Dungeon Crawl Stone Soup version 0.17-a0-1141-g3e25b61 (webtiles) character file. 37 quik the Grave Robber (level 3, 28/28 HPs) Began as a Deep Dwarf Necromancer on May 26, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:08:24 (1263 turns). quik the Grave Robber (Deep Dwarf Necromancer) Turns: 1263, Time: 00:08:24 Health: 28/28 AC: 2 Str: 12 XL: 3 Next: 23% Magic: 1/5 EV: 12 Int: 15 God: Gold: 96 SH: 0 Dex: 13 Spells: 2 memorised, 3 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... m - amulet of stasis Stlth ++........ (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand weapons f - a +0 club (weapon) (You found it on level 1 of the Dungeon) Missiles e - 8 stones (quivered) Armour a - a +0 robe (worn) Jewellery m - an amulet of stasis (around neck) (You found it on level 2 of the Dungeon) Magical devices c - a wand of heal wounds (4) Scrolls i - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of random uselessness {unknown} Potions g - a potion of agility {unknown} k - a potion of haste {unknown} Books b - a book of Necromancy Comestibles d - 2 bread rations h - 3 chunks of flesh o - a meat ration Skills: + Level 1.2 Maces & Flails - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 5.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 ##..... A - Animate Skeleton Necr N/A 2% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Trog Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Message History Unknown command. You now have 77 gold pieces (gained 14). There are no items here. e - 18 stones (gained 1) o - a meat ration You now have 91 gold pieces (gained 14). You see here a war axe. A goblin comes into view. You see here 5 gold pieces. Aim: a goblin (resting, chance to defeat MR: 87%) The goblin shouts! The goblin convulses in agony! You now have 4/5 mp. Aim: a goblin (moderately wounded, chance to defeat MR: 87%) The goblin convulses in agony! You kill the goblin! You now have 3/5 mp. You now have 96 gold pieces (gained 5). A worm comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aim: a worm You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Aim: a worm (moderately wounded) You throw a stone. The stone barely misses the worm. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm barely resists. You now have 3/5 mp. Aim: a worm (lightly wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 2/5 mp. Aim: a worm (moderately wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 1/5 mp. Aim: a worm (moderately wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 0/5 mp. Aim: a worm (severely wounded) You throw a stone. The stone hits the worm but does no damage. You hit the worm. The worm misses you. You barely miss the worm. The worm bites you but does no damage. You barely miss the worm. All of the chunks of flesh in your inventory have rotted away. Aim: a worm (heavily wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 0/5 mp. Aim: a worm (severely wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 0/5 mp. There is a stone staircase leading up here. You don't have enough magic to cast that spell. Aim: a worm (severely wounded) You throw a stone. The stone hits the worm but does no damage. You see here a stone. Aim: a worm (heavily wounded) You throw a stone. The stone hits the worm. Aim: a worm (heavily wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 0/5 mp. You don't have enough magic to cast that spell. Aim: a worm (heavily wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 0/5 mp. You don't have enough magic to cast that spell. Aim: a worm (severely wounded) You throw a stone. The stone hits the worm but does no damage. Aim: a worm (severely wounded) You throw a stone. The stone hits the worm. Aim: a worm (severely wounded) You throw a stone. The stone barely misses the worm. Aim: a worm (heavily wounded, chance to defeat MR: 82%) The worm convulses in agony! You now have 0/5 mp. The worm bites you! You take 8 damage, and have 12/28 hp. MASSIVE DAMAGE!! You hit the worm. You hit the worm but do no damage. The worm closely misses you. You hit the worm. You kill the worm! You see here a worm corpse. You see here a worm corpse. You butcher the worm corpse. h - 3 chunks of flesh Drink which item? (? for menu, Esc to quit) Okay, then. You feel much better. This wand has 4 charges left. Health restored: 28 Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Okay, then. Okay, then. Saving game... please wait. Welcome back, quik the Deep Dwarf Necromancer. # ....!.# .# ##.###.##.##.# #....)....##.# #......##.##.##### #..###.#...#.....## #..# #.#(#....((..!, #..# #.....(......# * #..# #.......###..# #..# #....@..# ..# * * * #..# #.....<.# *... , , , #..####.#.#..# #.#* ###............# #.# #....####.#.#(## #.# #.#.....<.....# #.# #.#########.### #.# #.# #.# #.# #.# ####.#######.# There were no monsters in sight! Vanquished Creatures A worm (D:2) A giant gecko (D:1) A ball python (D:1) A giant cockroach (D:2) 4 hobgoblins 2 jackals (D:1) 4 kobolds (D:1) 3 bats 4 giant newts 4 goblins 4 rats (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:1) A giant newt (D:1) 2 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | quik the Deep Dwarf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 401 | D:1 | Reached XP level 2. HP: 19/22 MP: 1/4 482 | D:1 | Reached skill level 5 in Necromancy 979 | D:2 | Reached XP level 3. HP: 20/28 MP: 3/5 1041 | D:2 | Found a bloodstained altar of Trog. 1048 | D:2 | Reached skill level 1 in Maces & Flails 1263 | D:2 | Quit the game Vault maps used: D:1: co_arrival_random_square_maze, kennysheep_crisscross D:2: bloody_trog, kennysheep_flooded_box, feat_on_display, uniq_crazy_yiuf_cottage Action || total -------------------------++------- Melee: Club || 53 Throw: Stone || 35 Cast: Pain || 44 Animate Skeleton || 7 Evoke: Wand || 1 Eat: Chunk || 2 Vault maps used: D:1: co_arrival_random_square_maze, kennysheep_crisscross D:2: bloody_trog, kennysheep_flooded_box, feat_on_display, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.4 | 7.7 | 233.0 Dungeon | 100.0 | 100.0 | 0.4 | 0.4 | 7.7 | 233.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 27.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 27.0 +-------+-------+-------+-------+-------+----------------------