Dungeon Crawl Stone Soup version 0.22-a0-757-gdba82d8 (webtiles) character file. 8 Nico3ck the Ducker (level 2, 22/22 HPs) Began as a Demonspawn Gladiator on July 16, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (105 turns). Nico3ck the Ducker (Demonspawn Gladiator) Turns: 105, Time: 00:00:18 Health: 22/22 AC: 6 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 9 God: Gold: 17 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f} e - 4 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions g - 2 potions of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 2.2 Fighting + Level 2.8 Axes + Level 2.0 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History The rat is moderately wounded. The rat misses you. You closely miss the rat. The rat is moderately wounded. You hit the jackal. You kill the jackal! The rat closely misses you. The jackal barely misses you. The jackal barely misses you. You slash the jackal! You kill the jackal! Your Throwing skill increases to level 2! You closely miss the rat. The rat is moderately wounded. The rat closely misses you. The rat completely misses you. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Iridescent scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........##)#...#### ..............## ............... .# .........#.##.# .# .........### .# .# .....##### # .# ....†# .# .....# #.#####.####.( .....# #>..@††.((..# .[...# ######.###### .....# #.# .....########## #.# ..............####.####### .##...........†........... . #...........####.####### #...........# #.# #...........# #.# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nico3ck the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 104 | D:1 | Gained mutation: You are partially covered in iridescent scales. (AC +2) [demonic ancestry] 104 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 105 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stonehenge_8_columns Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Fighting | | 2.2 Axes | | 2.8 Dodging | | 2.8 Action || total -------------------------++------- Melee: War axe || 15 Throw: Stone || 14 Armor: Leather armour || 2 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 105 +---------+---------+-------+---------+---------+-------+---------