Dungeon Crawl Stone Soup version 0.17.0-18-gaab0e96 (webtiles) character file. 1 ventricule the Ducker (level 1, 0/12 HPs) Began as a Tengu Arcane Marksman on Nov 11, 2015. Slain by a goblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (87 turns). ventricule the Ducker (Tengu Arcane Marksman) Turns: 87, Time: 00:00:16 Health: 0/12 AC: 2 Str: 11 XL: 1 Next: 20% Magic: 2/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 1.1 Fighting - Level 2.1 Crossbows + Level 2.2 Dodging - Level 1.0 Spellcasting - Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex #...... 14% 1 ##..... Inventory: Hand Weapons a - a +0 hand crossbow Missiles b - 20 bolts Armour c - a +0 robe (worn) Potions f - a potion of invisibility {unknown} Books d - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles e - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ▒...†.....▒ ▒▒......▒▒▒▒ .........▒▒▒ ▒▒▒........▒ ▒.....▒▒.▒ ▒....▒▒▒.▒▒▒▒▒▒ ▒▒▒.▒ ▒......▒ ... ▒▒▒..▒.▒ ▒.▒▒ ▒..Q...▒ ▒. ▒...g...▒ ▒..▒▒...▒ ▒.. ...▒ .... ..... .... ▒▒▒▒.▒ ..... .▒ .... ▒ You could see a goblin. Message History You hit the rat but do no damage. You peck the rat. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! Aiming: Corona Aim: a rat (chance to defeat MR: 79%) The rat is outlined in light. You hit the rat. You kill the rat! You start resting. Magic restored. HP restored. A goblin comes into view. It is wielding a club. The goblin shouts! The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin hits you with a club. You are too injured to fight recklessly! Aiming: Corona Aim: a goblin, wielding a club (chance to defeat MR: 79%) The goblin is outlined in light. You barely miss the goblin. You claw the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a club! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Corona || 2 Vault maps used: D:1: dpeg_arrival_radiant, st_stairs_1 Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | ventricule the Tengu Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 87 | D:1 | Slain by a goblin Vanquished Creatures 2 rats (D:1) 2 creatures vanquished.