#TEAMCAPTAIN raiza player_tiles = {{tile = "felid", num_var=10}} note_skill_levels = 1,3,6,9,12,15,18,21,24,27 travel_delay = -1 explore_delay = -1 trapwalk_safe_hp = dart:20,needle:15,arrow:35,bolt:45,spear:40,axe:45,blade:95 { local need_skills_opened = true function ready() if you.turns() == 0 and need_skills_opened then need_skills_opened = false crawl.sendkeys("m") end end } default_manual_training = true skill_focus = false assign_item_slot = backward auto_sacrifice = true show_travel_trail = true show_god_gift = yes cloud_status = true #fire_order = launcher, large rock, javelin, tomahawk, stone, net runrest_ignore_message += blood rots? away runrest_ignore_message += Your icy armour runrest_ignore_message += Your skin is crawling a little less runrest_ignore_message += infusion is running out runrest_ignore_message += shroud begins to fray runrest_ignore_message += You feel.*sick interrupt_eat = runrest_safe_poison = 100:100 #interrupt_armour_on -= hp_loss #interrupt_armour_off -= hp_loss interrupt_memorise -= hp_loss autofight_stop = 50 message_colour ^= lightgreen:Found message_colour ^= green:more experienced message_colour ^= magenta:sizzling sound message_colour ^= red:you shout at use_animations -= hp menu_colour += cyan:.*brand weapon menu_colour += cyan:.*enchant weapon menu_colour += cyan:.*enchant armour menu_colour += cyan:.*recharging menu_colour += cyan:.*magic mapping menu_colour += green:.*potions? of might menu_colour += green:.*potions? of agility menu_colour += green:.*potions? of brilliance menu_colour += green:.*potions? of haste menu_colour += green:.*potions? of resistance menu_colour += green:.*potions? of berserk autoinscribe ^= potion of mutation:!q : if you.race() == "Spriggan" or you.race() == "Vine Stalker" then default_autopickup = false : else default_autopickup = true : end : if you.race() == "Ghoul" then chunks_autopickup = true : else chunks_autopickup = false : end ae := autopickup_exceptions ae -= dangerous_item ae += >scrolls? of (amn|vuln|noise) ae += >potions? of (ligni|ambr) ae += >wand of (dis|flame|poly|conf|rand|slow) ae += >ring of (protection from (mag|fire|cold)|mag|stealth|ice|fire|pos|wiz) ae += scrolls? of torment : end : if you.race() == "Formicid" then ae += >wand? of (dig|dis) : end as := ability_slot as ^= Evoke Invis: i as ^= Turn Visibl: j as ^= Evoke Fligh: l as ^= Fly: l as ^= Stop Flying: m as ^= Evoke Telep: t as ^= Spit: q as ^= Breath: q ss := spell_slot ss ^= Apportation: o ss ^= Blink: d ss ^= Portal Proj: j ss ^= Warp Weapon: W ss ^= Passage of: g ss ^= Phase Shift: p ss ^= Summon Fore: F ss ^= ontrolled B: C ss ^= Control Tel: k ss ^= Song of Sla: y ss ^= Missiles: f ss ^= Flight: l ss ^= Regeneratio: R ss ^= Shroud of G: h ss ^= Spectral We: W ss ^= Ozocubu: h ss ^= Haste: H ss ^= Ensorcelled: z ss ^= Confuse: x ss ^= Tukima's Da: t ss ^= Invisibilit: I ss ^= Enslavement: v ss ^= Dazzling Sp: q ss ^= Animate Ske: b ss ^= Sublimation: Z ss ^= Corpse Rot: r ss ^= Control Und: U ss ^= Dispel Unde: u ss ^= Animate Dea: E ss ^= Vampiric Dr: v ss ^= Stone Skin: s ss ^= Passwall: c ss ^= Lee's Rapid: l ss ^= Statue Form: Y ss ^= Summon Butt: B ss ^= Aura of Abj: A ss ^= Summon Ligh: l ss ^= Conjure Fla: j ss ^= Mephitic Cl: m ss ^= Cure Poison: w is := item_slot is ^= ring of protection from fire:f is ^= ring of protection from cold:c is ^= ring of protection from magic:m is ^= ring of poison resistance:o is ^= ring of teleport control:k is ^= ring of flight:l is ^= ring of see invisible:s is ^= ring of stealth:x is ^= ring of slaying:y is ^= ring of teleportation:t is ^= ring of invisibility:i is ^= amulet of resist mutation:j is ^= of resist corrosion:g is ^= amulet of regeneration:r is ^= blowgun:q is ^= throwing net:Z is ^= scroll of identify:R is ^= scroll of teleportation:T is ^= scroll of blinking:B is ^= scroll of magic map:M is ^= potion of curing:Q is ^= wand of heal:h is ^= wand of acid:A is ^= wand of ensl:E is ^= wand of iceb:I is ^= wand of ligh:L is ^= wand of para:P is ^= wand of conf:C is ^= wand of digg:D is ^= wand of clou:O is ^= wand of scat:S is ^= meat ration:z is ^= box:U is ^= mirror:V is ^= sack:W is ^= phial:X is ^= lamp:Y force_more_message += You have reached level force_more_message += You fall through a shaft force_more_message += You enter a teleport trap force_more_message += You are suddenly yanked force_more_message += interdimensional caravan force_more_message += distant snort force_more_message += Found a gateway leading out of the Abyss force_more_message += Found a gateway leading deeper into the Abyss force_more_message += Found .* abyssal rune of Zot force_more_message += Careful! force_more_message += You are starting to lose your buoyancy force_more_message += You miscast Flight force_more_message += filled with .* inner flame force_more_message += grabs you force_more_message += skill increases force_more_message += starts rolling force_more_message += looks more exp force_more_message += plume of calc force_more_message += vile air hits you force_more_message += engulfs you in water force_more_message += breathes miasma force_more_message += You feel your flesh start force_more_message += Found * staircase leading down force_more_message += You are engulfed in seething chaos force_more_message += You are slowing down force_more_message += fire storm spell force_more_message += Your guardian golem overheats force_more_message += offers itself force_more_message += wielding.* distortion.* comes? into view force_more_message += dream sheep.* comes? into view force_more_message += serpent.* comes? into view force_more_message += hydra.* comes? into view force_more_message += centaur.* comes? into view force_more_message += killer bee.* comes? into view force_more_message += the .* comes? into view force_more_message += 's ghost.* comes? into view force_more_message += demonologist.* comes? into view force_more_message += fiend.* comes? into view force_more_message += tzitzi.* comes? into view force_more_message += pandemonium lord.* comes? into view force_more_message += cacodemon.* comes? into view force_more_message += neqoxec.* comes? into view force_more_message += wretched star.* comes? into view force_more_message += shining eye.* comes? into view force_more_message += electric eel.* comes? into view force_more_message += hellion.* comes? into view force_more_message += tormentor.* comes? into view force_more_message += orb.* of fire.* comes? into view force_more_message += Found a gate leading to another region of Pandemonium flash_screen_message += You are slowing down #: if you.race() == "Ghoul" or you.race() == "Felid" or you.race() == "Troll" or you.race() == "Kobold" then easy_eat_chunks = true #: end : if you.race() == "Tengu" then ae += >potions? of flight : end : if you.god() == "Sif Muna" then ability_menu = false : end : if you.god() == "Trog" then ae += >potions? of brilliance ae += >potions? of berserk : end : if you.god() == "Cheibriados" then force_more_message += comes? into view : end : if you.god() == "Fedhas" then autoinscribe += fruit:!e : end #force_more_message += comes? into view auto_eat_chunks = true auto_butcher = true tile_show_player_species=true item_slot += potion of blood:q autofight_fire_stop = true fake_lang = grunt, butt easy_quit_item_prompts = true autofight_stop = 30 explore_auto_rest = true rest_wait_percent = 90