Dungeon Crawl Stone Soup version 0.24-a0-463-g3510def36b (webtiles) character file. Game seed: 18252344464339515849 18 vurker the Caller (level 2, -4/20 HPs) Began as a Gnoll Summoner on July 2, 2019. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (802 turns). vurker the Caller (Gnoll Summoner) Turns: 802, Time: 00:01:46 Health: -4/20 AC: 5 Str: 10 XL: 2 Next: 70% Magic: 0/7 EV: 14 Int: 17 God: Gold: 40 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . k - +1 helmet rElec . Reflect . i - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) i - a +0 cloak (worn) (You found it on level 1 of the Dungeon) k - a +1 helmet (worn) (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of fear {unknown} g - 3 scrolls of blinking {unknown} h - a scroll of identify {unknown} l - a scroll of teleportation {unknown} Potions b - 3 potions of heal wounds {unknown} j - a potion of magic {unknown} Comestibles c - 4 chunks of flesh e - a ration {!d} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 0.3 Hexes + Level 0.3 Charms + Level 7.0 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 0.3 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 0.5 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None b - Call Imp Summ ####.... 1% 2 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ####.... 2% 3 ###.... Summon Guardian Golem Hex/Summ ###..... 10% 3 ###.... Summon Ice Beast Ice/Summ ###..... 30% 4 ####... Summon Lightning Spire Summ/Air ###..... 30% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History There is a stone staircase leading down here. Memorise Call Imp, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. A beastly little devil appears in a puff of frigid air. Sigmund looks at you with fury. Firing (i - inventory) No suitable missiles. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe Okay, then. You swap places. Your white imp hits Sigmund. Your white imp freezes Sigmund. Sigmund hits your white imp with a +0 scythe. Your white imp hits Sigmund. Your white imp freezes Sigmund. A shadowy apparition takes form in the air. Sigmund closely misses your white imp. Your white imp gestures at Sigmund. The puff of frost hits Sigmund! Firing (i - inventory) No suitable missiles. Aim: a rat Okay, then. A beastly little devil appears in a puff of flame. The rat closely misses you. Your shadow imp closely misses the rat. Your white imp hits Sigmund. Your white imp freezes Sigmund. Firing (i - inventory) No suitable missiles. Aim: a rat Okay, then. Sigmund screams at your white imp, "Don't try to resist!" Sigmund hits your white imp with a +0 scythe. Your crimson imp hits the rat. The rat dies! Your white imp misses Sigmund. Some of the chunks of flesh in your inventory have rotted away. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something closely misses your white imp. You swap places. You hit something. Something hits you. You hit something but do no damage. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You swap places. Something closely misses you. A beastly little devil appears in a puff of frigid air. Something hits you! You die... # .. ...# ..#.#..### ........######## # .>.....55@5{...# #.#...#.#5######.# #.#..##.#. #.# .......#.# #.# #.......# #@## ##'## ## #..# ##..@## ########.# ##.....###........# #.......##.###.##.# You could see a friendly crimson imp, 2 friendly white imps and a friendly shadow imp. Vanquished Creatures 2 giant cockroaches A goblin (D:1) 3 hobgoblins A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) 4 jackals (D:1) A bat (D:1) A kobold (D:1) 2 rats 8 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 146 | D:1 | Reached XP level 2. HP: 10/19 MP: 5/7 754 | D:2 | Noticed Sigmund 786 | D:1 | Learned a level 2 spell: Call Imp 802 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_loops_corners, kennysheep_generic_room_15, uniq_natasha, uniq_robin, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 5 Dagger || 40 Cast: Summon Small Mamm || 4 Call Imp || 4 Stab: Sleeping || 4 Armor: Robe || 9 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 25 | 2 | 7.4 | 18 | 1 | 5.3 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 3 | 2 | 40.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+-------