Dungeon Crawl Stone Soup version 0.24-a0-479-g9a978d2894 (webtiles) character file. Game seed: 12576754235631664398 21 quik the Chucker (level 2, -1/23 HPs) Began as a Centaur Arcane Marksman on July 7, 2019. Slain by a hobgoblin ... wielding a cursed -1 hunting sling (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:20 (1592 turns). quik the Chucker (Centaur Arcane Marksman) Turns: 1592, Time: 00:04:20 Health: -1/23 AC: 4 Str: 12 XL: 2 Next: 62% Magic: 3/3 EV: 9 Int: 12 God: Gold: 69 SH: 0 Dex: 9 Spells: 0/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 69 gold pieces. Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Skills: + Level 1.6 Fighting * Level 3.2 Throwing - Level 1.3 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger s - Slow Hex #....... 16% 2 ###.... v - Corona Hex #...... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 45% 3 ####... Portal Projectile Hex/Tloc #..... 45% 3 ####... Cause Fear Hex #......... 69% 4 #####.. Leda's Liquefaction Hex/Erth #......... 86% 4 #####.. Inventory: Missiles c - 3 javelins (quivered) d - 2 throwing nets {=f} Q - 24 stones Armour g - a +0 robe (worn) Jewellery f - an uncursed ring of poison resistance {unknown} h - an uncursed amulet of rage {unknown} Scrolls a - a scroll of teleportation {unknown} i - a scroll of fear {unknown} Comestibles e - 2 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: # ####.g# .#####################......# ...........(g.((.............. #.....g...####@#........g...... #....(....# #.#............... #.........# #.#.........##.... ###.........# #.#.........# ... ............# #รท#.........# .. ............# #.#........)# . ............# #.#.........# ............# #.#........ ............# #.#....... You could see a hobgoblin. Message History Throwing (i - inventory. (/) - cycle) Q - 26 stones (quivered) Aim: a hobgoblin, wielding a -1 hunting sling and wearing a +0 robe You throw a stone. The stone barely misses the hobgoblin. Throwing (i - inventory. (/) - cycle) Q - 25 stones (quivered) Aim: a hobgoblin, wielding a -1 hunting sling and wearing a +0 robe You throw a stone. The stone hits the hobgoblin. The hobgoblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 11/23 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You see here a cursed -2 club. You start resting. The hobgoblin is too close now for your liking. The hobgoblin hits you with a cursed -1 hunting sling. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/23 hp. Throwing (i - inventory. (/) - cycle) c - 5 javelins (quivered) Aim: a hobgoblin, wielding a -1 hunting sling and wearing a +0 robe (heavily wounded) You throw a javelin. The javelin barely misses the hobgoblin. The hobgoblin hits you with a cursed -1 hunting sling. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/23 hp. Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Aim: a hobgoblin, wielding a -1 hunting sling and wearing a +0 robe (heavily wounded) You throw a javelin. The javelin pierces through the hobgoblin. The hobgoblin hits you with a cursed -1 hunting sling. You die... Skill XL: | 1 2 | ---------------+-------+----- Throwing | 3 | 3.2 Fighting | | 1.6 Dodging | | 1.3 Spellcasting | | 1.0 Hexes | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 108 Kick || 14 Club || 4 Throw: Javelin || 8 Stone || 18 Eat: Chunk || 2 Armor: Robe || 36 Dodge: Dodged || 50 Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | quik the Centaur Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 712 | D:1 | Reached XP level 2. HP: 22/23 MP: 3/3 718 | D:1 | Learned a level 2 spell: Slow 914 | D:1 | Reached skill level 3 in Throwing 1591 | D:1 | HP: 4/23 [hobgoblin/cursed -1 hunting sling (4)] 1592 | D:1 | Slain by a hobgoblin Vanquished Creatures 2 leopard geckos (D:1) 3 bats (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 44.9 | 23.9 | 1592.0 Dungeon | 100.0 | 100.0 | 0.0 | 44.9 | 23.9 | 1592.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 30 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------