict the crimson imp! The zombie hands constrict the rust devil! The rust devil struggles to escape constriction. The crimson imp struggles to blink free from constriction. You now have 33/52 mp. The zombie hands constrict the crimson imp. You kill the crimson imp! The zombie hands constrict the rust devil! You kill the rust devil! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: an ice devil (grey smoke, hasn't noticed you, umbra) Okay, then. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the ice devil. The zombie hands constrict the ice devil! The ice devil struggles to escape constriction. You now have 29/52 mp. The zombie hands constrict the ice devil. The ice devil struggles to escape constriction. The shadow demon gestures. The zombie hands constrict the ice devil! The ice devil escapes! The shadow demon gestures. Aim: an ice devil (grey smoke, moderately wounded, umbra) Okay, then. Aim: an ice devil (grey smoke, moderately wounded, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the ice devil. Zombie hands grab the hellwing. The zombie hands constrict the ice devil. The zombie hands constrict the hellwing. The ice devil struggles to escape constriction. The shadow demon gestures. The hellwing struggles to escape constriction. You now have 26/52 mp. The zombie hands lose their grip on something. The zombie hands constrict the ice devil! The rust devil disappears in a puff of smoke! The ice devil escapes! Aim: an ice devil (grey smoke, severely wounded, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the ice devil. Zombie hands grab the hellwing. You are feeling very hungry. The zombie hands constrict the ice devil. The zombie hands constrict the hellwing! The ice devil struggles to escape constriction. The ice devil escapes! You now have 22/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the sixfirhy. Zombie hands grab the ice devil. The hellwing is unaffected. * * * LOW MAGIC WARNING * * * The zombie hands constrict the ice devil! You kill the ice devil! The zombie hands constrict the hellwing. The zombie hands constrict the sixfirhy! The hellwing escapes! You now have 18/52 mp. You feel a surge of power! Decaying hands burst forth from the earth! The sixfirhy is unaffected. Zombie hands grab the shadow demon. * * * LOW MAGIC WARNING * * * The zombie hands constrict the shadow demon! The zombie hands constrict the sixfirhy! The shadow demon struggles to escape constriction. You now have 13/52 mp. The zombie hands constrict the shadow demon. The zombie hands constrict the sixfirhy! The sixfirhy struggles to escape constriction. x4 The shadow demon struggles to escape constriction. The sixfirhy struggles to escape constriction. The sixfirhy escapes! Okay, then. The zombie hands constrict the shadow demon! The shadow demon gestures. Aim: a lich (summoned, umbra) Okay, then. Aim: a sixfirhy (severely wounded, summoned, umbra) Okay, then. The zombie hands constrict the shadow demon! The shadow demon struggles to escape constriction. The zombie hands constrict the shadow demon! You kill the shadow demon! The lich dissolves into shadows! The hellwing disappears in a puff of smoke! The ice devil disappears in a puff of smoke! The sixfirhy disappears in a puff of smoke! You close the gate. You eat one of the 9 rations. That ration really hit the spot! Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity decrease. s - an uncursed staff of energy (weapon) {+MP, hungerless spells, !d!a} You channel some magical energy. You feel slightly more hungry. You regained 3 mp, and now have 20/37 mp. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. You regained 2 mp, and now have 22/37 mp. You channel some magical energy. You feel slightly more hungry. You regained 2 mp, and now have 24/37 mp. You channel some magical energy. You feel slightly more hungry. You regained 4 mp, and now have 28/37 mp. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. You regained 3 mp, and now have 31/37 mp. Nothing appears to happen. Nothing appears to happen. You channel some magical energy. You feel slightly more hungry. You regained 3 mp, and now have 35/37 mp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel your magic capacity increase. b - an uncursed staff of power (weapon) {MP+17, !a} You start resting. MP restored: 52 You open the gate. There is an open gate here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A crimson imp comes into view. You feel a surge of power! Decaying hands burst forth from the earth! The crimson imp shouts! Zombie hands grab the crimson imp. The zombie hands constrict the crimson imp! The crimson imp blinks free! You now have 47/52 mp. Aim: a crimson imp (heavily wounded, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the crimson imp. The zombie hands constrict the crimson imp! You kill the crimson imp! You now have 44/52 mp. Aim: an obsidian statue (grey smoke, hasn't noticed you, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the obsidian statue. The zombie hands constrict the obsidian statue. You now have 42/52 mp. Aim: an obsidian statue (grey smoke, lightly damaged, constricted by zombie hands, umbra) Okay, then. The zombie hands constrict the obsidian statue!! The zombie hands constrict the obsidian statue! The zombie hands constrict the obsidian statue!! The obsidian statue's eyes glow briefly. The zombie hands constrict the obsidian statue! Aim: an obsidian statue (grey smoke, severely damaged, constricted by zombie hands, umbra) You feel a surge of power! Decaying hands burst forth from the earth! The obsidian statue is unaffected. Zombie hands grab the rust devil. You are feeling hungry. The zombie hands constrict the obsidian statue! The zombie hands constrict the rust devil. The zombie hands release their grip on the obsidian statue. The obsidian statue's eyes glow briefly. You now have 40/52 mp. Aim: a rust devil (grey smoke, lightly wounded, constricted by zombie hands, summoned, umbra) You feel a surge of power! You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. You feel a surge of energy from the ground. The zombie hands constrict the rust devil! The rust devil struggles to escape constriction. The obsidian statue's eyes glow briefly. You now have 35/52 mp. Aim: a rust devil (grey smoke, moderately wounded, constricted by zombie hands, summoned, umbra) You feel a surge of power! Decaying hands burst forth from the earth! The rust devil is unaffected. Zombie hands grab the crimson imp. Zombie hands grab the obsidian statue. The zombie hands constrict the obsidian statue, but do no damage. The zombie hands constrict the rust devil!! The zombie hands constrict the crimson imp! You kill the crimson imp! The rust devil struggles to escape constriction. The chaos spawn completely misses you. You now have 31/52 mp. The zombie hands constrict the obsidian statue! You destroy the obsidian statue! The zombie hands lose their grip on the rust devil. The rust devil disappears in a puff of smoke! The chaos spawn degenerates into a cloud of primal chaos! The crimson imp disappears in a puff of smoke! You eat one of the 8 rations. That ration really hit the spot! Really walk into that cloud of seething chaos? Okay, then. Unknown command. You see here 5 needles of confusion. You see here 25 arrows. You now have 1522 gold pieces (gained 28). You start resting. Your magical contamination has completely faded away. You regained 9 mp, and now have 45/52 mp. You start resting. MP restored: 52 You see here a glowing chain mail. There is an open gate here. Items here: ((((( ) You see here a lajatang. Things that are here: a robe; a scimitar There is an empty arch of ancient stone here. There is an entrance to Ujaomiocs's Gadget Shoppe here. n - 8 potions of haste (gained 1) Things that are here: a robe; a long sword Done exploring. Done exploring. There is a fountain of clear blue water here. There is an empty arch of ancient stone here. There is an escape hatch in the floor here. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Depths:1 @ (x,y), ? - help) What level of the Dungeon? (default 15, ? - help) There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Depths, spattered with blood here. You see here a dagger. There is an open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: Roxanne, Roxanne There is a stone staircase leading down here. Unknown command. Aim: Roxanne (hasn't noticed you, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab Roxanne. The zombie hands constrict Roxanne, but do no damage. Roxanne mumbles some strange words. The crystal spear misses you. You now have 48/52 mp. Aim: Roxanne (constricted by zombie hands, umbra) Okay, then. The zombie hands constrict Roxanne! Roxanne casts a spell. The bolt of magma hits you! You partially resist. You emit a cloud of dark smoke. You take 10 damage, and have 109/119 hp. You now have 44/52 mp. The zombie hands constrict Roxanne. The zombie hands constrict Roxanne! Roxanne mumbles some strange words. The iron shot hits you! * * * LOW HITPOINT WARNING * * * You take 41 damage, and have 68/119 hp. MASSIVE DAMAGE!! You now have 29/52 mp. The zombie hands lose their grip on something. You feel a surge of power! Your skin crawls. You now have 27/52 mp. You start resting. Your skin is crawling a little less now. Your skin stops crawling. You regained 40 hp, and now have 110/119 hp. You regained 19 mp, and now have 46/52 mp. You start resting. You regained 3 hp, and now have 113/119 hp. MP restored: 52 You start resting. Health restored: 119 Really walk into a travel-excluded area? Aim: Roxanne (lightly damaged, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab Roxanne. The zombie hands constrict Roxanne. You now have 47/52 mp. The zombie hands constrict Roxanne. The zombie hands constrict Roxanne! The zombie hands constrict Roxanne! The zombie hands constrict Roxanne!! Roxanne casts a spell. You blink. Unknown command. The zombie hands constrict Roxanne. The zombie hands constrict Roxanne! The zombie hands release their grip on Roxanne. Aim: Roxanne (heavily damaged, umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab Roxanne. The zombie hands constrict Roxanne, but do no damage. You now have 46/52 mp. The zombie hands constrict Roxanne. The zombie hands constrict Roxanne! The zombie hands constrict Roxanne, but do no damage. The zombie hands constrict Roxanne! Roxanne mutters, "When I said I wanted to live forever... this was not what I had in mind." The zombie hands constrict Roxanne!! The zombie hands constrict Roxanne! Roxanne casts a spell. The crystal spear misses you. The zombie hands constrict Roxanne. You destroy Roxanne! You have reached level 23! Health restored: 123 l - 14 potions of curing (gained 1) Your pack is full. You see here a book of the Earth. Okay, then. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (S) Swamp (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - D:14, ? - help) What level of the Orcish Mines? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a club; a robe You see here a +0 dagger of venom. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome back to the Orcish Mines! There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You see here a +2 robe of positive energy {rN+}. You climb downwards. Level annotation: exclusion: orange crystal statue There is a stone staircase leading up here. You see here a +0 troll leather armour {regen}. MP restored: 53 Really walk into a travel-excluded area? Here: an orange crystal statue (hasn't noticed you, umbra, fire blocked by a translucent stone wall) The floor. You open the door. Really walk into a travel-excluded area? 3 orange crystal statues come into view. There is an open door here. Aim: an orange crystal statue (hasn't noticed you, umbra) You feel a surge of power! You miscast Borgnjor's Vile Clutch. You are very lightly contaminated with residual magic. You feel earthy. The orange crystal statue glitters topaz in the dim dungeon light. The orange crystal statue fixes its piercing gaze on you. Something tries to feed on your intellect! The orange crystal statue fixes its piercing gaze on you. You feel your power leaking away. You now have 44/53 mp. Aim: an orange crystal statue (umbra) You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the orange crystal statue. The zombie hands constrict the orange crystal statue! The orange crystal statue glitters. The orange crystal statue fixes its piercing gaze on you. You feel your power leaking away. The orange crystal statue glitters. You resist with almost no effort. The orange crystal statue glitters topaz in the dim dungeon light. The orange crystal statue fixes its piercing gaze on you. You feel your power leaking away. You now have 26/53 mp. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. Unknown command. Okay, then. Search for what [Enter for "distortion", or ? for help]? Level annotation: exclusion: 4 orange crystal statues Welcome back, quik the Spriggan Enchanter. Level annotation: exclusion: 4 orange crystal statues Welcome back, quik the Spriggan Enchanter. Level annotation: exclusion: 4 orange crystal statues Welcome back, quik the Spriggan Enchanter. Level annotation: exclusion: 4 orange crystal statues Welcome back, quik the Spriggan Enchanter. Level annotation: exclusion: 4 orange crystal statues Welcome back, quik the Spriggan Enchanter. Dithmenos says: Spread the eternal night. Level annotation: exclusion: 4 orange crystal statues Welcome back, quik the Spriggan Enchanter. Dithmenos says: Spread the eternal night. Press ? for a list of commands and other information. 3 orange crystal statues come into view. Unknown command. Unknown command. Marking area around the orange crystal statue as unsafe for travelling. Marking area around the orange crystal statue as unsafe for travelling. Marking area around the orange crystal statue as unsafe for travelling. Marking area around the orange crystal statue as unsafe for travelling. Unknown command. There are monsters nearby! There are monsters nearby! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [quik] Species: Spriggan Job: Enchanter HP: 123/123; mods: 0/0 MP: 26/53; mod: 0 Stats: 7 (7) 22 (22) 18 (18) Position: (39, 14), god: Dithmenos (19), turn_is_over: 0, banished: 0 Standing on/in/over feature: runed door Constricting Monster 'orange crystal statue' (40, 11) [midx = 68] for 10 ticks. Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 33 | 13 | 7857 | 716/1344 Short Blades | X | 0 | 0 | 8 | 1528 | 15/379 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Slings | | 0 | 0 | 0 | 0 | 0/35 Bows | | 0 | 0 | 0 | 0 | 0/35 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1766 | 1/589 Dodging | X | 0 | 0 | 21 | 8061 | 186/975 Stealth | X | 1 | 33 | 25 | 11082 | 803/1073 Shields | | 0 | 0 | 7 | 2493 | 139/673 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 33 | 10 | 2252 | 273/460 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 17 | 7323 | 641/954 Charms | X | 0 | 0 | 3 | 212 | 62/100 Summonings | X | 0 | 0 | 11 | 5861 | 982/1060 Necromancy | X | 0 | 0 | 8 | 2553 | 413/535 Translocations | X | 0 | 0 | 2 | 102 | 27/75 Transmutations | | 0 | 0 | 0 | 0 | 0/29 Fire Magic | | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 7 | 1692 | 28/476 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 12 | 4201 | 1/850 Evocations | X | 0 | 0 | 9 | 1337 | 0/327 Spell bugs: Durations: Attributes: #4: 336289 #12: 4527 #13: 3005 #23: 46870 #24: -1179034142 #27: 842427 #49: 4768 #59: 1 Mutations: see invisible: 1 (innate) cold resistance: 1 herbivore: 1 (innate) speed: 3 (innate) slow metabolism: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: staff of power {MP+17, !a} eq slot #1, inv slot #30: scarf of spirit shield eq slot #2, inv slot #43: +0 mask of the Dragon {MR+ Slay+3 SInv} eq slot #6, inv slot #20: +1 robe of the Archmagi eq slot #7, inv slot #9: +5 ring of protection eq slot #8, inv slot #31: ring of protection from fire eq slot #9, inv slot #32: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #......###......#...... ### #...............#...... ##.###)[#..................# #......)##.................. #...)..###.#########...[..#. #...<### #.#8.....8#..[).... ##..######.#.#...#.#...[)... ##.#.#.##.#$......#...[###. # ####.......#.@...[...+..)[.### ####.##.......#.#.......#.##[).#. .##...........#.#.#...#.#)###[#.. ####..#.#.......#8.....8#.##..[#[ .###...###......#########.###[##. .##...###.................##..... ..##...###..#...###.............. .###..###........###......##.)... [[#..)#.....)[..###.............. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>