Dungeon Sprint DCSS version 0.22.1-1-ga44c0e5 (webtiles) character file. 25 raoullector the Conjurer (level 3, -4/24 HPs) Began as a Human Conjurer on Sept 30, 2018. Slain by an ogre ... wielding a +0 giant spiked club (28 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:06:38 (321 turns). raoullector the Conjurer (Human Conjurer) Turns: 321, Time: 00:06:38 Health: -4/24 AC: 2 Str: 9 XL: 3 Next: 17% Magic: 0/6 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a cursed -1 ring mail Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 0.5 Unarmed Combat + Level 2.4 Spellcasting + Level 6.3 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ###.... c - Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 16% 4 #####.. Force Lance Conj/Tloc ##...... 50% 4 #####.. Fulminant Prism Conj/Hex ##........ 50% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The ogre is moderately wounded. (Press . to maintain the ray.) There is an open door, spattered with blood here. The ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (moderately wounded) The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre. The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..@O.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | raoullector the Human Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 6 in Conjurations 12 | D | Reached XP level 2. HP: 19/19 MP: 0/5 12 | D | Reached XP level 3. HP: 24/24 MP: 0/6 297 | D | Learned a level 2 spell: Searing Ray 301 | D | Learned a level 3 spell: Dazzling Spray 313 | D | Noticed an ogre 321 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.3 Dodging | | 2.5 Stealth | | 2.4 Unarmed Combat | | 0.5 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 6 Dagger || 1 Cast: Magic Dart || 3 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4