Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 39 PeterMcNeter the Conjurer (level 3, 14/14 HPs) Began as a Felid Conjurer on July 10, 2017. Was an Initiate of Fedhas. Got out of the dungeon alive. The game lasted 00:06:17 (1474 turns). PeterMcNeter the Conjurer (Felid Conjurer) Turns: 1474, Time: 00:06:17 Health: 14/14 AC: 1 Str: 4 XL: 3 Next: 26% Magic: 8/8 EV: 18 Int: 17 God: Fedhas [......] Gold: 60 SH: 0 Dex: 16 Spells: 4/7 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR +.... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn f - ring of protection from magic MPRegen 0.2/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Fungal Bloom, Renounce Religion You escaped. You worshipped Fedhas. Fedhas was noncommittal. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Jewellery f - a ring of protection from magic (left paw) Scrolls c - 4 scrolls of random uselessness {unknown} d - 4 scrolls of identify {unknown} e - a scroll of immolation {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of agility {unknown} i - a potion of lignification {unknown} Books a - a book of Conjurations Comestibles b - 3 meat rations h - 4 chunks of flesh Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 4% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Annotations: D:2 1 runed door Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. Level annotation: 1 runed door There is a stone staircase leading up here. You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A giant cockroach comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (clinging, resting) The magic dart hits the giant cockroach. The giant cockroach is severely wounded. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, clinging) The magic dart hits the giant cockroach. You kill the giant cockroach! Unknown command. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. h - 5 chunks of flesh (gained 2) There is a stone staircase leading up here. You see here a war axe. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (hasn't noticed you) The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (lightly wounded) The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the adder. The adder is almost dead. The adder closely misses you. The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You finish channeling your searing ray. You see here an adder corpse. You butcher the adder corpse. h - 7 chunks of flesh (gained 2) You see here an adder skeleton. You start resting. Some of the chunks of flesh in your inventory have rotted away. Magic restored. You see here an adder skeleton. There is a stone staircase leading up here. A dart slug comes into view. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging) The magic dart hits the dart slug. The dart slug is heavily wounded. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (heavily wounded, clinging) The magic dart hits the dart slug. You kill the dart slug! Unknown command. Okay, then. Eating one of 6 chunks of flesh. You eat one of the 6 chunks of flesh. This raw flesh tastes great. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈≈≈≈≈ #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈# ##.≈≈≈≈≈≈≈≈≈≈≈≈≈≈....≈≈≈.# #..≈≈≈≈≈≈≈≈≈≈≈≈≈≈........' #.≈≈≈≈≈≈≈≈≈≈≈≈.≈.........# #.≈≈≈≈≈#####≈≈........≈≈≈# ##.≈≈≈≈##...##.......≈≈≈≈≈≈ #..≈≈≈≈#.....#.....≈≈≈≈≈≈≈≈ #.≈≈≈≈≈#..@..'....≈≈≈≈≈≈≈≈≈ #.≈≈≈≈≈#.....#....≈≈≈≈≈≈≈≈≈ #..≈≈≈≈##...##....≈≈≈≈≈≈≈≈≈ ##..≈≈≈≈#####....≈≈≈≈≈≈≈≈≈≈ ##..≈≈≈≈≈≈≈≈....≈≈≈≈≈≈≈≈≈≈ ##....≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈ ###...≈≈≈........≈≈≈≈≈.. ###................... ########............ There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs A leopard gecko (D:2) 3 ball pythons 3 giant cockroaches 3 goblins 2 hobgoblins (D:2) 2 quokkas (D:2) 2 bats (D:1) A frilled lizard (D:2) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterMcNeter the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 809 | D:1 | Reached XP level 2. HP: 11/11 MP: 1/6 813 | D:1 | Learned a level 2 spell: Searing Ray 1098 | D:2 | Found a blossoming altar of Fedhas. 1101 | D:2 | Reached skill level 4 in Conjurations 1131 | D:2 | Found a runed door. 1183 | D:2 | Became a worshipper of Fedhas Madash 1283 | D:2 | Reached XP level 3. HP: 14/14 MP: 1/8 1474 | D:$ | Got out of the dungeon alive. Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 45 Searing Ray || 2 Eat: Chunk || 9 Armor: Skin || 1 Dodge: Dodged || 2 Vault maps used: D:1: minmay_arrival_shoal_huts, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_b D:2: overflow_temple_1_default, uniq_jessica, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 4.5 | 9.4 | 154.5 Dungeon | 100.0 | 100.0 | 2.2 | 4.5 | 9.4 | 154.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 28.0 +-------+-------+-------+-------+-------+----------------------