Dungeon Sprint DCSS version 0.19.5 (webtiles) character file. 25 Shinoi the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Apr 22, 2017. Mangled by an ogre ... wielding a +0 giant spiked club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:57 (53 turns). Shinoi the Conjurer (Deep Elf Conjurer) Turns: 53, Time: 00:00:58 Health: -6/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 5/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 1.0 Unarmed Combat - Level 3.0 Spellcasting + Level 7.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You finish memorising. Spell assigned to 'b'. You start resting. You feel yourself speed up. You start resting. You feel less exhausted. You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Cast which spell? (? or * to list) Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..)..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Shinoi the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 1 in Unarmed Combat 14 | D | Reached skill level 7 in Conjurations 14 | D | Reached XP level 2. HP: 15/15 MP: 8/8 21 | D | Learned a level 2 spell: Searing Ray 51 | D | Noticed an ogre 53 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Conjurations | 7 | 7.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 4