Dungeon Crawl Stone Soup version 0.24-a0-459-g225fefd530 (webtiles) character file. Game seed: 15915963762177746145 6 quik the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on June 28, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (169 turns). quik the Grave Robber (Vampire Necromancer) Turns: 169, Time: 00:01:31 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 75% Magic: 0/3 EV: 12 Int: 22 God: Gold: 34 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant, regenerating quickly, hasted, very quick A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting * Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A A - Animate Skeleton Necr N/A 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr ####...... 1% 3 N/A Vampiric Draining Necr #####..... 1% 3 N/A Animate Dead Necr N/A 2% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. You miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. Aim: a jackal (heavily wounded, chance to defeat MR: 93%) The jackal writhes in agony. You kill the jackal! * * * LOW MAGIC WARNING * * * You take 1 damage, and have 2/13 hp. You now have 0/3 mp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/13 hp. You hit the jackal but do no damage. The jackal bites you. You die... .......%...................... ...)......................#### .............................. .....................#.....### ...........................# # .........(.................# # .........h...h.............# # .........####h##....##.....### .........# ##@##...........##8 .......... #...#...........##< .......... #...#...........##8 ...........#...#...........### ..........#...#...........# # ....... #...###.......### # #...# #.......# # #...# #.......# #...# #.......# You could see 2 jackals. Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, serial_bayou_pond_d, minmay_statues_item Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D:1 | Learned a level 1 spell: Animate Skeleton 117 | D:1 | Identified a +2 whip of holy wrath 151 | D:1 | Identified a potion of brilliance 152 | D:1 | Identified a potion of haste 153 | D:1 | HP: 3/13 [jackal (3)] 166 | D:1 | HP: 3/13 [jackal (1)] 168 | D:1 | HP: 1/13 [jackal (1)] 169 | D:1 | Slain by a jackal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 19.5 | 18.3 | 169.0 Dungeon | 100.0 | 100.0 | 0.0 | 19.5 | 18.3 | 169.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 34 Bite || 1 Cast: Pain || 10 Animate Skeleton || 1 Use: Potion || 2 Armor: Robe || 5 Dodge: Dodged || 32 Vanquished Creatures A dart slug (D:1) A jackal (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished.