bindkey = [^I] CMD_AUTOFIGHT_NOMOVE explore_auto_rest = true # portal vaults force_more_message += portcullis force_more_message += whistling force_more_message += melting archway force_more_message += clock force_more_message += avalanche of force_more_message += rusting force_more_message += magical portal ##### Crawl Init file ############################################### # For descriptions of all options, as well as some more in-depth information # on setting them, consult the file # options_guide.txt # in your /docs directory. If you can't find it, the file is also available # online at: # https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt # # Crawl uses the first file of the following list as its option file: # * init.txt in the -rcdir directory (if specified) # * .crawlrc in the -rcdir directory (if specified) # * init.txt (in the Crawl directory) # * ~/.crawl/init.txt (Unix only) # * ~/.crawlrc (Unix only) # * ~/init.txt (Unix only) # * settings/init.txt (in the Crawl directory) force_more_message += xom force_more_message += skill increases to level force_more_message += emits a blaring wail force_more_message += You feel you are being watched by something force_more_message += Your demonic ancestry force_more_message += skill ##### Some basic explanation of option syntax ####################### # Lines beginning with '#' are comments. The basic syntax is: # # field = value or field.subfield = value # # Only one specification is allowed per line. # # The terms are typically case-insensitive except in the fairly obvious # cases (the character's name and specifying files or directories when # on a system that has case-sensitive filenames). # # White space is stripped from the beginning and end of the line, as # well as immediately before and after the '='. If the option allows # multiple comma/semicolon-separated terms (such as # autopickup_exceptions), all whitespace around the separator is also # trimmed. All other whitespace is left intact. # # There are three broad types of Crawl options: true/false values (booleans), # arbitrary values, and lists of values. The first two types use only the # simple =, with later options - which includes your options that are different # from the defaults - overriding earlier ones. List options allow using +=, ^=, # -=, and = to append, prepend, remove, and reset, respectively. Usually you will # want to use += to add to a list option. Lastly, there is := which you can use # to create an alias, like so: # ae := autopickup_exceptions # From there on, 'ae' will be treated as if it you typed autopickup_exceptions, # so you can save time typing it. # ##### Other files ################################################### # You can include other files from your options file using the 'include' # option. Crawl will treat it as if you copied the whole text of that file # into your options file in that spot. You can uncomment some of the following # lines by removing the beginning '#' to include some of the other files in # this folder. # Some useful, more advanced options, implemented in LUA. # include = advanced_optioneering.txt # Alternative vi bindings for Dvorak users. # include = dvorak_command_keys.txt # Alternative vi bindings for Colemak users. # include = colemak_command_keys.txt # Override the vi movement keys with a non-command. # include = no_vi_command_keys.txt # Turn the shift-vi keys into safe move, instead of run. include = safe_move_shift.txt ##### Ancient versions ############################################## # If you're used to the interface of ancient versions of Crawl, you may # get back parts of it by uncommenting the following options: # include = 034_command_keys.txt # And to revert monster glyph and colouring changes: # include = 052_monster_glyphs.txt # include = 060_monster_glyphs.txt # include = 071_monster_glyphs.txt # include = 080_monster_glyphs.txt # include = 0.9_monster_glyphs.txt # include = 0.12_monster_glyphs.txt # include = 0.13_monster_glyphs.txt # include = 0.14_monster_glyphs.txt auto_butcher = true remember_name = false autofight_stop = 80 warn_hatches = true easy_confim = all cloud_status = true travel_avoid_terrain = deep water # -------------------------- FLASH_SCREEN_MESSAGE------------------------------ # flash screen in yellow when something with distortion appears flash_screen_message+=distortion # -------------------------- FORCE_MORE_MESSAGE ------------------------------ # avoid force_more prompt by too many unimportant information show_more = false # force "more" when these happen # alias first more := force_more_message # only for manual exploring, otherwise it's too annoying #more += comes? into view # dangerous monsters in sight # corrupters, temporary or permanent more += (giant eyeball|shining eye|cacodemon|neqoxec|corrupter|wretched star|weaver).*into view # tormentors more += (curse toe|curse skull|fiend|tzitzimitl|tormentor|mummy priest|greater mummy).*into view # damnators more += (deep elf high priest|deep elf sorcerer|draconian scorcher|draconian zealot|hell sentinel|hellion).*into view # summoners and displacers more += (deep elf demonologist|doom hound|boggart|draconian shifter|guardian serpent|ironbrand convoker|shadow demon).*into view # just plain strong more += (ancient lich|caustic shrike|iron giant|juggernaut|orb of fire).*into view # nasty statuses more += (ancient zyme|death cob|death drake|entropy weaver|flayed ghost|ghost moth|moth of wrath|floating eye|starcursed mass|vault warden|warmonger).*into view # uniques or pan lords, also Killer Klown, Orb Guardian and some others more += (?-i:[A-Z]).* comes? into view # dispel undead : if (you.race() == "Mummy" or you.race() == "Ghoul" or you.race() == "Vampire") then more += (anubis guard|revenant).*into view : end # distortion weapons more += Space warps horribly around you more += Space bends around you more += hits you.*distortion more += warns you.*of distortion more += is wielding.*of distortion # holy wrath weapons : if (you.race() == "Mummy" or you.race() == "Ghoul" or you.race() == "Vampire") then more += hits you.*holy wrath more += warns you.*of holy wrath more += is wielding.*of holy wrath : end # invisible ghost moth more += watched by something # hit by Airstrike while flying more += The air twists around and violently strikes you in flight # ironbrand convoker's delayed summon more += begins to recite a word of recall # teleported onto exact same tile more += Your surroundings flicker # manual gone more += You have finished your manual # miscast more += You miscast # transmutation spell starts to run out more += Your transformation is almost over # bad mutations! (some will have the same text for multiple levels) # berserk more += You feel a little pissed off more += You feel angry more += You feel extremely angry at everything! # blurry vision more += Your vision blurs # teleportitis more += You feel weirdly uncertain more += You feel even more weirdly uncertain # deformed body more += Your body twists and deforms # frail more += You feel frail # --spell power +wiz more += Your connection to magic feels subdued more += Your connection to magic feels more subdued more += Your connection to magic feels nearly dormant # -wiz ++spell power more += You feel less in control of your magic more += You feel your magical power running wild # no device heal (only lvl 2-3) more += Your system mostly rejects artificial healing more += Your system completely rejects artificial healing # low regen (only lvl 3) - text changed in trunk on 19th Sep '16 more += Your regeneration stops completely # hit by a catopblepas' petrifying cloud more += The blast of calcifying dust hits you # petrification setting in more += You are slowing down # Fainting level of hunger, this is for hungry ghosts more += You are fainting from starvation # entering a rune level in Pandemonium more += The mighty Pandemonium lord .* resides here # entering holy Pan more += The tension of great conflict fills the air! # volcano about to erupt more += The air gets thick with the scent of sulphur