Dungeon Crawl Stone Soup version 0.24-a0-22-g2a401c0 (webtiles) character file. Game seed: 10835888830426522815 3 varaam the Caller (level 1, -1/10 HPs) Began as a Deep Elf Summoner on Feb 1, 2019. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (62 turns). varaam the Caller (Deep Elf Summoner) Turns: 62, Time: 00:00:51 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 41% Magic: 6/6 EV: 13 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog {unknown} d - a scroll of immolation {unknown} Comestibles c - a ration f - 5 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.6 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 ##..... Call Canine Familiar Summ ###..... 7% 3 ###.... Summon Guardian Golem Hex/Summ ##...... 19% 3 ###.... Summon Ice Beast Ice/Summ ##...... 52% 4 ####... Summon Lightning Spire Summ/Air ##...... 52% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History f - 4 chunks of flesh (gained 1); f - 5 chunks of flesh (gained 1) There is an open door, spattered with blood here. Things that are here: a bat skeleton; a frilled lizard skeleton There isn't anything to butcher here. A hobgoblin comes into view. It is wielding a +0 club. You see here a hobgoblin corpse. You butcher the hobgoblin corpse. Things that are here: 4 chunks of flesh; a hobgoblin skeleton You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 club. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You hit the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/10 hp. You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. Ouch! That really hurt! You die... #### ## #.. #...####.# .. #......###.... #@g......# ##r###.#.# #.# # #.#####.###.#.### #.......÷........ ######÷#####..... ##PP#.#PP## ... ##P≈≈#.#PPP## . ##P≈≈≈#.#PP.P## You could see a hobgoblin and a friendly quokka. Vault maps used: D:1: psy_arrival_terrarium Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | varaam the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | Identified a +0 club 62 | D:1 | Slain by a hobgoblin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 21.0 | 62.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 21.0 | 62.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Summon Small Mamm || 2 Armor: Robe || 2 Dodge: Dodged || 3 Vanquished Creatures A jackal (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished