Dungeon Crawl Stone Soup version 0.23-a0-481-g60b89c1 (webtiles) character file. 216 PeterMcNeter the Skirmisher (level 5, 0/46 HPs) Began as a Demonspawn Monk on Nov 29, 2018. Slain by a human zombie (8 damage) ... in an ossuary. The game lasted 00:08:41 (3552 turns). PeterMcNeter the Skirmisher (Demonspawn Monk) Turns: 3552, Time: 00:08:42 Health: 0/46 AC: 4 Str: 9 (12) XL: 5 Next: 61% Magic: 5/11 EV: 15 Int: 9 (12) God: Gold: 90 SH: 0 Dex: 13 (15) Spells: 10/13 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . i - +1 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were in an ossuary. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +1 cloak (worn) Scrolls e - a scroll of immolation h - 3 scrolls of fog Comestibles b - 6 rations c - a chunk of flesh Skills: + Level 6.2 Fighting + Level 5.6 Dodging - Level 1.7 Stealth + Level 5.9 Unarmed Combat + Level 4.6 Spellcasting + Level 4.9 Hexes You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Confuse Hex ##...... 10% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ##..... 3% 1 #...... Tukima's Dance Hex ##...... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 14% 2 ##..... Dazzling Spray Conj/Hex #..... 28% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Ru Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History * * * LOW HITPOINT WARNING * * * Casting: Confuse (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elf zombie Aim: an elf zombie (heavily damaged, chance to defeat MR: 50%) The elf zombie resists with some effort. You hit the human zombie but do no damage. The human zombie is moderately damaged. The human zombie closely misses you. You closely miss the elf zombie. The elf zombie is heavily damaged. The elf zombie misses you. You punch the human zombie! The human zombie is heavily damaged. The human zombie completely misses you. You hit the human zombie. The human zombie is heavily damaged. You hit the human zombie. The human zombie is severely damaged. The human zombie closely misses you. You hit the human zombie. The human zombie is severely damaged. You hit the human zombie. The human zombie is severely damaged. The human zombie completely misses you. You punch the human zombie! The human zombie is almost destroyed. The human zombie hits you but does no damage. You punch the human zombie! The human zombie is moderately damaged. The human zombie hits you. * * * LOW HITPOINT WARNING * * * You closely miss the human zombie. The human zombie is moderately damaged. The human zombie closely misses you. You hit the elf zombie. The elf zombie is heavily damaged. You feel a little less agile now. The elf zombie hits you but does no damage. You aren't carrying any potions. As you read the scroll labeled GUPSOE SYUWORO, it crumbles to dust. It is a scroll of enchant armour. Your +0 cloak glows green for a moment. You barely miss the elf zombie. The elf zombie is heavily damaged. A mummy comes into view. You hit the elf zombie. The elf zombie is heavily damaged. The elf zombie closely misses you. You completely miss the elf zombie. The elf zombie is heavily damaged. You hit the elf zombie. The elf zombie is heavily damaged. The elf zombie barely misses you. You hit the elf zombie but do no damage. The elf zombie is heavily damaged. The elf zombie hits you but does no damage. Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You are feeling hungry. Casting: Confuse (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elf zombie Aim: an elf zombie (heavily damaged, chance to defeat MR: 50%) The human zombie appears confused. You are feeling very hungry. You catch the helpless human zombie completely off-guard! You hit the human zombie. The human zombie is moderately damaged. The human zombie barely misses the elf zombie. You catch the helpless human zombie completely off-guard! You punch the human zombie! The human zombie is heavily damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * You barely miss the human zombie. The human zombie is heavily damaged. The human zombie closely misses you. You hit the human zombie but do no damage. The human zombie is heavily damaged. The elf zombie hits you but does no damage. The human zombie closely misses the human zombie. You hit the human zombie but do no damage. The human zombie is heavily damaged. The elf zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie hits the elf zombie! You barely miss the human zombie. The human zombie is almost destroyed. The human zombie seems less confused. The human zombie misses you. You hit the human zombie. You punch the human zombie, but do no damage. The human zombie is heavily damaged. The human zombie closely misses you. You hit the human zombie. The human zombie is almost destroyed. The human zombie hits you! You die... #+##.........#####. #.................. #.................. #.....##........... #.....##........... #.................. #.................. #..#............... #.@##..........∩... #ZZ##..........∩... #Z.##.............. #ZM#............... #..Z............... #.....##........... #.....##........... #.........Z........ #^.^.....Z......... You could see a mummy, 3 elf zombies and 2 human zombies. Vanquished Creatures 3 mummies 2 adders (D:3) 2 oozes 2 worms (D:2) 2 dart slugs (D:2) 2 leopard geckos A ball python (D:2) 5 bats 3 giant cockroaches 7 goblins 6 hobgoblins 2 jackals (D:1) 2 quokkas 6 frilled lizards A goblin zombie (Ossuary) A hobgoblin zombie (Ossuary) 12 kobolds 2 orc zombies (Ossuary) 6 rats 2 rat zombies (Ossuary) 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | PeterMcNeter the Demonspawn Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 316 | D:1 | HP: 4/18 [hobgoblin (3)] 321 | D:1 | Reached skill level 3 in Unarmed Combat 322 | D:1 | HP: 4/18 [kobold/stone (1)] 326 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 326 | D:1 | Reached XP level 2. HP: 5/24 MP: 2/2 1089 | D:1 | Reached skill level 3 in Dodging 1188 | D:1 | Reached XP level 3. HP: 28/29 MP: 3/3 2046 | D:2 | Reached XP level 4. HP: 28/35 MP: 4/4 2055 | D:2 | Learned a level 3 spell: Confuse 2390 | D:3 | Found a glowing silver altar of Zin. 2399 | D:3 | HP: 8/35 [poisoned by an adder] 2400 | D:3 | Reached skill level 6 in Fighting 2400 | D:3 | Reached skill level 5 in Dodging 2400 | D:3 | Reached skill level 5 in Unarmed Combat 2400 | D:3 | Reached skill level 4 in Spellcasting 2400 | D:3 | Reached skill level 4 in Hexes 2400 | D:3 | Reached XP level 5. HP: 11/46 MP: 4/11 2405 | D:3 | HP: 7/46 [poisoned by an adder] 2410 | D:3 | HP: 5/46 [poisoned by an adder] 2415 | D:3 | HP: 3/46 [poisoned by an adder] 2422 | D:3 | HP: 2/46 [poisoned by an adder] 2430 | D:3 | HP: 2/46 [poisoned by an adder] 2787 | D:3 | Found a glowing golden altar of the Shining One. 2789 | D:3 | Found a sacrificial altar of Ru. 3341 | D:4 | Found a sand-covered staircase. 3351 | Ossuary | Entered an ossuary 3449 | Ossuary | HP: 9/46 [human zombie (3)] 3466 | Ossuary | HP: 8/46 [elf zombie (3)] 3474 | Ossuary | HP: 7/46 [human zombie (2)] 3495 | Ossuary | HP: 6/46 [human zombie (4)] 3543 | Ossuary | HP: 9/46 [elf zombie (4)] 3552 | Ossuary | Slain by a human zombie Vault maps used: D:1: lemuel_arrival_hallway D:3: nicolae_overflow_crystal_walls, grunt_temple_overflow_open, first_ration D:4: black_bear_nest_1, minmay_temple_entry_poolview, gup_sewer_entry_glass, nicolae_ossuary_entry_giza, chequers_decorated_corner Ossuary: ossuary_minmay_tomb_2a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 3 5 | 5.9 Dodging | 3 5 | 5.6 Fighting | 6 | 6.2 Spellcasting | 4 | 4.6 Hexes | 4 | 4.9 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 233 | 142 || 375 Punch | 2 | 5 || 7 Cast: Confuse | | 9 || 9 Use: Potion | | 6 || 6 Scroll | | 6 || 6 Stab: Sleeping | 4 | 2 || 6 Confused | | 3 || 3 Eat: Chunk | 4 | 5 || 9 Armor: Robe | 43 | 27 || 70 Dodge: Dodged | 149 | 86 || 235 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 141 | 60 | 29.9 | 60 | 9 | 13.0 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 24 | 0 | 0.0 D:2 | 57 | 0 | 0.0 | 27 | 0 | 0.0 D:3 | 35 | 0 | 0.0 | 7 | 0 | 0.0 D:4 | 4 | 18 | 81.8 | 2 | 1 | 33.3 Ossuary | 0 | 42 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: lemuel_arrival_hallway D:3: nicolae_overflow_crystal_walls, grunt_temple_overflow_open, first_ration D:4: black_bear_nest_1, minmay_temple_entry_poolview, gup_sewer_entry_glass, nicolae_ossuary_entry_giza, chequers_decorated_corner Ossuary: ossuary_minmay_tomb_2a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.5 | 28.3 | 44.6 | 671.2 Dungeon | 94.3 | 94.0 | 5.8 | 30.1 | 47.5 | 788.8 Ossuary | 5.7 | 6.0 | 0.0 | 0.0 | 0.0 | 201.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 40.2 Dungeon | 88.4 | 88.4 | N/A | N/A | 79.1 | 39.8 Ossuary | 11.6 | 11.6 | N/A | N/A | 20.9 | 42.0 +-------+-------+-------+-------+-------+----------------------