Dungeon Sprint DCSS version 0.23.1-37-gaa34b87 (webtiles) character file. Game seed: 1876665074159940745 0 Redear the Charmwright (level 1, -3/11 HPs) Began as a Vine Stalker Skald on Mar 21, 2019. Slain by a river rat (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:16 (13 turns). Redear the Charmwright (Vine Stalker Skald) Turns: 13, Time: 00:00:17 Health: -3/11 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 0/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls B - a scroll of blinking {!r} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Comestibles d - a ration Skills: + Level 1.7 Fighting + Level 1.7 Long Blades + Level 0.7 Armour + Level 1.5 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 26% 2 ###.... Regeneration Chrm/Necr #......... 45% 3 ####... Spectral Weapon Hex/Chrm #....... 45% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * There is an open door to the Storerooms (Easy) here. You take 6 damage, and have 5/11 hp. MASSIVE DAMAGE!! You now have 2/4 mp. You hit the river rat but do no damage. You bite the river rat, but do no damage. The river rat barely misses you. You riposte. You closely miss the river rat. You bite the river rat, but do no damage. You hit the river rat. The river rat bites you. * * * LOW MAGIC WARNING * * *; * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/11 hp. You now have 0/4 mp. You closely miss the river rat. You bite the river rat. You drain its power. You feel invigorated. The river rat barely misses you. You hit the river rat but do no damage. The river rat bites you but does no damage. The river rat bites you! * * * LOW MAGIC WARNING * * * Ouch! That really hurt! You die... ##########++ #........... + #......#..# #####.##.......... ......r@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries, crystal_vault_1, iron_vault_4, final_vault] Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Redear the Vine Stalker Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 4/4 13 | D | Slain by a river rat Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 13.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Falchion || 4 Bite || 3 Armor: Leather armour || 1 Dodge: Dodged || 2 Rpst.: Falchion || 1