Dungeon Crawl Stone Soup version 0.22-a0-402-ga933591 (webtiles) character file. 9 quik the Vexing (level 2, 0/23 HPs) Began as a Gnoll Arcane Marksman on May 7, 2018. Slain by a gnoll (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (121 turns). quik the Vexing (Gnoll Arcane Marksman) Turns: 121, Time: 00:01:26 Health: 0/23 AC: 2 Str: 12 XL: 2 Next: 16% Magic: 5/5 EV: 14 Int: 15 God: Gold: 10 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Missiles d - 2 throwing nets {=f} g - 7 tomahawks (quivered) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Comestibles b - 2 chunks of flesh f - a ration Skills: + Level 2.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 4.4 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 0.3 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 0.2 Conjurations + Level 5.3 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The gnoll barely misses you. Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Aim: a gnoll, wearing a robe (heavily wounded) You throw a javelin. The javelin barely misses the gnoll. The gnoll hits you. * * * LOW HITPOINT WARNING * * * The gnoll misses you. You take 2 damage, and have 3/23 hp. Throwing (i - inventory. (/) - cycle) c - 2 javelins (quivered) Aim: a gnoll, wearing a robe (heavily wounded) You throw a javelin. The javelin barely misses the gnoll. The gnoll closely misses you. Throwing (i - inventory. (/) - cycle) c - a javelin (quivered) Aim: a gnoll, wearing a robe (moderately wounded) You throw a javelin. The javelin barely misses the gnoll. The gnoll misses you. Throwing (i - inventory. (/) - cycle) g - 8 tomahawks (quivered) Aim: a gnoll, wearing a robe (moderately wounded) You throw a tomahawk. The tomahawk completely misses the gnoll. The gnoll hits you. You die... .(......#...... #####......#...... ...........'...... #.#.....##.#...... #∆#.#.....##.####### #.#.#.....##.)....# #.##.#.......)#......## #>...g.?.......+.....+. #.?.)@...)...#......## ......................## .............##.......## .............##.......## ..?..........###.####### ........###.## #.# # ######### #.# #.. # #.# #..# # #. #... # You could see a gnoll. Vault maps used: D:1: eino_arrival_druids_welcome, nicolae_ashenzari_panopticon Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 73 | D:1 | Reached XP level 2. HP: 22/23 MP: 5/5 116 | D:1 | HP: 5/23 [gnoll (7)] 121 | D:1 | Slain by a gnoll Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 40.5 | 121.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 40.5 | 121.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 19 Bite || 3 Throw: Javelin || 7 Tomahawk || 1 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 20 Vanquished Creatures An ooze (D:1) A bat (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished.