Dungeon Crawl Stone Soup version 0.22-a0-48-g8770677 (webtiles) character file.

17 Klosterheim the Vexing (level 2, 0/28 HPs)
             Began as an Ogre Arcane Marksman on Jan 7, 2018.
             Slain by an ooze (3 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:01:57 (984 turns).

Klosterheim the Vexing (Ogre Arcane Marksman)        Turns: 984, Time: 00:01:58

Health: 0/28       AC:  3    Str: 13    XL:     2   Next: 62%
Magic:  4/4        EV: 10    Int: 14    God:    
Gold:   64         SH:  0    Dex:  9    Spells: 3/4 levels left

rFire    . . .     SeeInvis .   (no weapon)
rCold    . . .     Gourm    .   (no shield)
rNeg     . . .     Faith    .   a - +0 robe
rPois    .         Spirit   .   (helmet restricted)
rElec    .         Reflect  .   (no cloak)
rCorr    .         Harm     .   (gloves unavailable)
MR       .....                  (boots unavailable)
Stlth    ..........             (no amulet)
HPRegen  0.09/turn              g - ring of loudness (curse)
MPRegen  0.09/turn              (no ring)

@: no status effects
A: large, unfitting armour, tough skin 1
a: no special abilities


You were on level 1 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 64 gold pieces.

Inventory:

Missiles
 c - 2 large rocks (quivered)
 d - 2 throwing nets
 e - 3 curare-tipped needles
Armour
 a - a +0 robe (worn)
Jewellery
 g - a cursed ring of loudness (left hand)
 l - an uncursed ring of see invisible {unknown}
Scrolls
 j - a scroll of fear {unknown}
 k - a scroll of identify {unknown}
Potions
 i - a potion of curing {unknown}
Books
 b - a book of Debilitation   
   
    Spells                           Type                      Level
    a - Corona                       Hexes                         1
    b - Slow                         Hexes                         2
    c - Inner Flame                  Hexes/Fire                    3
    d - Portal Projectile            Hexes/Translocation           3
    e - Cause Fear                   Hexes                         4
    f - Leda's Liquefaction          Hexes/Earth                   4


   Skills:
 + Level 1.8 Fighting
 * Level 2.4 Throwing
 - Level 1.7 Dodging
 + Level 1.6 Spellcasting
 * Level 3.0 Hexes


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            #......      7%          1    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:
Beogh


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have tough skin. (AC +1)


Message History

Tossing away (i - inventory. (,) - cycle): e - 4 curare-tipped needles (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - ooze
Aim: an ooze (moderately wounded)
You toss away a curare-tipped needle. The curare-tipped needle hits the ooze.
The ooze is moderately wounded.
The ooze hits you.
* * * LOW HITPOINT WARNING * * *
An ooze is nearby!
Quivering c - 3 large rocks for throwing.
Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit)
Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit)
You drop 2 rations. The ooze closely misses you.
Unknown command.
Throwing (i - inventory. (,) - cycle): c - 3 large rocks (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - ooze
Aim: an ooze (moderately wounded)
You throw a large rock. The large rock hits the ooze.
The ooze is severely wounded.
The ooze hits you.
You die...

     ##             ###
     #.             #.#
     #.##############.#
######..$.............#
...$....#############.#
######.@#           #.##
     #J.#           #.##
     #..#           #.##
     #..#           #.##
     #..#           #.##
     #..#   #########.##
     #..#   #>..........
     #..#   ############
          ##############


You could see an ooze.

Vanquished Creatures
  A ball python (D:1)
  3 bats (D:1)
  A giant cockroach (D:1)
  3 hobgoblins (D:1)
  2 frilled lizards (D:1)
  2 goblins (D:1)
  A kobold (D:1)
  4 rats (D:1)
17 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Klosterheim the Ogre Arcane Marksman began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 19/19 MP: 2/2
   254 | D:1      | Reached XP level 2. HP: 13/27 MP: 4/4
   650 | D:1      | Reached skill level 3 in Hexes
   767 | D:1      | Found a roughly hewn altar of Beogh.
   767 | D:1      | Noticed an orc warrior
   984 | D:1      | Slain by an ooze

Vault maps used:
D:1:      erik_arrival_cave_to_civilisation, item_on_display_a

Skill      XL: |  1  2 |
---------------+-------+-----
Hexes          |     3 |  3.0
Fighting       |       |  1.8
Throwing       |       |  2.4
Dodging        |       |  1.7
Spellcasting   |       |  1.6

Action                   || total
-------------------------++-------
Melee: Unarmed           ||   121
Throw: Large rock        ||     8
  Use: Scroll            ||     1
Armor: Robe              ||    61
Dodge: Dodged            ||    81

Table legend:
 A = Spawn XP
 B = Non-spawn XP
 C = Spawn XP percentage of total XP
 D = Spawn monster count
 E = Non-spawn monster count
 F = Spawn count percentage of total count
 G = Total turns spent on level

                 A         B        C        D         E        F        G    
            +---------+---------+-------+---------+---------+-------+---------
      Total |       0 |      25 |   0.0 |       0 |      17 |   0.0 |     984
            +---------+---------+-------+---------+---------+-------+---------
        D:1 |       0 |      25 |   0.0 |       0 |      17 |   0.0 |     984
            +---------+---------+-------+---------+---------+-------+---------