Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. traurg the Conjurer (Draconian Conjurer) Turns: 481, Time: 00:11:10 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 24% Magic: 5/5 EV: 12 Int: 15 God: Gold: 22 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . g - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 22 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Jewellery c - a thick bone amulet Scrolls e - a scroll labeled GEKKYP ONUHE h - a scroll labeled OTOMUFF KEUCS Potions d - a coppery potion f - a fuming blue potion Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - 2 rations Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting - Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... b - Searing Ray Conj ##.... 6% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, resting) The magic dart hits the leopard gecko. The leopard gecko is almost dead. The leopard gecko hisses angrily. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging) The magic dart hits the leopard gecko. You kill the leopard gecko! Unknown command. You see here a leopard gecko corpse. You start resting. Magic restored. Unknown command. #............# #............#### #...............# ########....###.# #..(...#.# # #...##.#.# #. #...##.#.#### ####..######......#..... .......@†...##.####..... ....#.#####.##.# #..... . # ##....####..... ............... .##............... [.#............... ....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ !...≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ There are no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | traurg the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 327 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 335 | D:1 | Learned a level 2 spell: Searing Ray Action || total -------------------------++------- Cast: Magic Dart || 18 Searing Ray || 1 Armor: Skin || 15 Dodge: Dodged || 17