Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 1 quik the Gusty (level 1, 0/10 HPs) Began as a Tengu Air Elementalist on Apr 10, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (50 turns). quik the Gusty (Tengu Air Elementalist) Turns: 50, Time: 00:01:57 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . e - -2 dagger (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a cursed -2 dagger (weapon) Missiles d - 20 stones (quivered) Armour a - a +0 robe (worn) Potions f - a potion of curing {unknown} g - a potion of agility {unknown} Books b - a book of Air Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 1.5 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, quik the Tengu Air Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Okay, then. Okay, then. Okay, then. d - 22 stones e - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! e - a cursed -2 dagger (weapon) f - a purple potion g - a silvery potion A jackal comes into view. Aim: a jackal (resting) Okay, then. Aim: a jackal (resting) You throw a stone. The stone hits the jackal. The jackal barks! 2 jackals and a hobgoblin come into view. Aim: a jackal (moderately wounded) You throw a stone. The hobgoblin shouts! The jackal barks! The stone hits the jackal but does no damage. The jackal closely misses you. A goblin and a kobold come into view. You closely miss the jackal. The kobold shouts! The goblin shouts! You claw the jackal. You hear a bark! The jackal bites you. You take 2 damage, and have 8/10 hp. You closely miss the jackal. Your peck misses the jackal. The jackal bites you. A jackal comes into view. You take 1 damage, and have 7/10 hp. Aim: a jackal (heavily wounded) You miscast Shock. You are very lightly contaminated with residual magic. The wind howls around you! The jackal closely misses you. You now have 3/4 mp. Aim: a jackal The zap hits the jackal. The jackal misses you. The jackal bites you but does no damage. You now have 2/4 mp. Aim: a jackal (severely wounded) The zap hits the jackal. You kill the jackal! The jackal closely misses you. x2; The jackal misses you. You now have 1/4 mp. Aim: a jackal The zap hits the jackal. The jackal completely misses you. The jackal bites you. You take 1 damage, and have 6/10 hp. You now have 0/4 mp. You don't have enough magic to cast that spell. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/10 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 1/10 hp. The jackal barely misses you. The jackal bites you. You die... ...........≈§≈≈≈§≈§≈≈# #...........≈≈≈§≈≈≈§≈≈# #...........≈≈≈§§≈§≈≈§# #............≈≈≈§§≈§§≈# #............≈§≈§≈§≈§≈# +.............§§§§≈≈≈≈# #.......<.....≈§§§≈≈.≈# .........g.g#h...≈§§≈≈# ######...###K.h@..§..§≈# #........# #..h...§§§### #.......## ########### #.......( .......... .?....>g... ............ ......)###### ....... You could see 3 jackals, a hobgoblin, a goblin and a kobold. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D:1 | quik: !lg saltcity TeAE -log 0 | D:1 | beem: 10. SaltCity, XL10 TeAE, T:12411: https://crawl.project357.org/morgue/SaltCity/morgue-SaltCity-20170214-221303.txt 0 | D:1 | quik: !lg saltcity TeAE won -log 0 | D:1 | beem: No games for saltcity (TeAE won). 49 | D:1 | HP: 1/10 [jackal (2)] 50 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 2 Kick || 1 Throw: Stone || 2 Cast: Shock || 3 Armor: Robe || 1 Dodge: Dodged || 9 Vault maps used: D:1: dpeg_arrival_lava_altar Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 11.8 | 34.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 11.8 | 34.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------