Dungeon Crawl Stone Soup version 0.23-a0-622-g59b4ea9 (webtiles) character file. 2 Tovarisch the Cudgeler (level 1, 0/13 HPs) Began as an Octopode Wanderer on Dec 23, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (55 turns). Tovarisch the Cudgeler (Octopode Wanderer) Turns: 55, Time: 00:00:40 Health: 0/13 AC: 1 Str: 10 XL: 1 Next: 40% Magic: 1/1 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Scrolls t - a scroll of teleportation Comestibles e - a ration Skills: - Level 1.0 Fighting - Level 4.0 Maces & Flails - Level 1.0 Throwing + Level 2.1 Stealth Level 2.0 Air Magic Level 1.2 Poison Magic You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. The jackal bites you but does no damage. You miss the jackal. Your grab misses the jackal. The jackal barely misses you. The jackal bites you. You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is moderately wounded. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal closely misses you. You hit the jackal. Your grab misses the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you. You die... ...██ █.......█ █..█ █.█.█..█ █..█ █.....██ █..███████......██ ██................█ █..████████.███.██ █..██.P..██.█ █.█ █..█.P....█.█ █.█ █..██P...██.█ █@█ █..████████.█ █h█ ██.█████.█ █.███r██ █........███...hg.█ .....................+ █....(............████ █......█.......█.██ █?..).███.....██.█ █......█.......█.█ You could see 2 jackals, a goblin and a rat. Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Tovarisch the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Tovarisch set off with the following items: a +2 mace, a | potion of curing, a ration, a scroll of teleportation 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 55 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_five_plusses, serial_aquarium, aquarium_bridge_straight, aquarium_window_corner, aquarium_window_fake, aquarium_window_corner, aquarium_view_2f, aquarium_view_2e, aquarium_balcony_5a, minmay_pentomino_z2 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 1.0 Maces & Flails | | 4.0 Throwing | | 1.0 Air Magic | | 2.0 Poison Magic | | 1.2 Action || total -------------------------++------- Melee: Mace || 12 Constrict || 1 Tentacles || 1 Use: Potion || 1 Armor: Skin || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------