Dungeon Crawl Stone Soup version 0.22-a0-135-g6f012ad (webtiles) character file.

3 Klosterheim the Charmwright (level 1, 0/16 HPs)
             Began as a Merfolk Skald on Jan 31, 2018.
             Hit by a stone thrown by a kobold (2 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:33 (72 turns).

Klosterheim the Charmwright (Merfolk Skald)           Turns: 72, Time: 00:00:34

Health: 0/16       AC:  3    Str: 11    XL:     1   Next: 50%
Magic:  3/3        EV: 12    Int: 12    God:    
Gold:   2          SH:  0    Dex: 13    Spells: 3/4 levels left

rFire    . . .     SeeInvis .   a - +0 spear
rCold    . . .     Gourm    .   (no shield)
rNeg     . . .     Faith    .   b - +0 leather armour
rPois    .         Spirit   .   (no helmet)
rElec    .         Reflect  .   (no cloak)
rCorr    .         Harm     .   (no gloves)
MR       .....                  (no boots)
Stlth    +.........             (no amulet)
HPRegen  0.05/turn              (no ring)
MPRegen  0.08/turn              (no ring)

@: no status effects
A: change form in water, swift swim, stealthy swim
a: no special abilities


You were on level 1 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 2 gold pieces.

Inventory:

Hand Weapons
 a - a +0 spear (weapon)
Armour
 b - a +0 leather armour (worn)
 f - a +0 ring mail
Potions
 e - 2 potions of brilliance {unknown}
Books
 c - a book of Battle   
   
    Spells                           Type                      Level
    a - Infusion                     Charms                        1
    b - Shroud of Golubria           Charms/Translocation          2
    c - Song of Slaying              Charms                        2
    d - Spectral Weapon              Hexes/Charms                  3
    e - Regeneration                 Charms/Necromancy             3
Comestibles
 d - a ration


   Skills:
 + Level 2.1 Fighting
 * Level 3.1 Polearms
 - Level 0.6 Armour
 - Level 2.6 Dodging
 + Level 2.1 Spellcasting
 * Level 3.4 Charms


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Infusion              Chrm           #...         9%          1    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:

Message History

a club; a hobgoblin corpse
You hit the hobgoblin.
The hobgoblin is severely wounded.
The hobgoblin hits you with a club.
* * * LOW HITPOINT WARNING * * *
The gnoll closely misses you.
You hit the hobgoblin.
You kill the hobgoblin!
The gnoll misses you.
You see here a club.
A hobgoblin comes into view. It is wielding a club.
The hobgoblin shouts!
Found 6 gold pieces.
Found 11 gold pieces.
A hobgoblin comes into view. It is wielding a club.
Your magical contamination has completely faded away.
A kobold comes into view. It is wielding a short sword.
The kobold shouts!
The kobold throws a stone. The stone hits you.
You die...

      ####.########## ##
...   ............... ..
...     #.g.......#    #
...K    #.........######
.....   #.........))...#
.....####.g.......####.#
..........g.......#  #.#
 #................#  #.#
 #..$..@..........####g#
..........##########...#
......$...#        #'#..
......#####       ##.###
......            #...#
######            #...#
                  #...#
                 ##...##
             #####..♣..#


You could see a gnoll, 2 hobgoblins and a kobold.

Vanquished Creatures
  2 hobgoblins (D:1)
  A kobold (D:1)
3 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Klosterheim the Merfolk Skald began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 3/3
    72 | D:1      | Hit by a stone thrown by a kobold

Vault maps used:
D:1:      evilmike_arrival_plus

Action                   || total
-------------------------++-------
Melee: Spear             ||     8
  Use: Scroll            ||     1
Dodge: Dodged            ||     5

Table legend:
 A = Spawn XP
 B = Non-spawn XP
 C = Spawn XP percentage of total XP
 D = Spawn monster count
 E = Non-spawn monster count
 F = Spawn count percentage of total count
 G = Total turns spent on level

                 A         B        C        D         E        F        G    
            +---------+---------+-------+---------+---------+-------+---------
      Total |       0 |       5 |   0.0 |       0 |       3 |   0.0 |      72
            +---------+---------+-------+---------+---------+-------+---------
        D:1 |       0 |       5 |   0.0 |       0 |       3 |   0.0 |      72
            +---------+---------+-------+---------+---------+-------+---------