Dungeon Crawl Stone Soup version 0.20-a0-739-g6bb112f (webtiles) character file. 490963 slumpy the Executioner (level 26, -6/220 HPs) Began as a Formicid Fighter on Feb 24, 2017. Was the Champion of Okawaru. Killed from afar by a quicksilver dragon (19 damage) ... with a bolt of dispelling energy ... on level 5 of the Vaults. The game lasted 04:15:58 (41303 turns). slumpy the Executioner (Formicid Fighter) Turns: 41303, Time: 04:16:00 Health: -6/220 AC: 32 Str: 25 XL: 26 Next: 30% Magic: 34/39 EV: 26 Int: 19 God: Okawaru [******] Gold: 3529 SH: 31 Dex: 29 Spells: 4/49 levels left rFire + . . SeeInvis + a - +9 executioner's axe "Koetz" {speed, Dex+4} rCold x . . Gourm . Z - +1 plate armour of Mirth {rPois Regen+ rCorr SInv} rNeg + . . Faith . c - +3 large shield of Polish {Dex+4 Slay+2} rPois + Spirit . (helmet unavailable) rElec + Reflect + w - +3 cloak "Tumymul" {Dex+2} rCorr + Harm . s - +0 pair of fencer's gloves {+Riposte Dex+3} MR ++... Clarity + Y - +2 pair of boots {run} Stlth .......... W - +5 amulet of reflection Regen 0.9/turn f - ring of Yqyuvup {+Inv rN+ Slay+2 Stlth-} MPRegen 0.3/turn M - ring of Tynnemia {+Inv rC- EV+2 Int+7 Dex-3} @: agile, finesse, very slightly contaminated, drained, invisible (expiring), quick A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3, iridescent scales 1, thin metallic scales 1, clarity, fire resistance 1, poison resistance, electricity resistance }: 2/15 runes: decaying, gossamer a: Dig, Shaft Self, Heroism, Finesse, Renounce Religion You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was exalted by your worship. You were hungry. You visited 9 branches of the dungeon, and saw 43 of its levels. You visited the Abyss 1 time. You also visited: Sewer and Volcano. You collected 5206 gold pieces. You spent 1677 gold pieces at shops. Inventory: Hand Weapons a - the +9 executioner's axe "Koetz" (weapon) {speed, Dex+4} (Okawaru gifted it to you in a volcano) Attacks with this weapon are significantly faster. It affects your dexterity (+4). b - the +2 arbalest of Valour {flame, *Slow Str+3} (You bought it in a shop on level 2 of the Vaults) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It may slow you when you take damage. m - the +6 war axe "Jeocus" {antimagic, MR+} (You bought it in a shop on level 2 of the Orcish Mines) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. v - a +3 executioner's axe of venom Q - a +2 broad axe of holy wrath Missiles P - 770 bolts Armour c - the +3 large shield of Polish (worn) {Dex+4 Slay+2} (You found it on level 5 of the Dungeon) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). i - the +0 pair of boots of Oxtixu {rF++ rN+ MR- Dex+3} (You acquired it on level 2 of the Elven Halls) It affects your dexterity (+3). It greatly protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. k - a +0 pair of gloves of archery s - the +0 pair of fencer's gloves (worn) {+Riposte Dex+3} (You acquired it on level 15 of the Dungeon) It affects your dexterity (+3). w - the +3 cloak "Tumymul" (worn) {Dex+2} (You found it on level 2 of the Spider Nest) It affects your dexterity (+2). z - the +1 pair of gloves "Fev Ufayfi" {rC+ Regen+} (Okawaru gifted it to you on level 3 of the Vaults) It protects you from cold. It increases your rate of regeneration. Y - a +2 pair of boots of running (worn) Z - the +1 plate armour of Mirth (worn) {rPois Regen+ rCorr SInv} (You found it on level 1 of the Lair of Beasts) It protects you from poison. It lets you see invisible. It increases your rate of regeneration. It protects you from acid and corrosion. Jewellery e - the ring "Dorr" {rN+ Dex+2} (You took it off a skeletal warrior on level 3 of the Crypt) [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. f - the ring of Yqyuvup (right hand) {+Inv rN+ Slay+2 Stlth-} (You took it off a skeletal warrior on level 3 of the Crypt) [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It lets you turn invisible. It makes you less stealthy. p - an uncursed ring of protection from cold M - the ring of Tynnemia (left hand) {+Inv rC- EV+2 Int+7 Dex-3} (You took it off a deep elf elementalist on level 3 of the Elven Halls) [ring of evasion] It affects your evasion (+2). It affects your intelligence (+7). It affects your dexterity (-3). It makes you vulnerable to cold. It lets you turn invisible. S - an uncursed ring of protection from fire W - a +5 amulet of reflection (around neck) Wands g - a wand of scattershot (3/9) J - a wand of iceblast (6/15) O - a wand of lightning (4/15) Scrolls j - 11 scrolls of remove curse q - 7 scrolls of identify t - 2 scrolls of silence u - 4 scrolls of enchant armour x - 8 scrolls of recharging C - 6 scrolls of enchant weapon D - 9 scrolls of fog H - 2 scrolls of magic mapping K - 11 scrolls of fear L - 6 scrolls of holy word Potions l - 5 potions of might o - 15 potions of curing A - 5 potions of resistance B - 2 potions of cancellation F - 6 potions of agility I - 4 potions of heal wounds N - a potion of invisibility R - 6 potions of ambrosia T - 3 potions of brilliance V - a potion of magic X - 7 potions of lignification Books h - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 y - a Necronomicon Spells Type Level a - Haunt Necromancy/Summoning 7 b - Borgnjor's Revivification Necromancy 8 c - Death's Door Charms/Necromancy 8 d - Infestation Necromancy 8 e - Necromutation Transmutation/Necromancy 8 Miscellaneous d - a phial of floods n - a lamp of fire E - 3 phantom mirrors G - a lightning rod (4/4) Comestibles r - 11 royal jellies U - 20 bread rations Skills: * Level 20.7(20.0) Fighting + Level 21.0(20.3) Axes * Level 10.3(9.7) Crossbows - Level 0.4(0.0) Throwing * Level 16.3(15.7) Armour * Level 13.7(13.1) Dodging + Level 6.1(5.6) Stealth + Level 16.8(16.1) Shields * Level 12.2(11.6) Spellcasting + Level 6.3(5.8) Hexes + Level 7.4(6.9) Charms * Level 4.7(4.2) Necromancy + Level 0.3(0.0) Translocations + Level 10.1(9.6) Invocations + Level 0.7(0.2) Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Regeneration Chrm/Necr ####...... 14% 3 None b - Cigotuvi's Embrace Necr ####...... 99% 5 ####... c - Stone Arrow Conj/Erth ##.... 98% 3 None d - Infusion Chrm #### 2% 1 None e - Spectral Weapon Hex/Chrm #####... 12% 3 None f - Leda's Liquefaction Hex/Erth ###....... 97% 4 ##..... g - Shroud of Golubria Chrm/Tloc ###....... 21% 2 None h - Ignite Poison Fire/Tmut/Pois ##...... 98% 3 None i - Invisibility Hex ####.... 100% 6 ######. j - Passage of Golubria Tloc N/A 100% 4 ##..... k - Lee's Rapid Deconstr Erth ##........ 100% 5 ####... l - Swiftness Chrm/Air ###..... 21% 2 None m - Passwall Tmut/Erth ##........ 78% 2 None s - Song of Slaying Chrm #####... 4% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (6/6) D:9 Swamp (4/4) Lair:4 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (0/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 % D:14 * Orc:2 %[[( Elf:1 ? Elf:3 * Vaults:1 *} Vaults:2 ( Vaults:4 ? Annotations: Lair:5 1 runed door Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) You are partially covered in iridescent scales. (AC +2) You are partially covered in thin metallic scales. (AC +2) You possess an exceptional clarity of mind. Your flesh is heat resistant. (rF+) Your system is resistant to poisons. (rPois) You are resistant to electric shocks. (rElec) Message History The tengu reaver casts a spell. The tengu reaver conjures a globe of magical energy! The stone giant throws a large rock. You reflect the large rock off an invisible shield around you! The large rock hits the quicksilver dragon!! The yaktaur captain shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * You block the shadow dragon's attack. The shadow dragon claws you but does no damage. You block the shadow dragon's attack. The quicksilver dragon barely misses you. The quicksilver dragon claws you but does no damage. A battlesphere comes into view. You feel agile all of a sudden. The meliai buzzes angrily. The meliai moves out of view. The quicksilver dragon breathes dispelling energy at you. The bolt of dispelling energy hits you! Your magical effects are unravelling. You die... #..# #... #.{. #{{#### #....#{{#=$# #....#p{#..# #....#CD#D.######## ## #....#sec*@#.....!# ##.# #....#xeCD.#.....$# #.#.##...{#.Q####..####### #.#.#..).#t{{{........... #$..{...p{{{............ #####..()Cx{.############## .......(<<)9....... .......<[)