Dungeon Crawl Stone Soup version 0.21-a0-417-g0adc95b (webtiles) character file. 7 zorance the Shield-Bearer (level 2, 20/24 HPs) Began as a Formicid Fighter on Nov 3, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:09 (211 turns). zorance the Shield-Bearer (Formicid Fighter) Turns: 211, Time: 00:01:10 Health: 20/24 AC: 6 Str: 20 XL: 2 Next: 5% Magic: 2/2 EV: 7 Int: 7 God: Gold: 23 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 flail rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles i - 19 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls h - a scroll of identify {unknown} Potions d - a potion of might e - a potion of heal wounds {unknown} Comestibles f - a bread ration j - a royal jelly Skills: - Level 3.2 Fighting + Level 2.6 Maces & Flails - Level 3.2 Armour - Level 3.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the goblin. You kill the goblin! The goblin hits you. The goblin hits you but does no damage. You block the goblin's attack. You closely miss the goblin. You block the goblin's attack. You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You block the goblin's attack. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. The goblin completely misses you. You thump the goblin! You kill the goblin! You have reached level 2! All of the chunks of flesh in your inventory have rotted away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #........# .#..... .# #........##.#...... .######................. ...................?.... ######.................. ........................ #######..#####.......... ##.# #..†....... ## #..# #..@..#### ... ..... +.......... ### #.####.....##.## .. #.....# # #....## #....# #....# ###### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A frilled lizard (D:1) 3 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zorance the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 210 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 211 | D:1 | Quit the game Vault maps used: D:1: tarquinn_simple_flora_water_e, minmay_misc_feat_columns D:2: grunt_dithmenos_smoke Action || total -------------------------++------- Melee: Flail || 36 Throw: Stone || 3 Armor: Scale mail || 19 Dodge: Dodged || 11 Block: Shield || 19 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 211 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 6 | 0.0 | 209 +---------+---------+-------+---------+---------+-------+---------