ASSERT(a) in 'itemprop.cc' at line 937 failed. (No actor in stationary net at (51,12)) Version: Dungeon Crawl Stone Soup 0.17.0-26-gececa24 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.17 -name Uberwunderbarhen -rc /dgldir/rcfiles/crawl-0.17/Uberwunderbarhen.rc -macro /dgldir/rcfiles/crawl-0.17/Uberwunderbarhen.macro -morgue /dgldir/morgue/Uberwunderbarhen/ -webtiles-socket /crawl-master/webserver/sockets/Uberwunderbarhen:2015-11-19.06:23:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 16 stack frames. /usr/games/crawl-0.17(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x64ded3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.17(_Z13do_crash_dumpv+0x2b8) [0x654e28]: do_crash_dump() /usr/games/crawl-0.17(_Z20crash_signal_handleri+0x74) [0x64e144]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f9852a9c1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f9852e04f6b]: /usr/games/crawl-0.17() [0x6546e4] /usr/games/crawl-0.17(_Z12AssertFailedPKcS0_iS0_z+0x145) [0x654915]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-0.17() [0x7bf26f] /usr/games/crawl-0.17(_ZN8InvEntryC1ERK8item_defb+0x208) [0x7a2d88]: InvEntry::InvEntry(item_def const&, bool) /usr/games/crawl-0.17(_Z18full_describe_viewv+0xdd1) [0x6b91b1]: full_describe_view() /usr/games/crawl-0.17(_Z15process_command12command_type+0x345) [0x8453b5]: process_command(command_type) /usr/games/crawl-0.17() [0x8482c9] /usr/games/crawl-0.17() [0x848e35] /usr/games/crawl-0.17(main+0x2eb) [0x53ed2b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f9852a88ead]: /usr/games/crawl-0.17() [0x5ba84d] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f9852e04c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f9852e04c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000064e593 in call_gdb (file=0x7f9852df0880) at crash.cc:420 gdb = attach_cmd = "attach 26650\000\000\000\000\000\000\000" #2 0x0000000000654e41 in do_crash_dump () at dbg-asrt.cc:671 t = 1447915664 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x22d5d78 "/dgldir/morgue/Uberwunderbarhen/"}} name = "/dgldir/morgue/Uberwunderbarhen/crash-Uberwunderbarhen-20151119-064744.txt", '\000' file = 0x7f9852df0880 #3 0x000000000064e144 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f9852e04f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006546e4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff8de2a2a0 "ASSERT(a) in 'itemprop.cc' at line 937 failed. (No actor in stationary net at (51,12))", assert=) at dbg-asrt.cc:798 No locals. #7 0x0000000000654915 in AssertFailed (expr=0xbb60c4 "a", file=0xbab475 "itemprop.cc", line=937, text=0xbab888 "No actor in stationary net at (%d,%d)") at dbg-asrt.cc:836 detail = "No actor in stationary net at (51,12)", '\000' , "\030\244\342\215\377\177\000\000\f", '\000' , "Q\303QS\230\177\000\000Pp\034\002\000\000\000\000\241e{\000\000\000\000\000\000\000\342\215\377\177\000\000@\036\337R\230\177\000\000\000\241\342\215\377\177\000\000\001\000\000\000\000\000\000\000\b\000\000\000\000\000\000\000\001\256\342\215\377\177\000\000p\261\342\215\001\000\001\001\001W\256R\230\177\000\000\000\001\035\001\000\000\000\000\b\000\000\000\000\000\000\001\300\001\035\001\000\000\000\000x]-\002\000\000\000\000\260\241\342\215\377\177\000\000\240\001\035\001\000\000\000\000\300\001\035\001\000\000\000\000\224\252VS\230\177\000\000\250\062\033\002\000\000\000\000\002\000\000\000\000\000\000\000С\342\215\377\177\000\000\240"... final_mesg = "ASSERT(a) in 'itemprop.cc' at line 937 failed. (No actor in stationary net at (51,12))\000\000u\244\342\215\377\177\000\000\030\247\342\215\377\177\000\000\000\000\000\000\000\000\000\000\334u\302\000\000\000\000\000`\244\342\215\000\000\000\000\020\000\000\000\060\000\000\000\220\256\342\215\377\177\000\000\060\002", '\000' "\250, \036\337R\230\177\000\000\260\256\342\215\377\177\000\000\031\002\000\000\000\000\000\000\240X\256R#\000\000\000P\002\000\000\000\000\000\000Ю\342\215#\000\000\000\000\256\342\215\377\177\000\000\031\002\000\000\000\000\000\000@\036\337R\230\177\000\000\031\002\000\000\000\000\000\000@"... mesg = "ASSERT(a) in 'itemprop.cc' at line 937 failed.\000\215\060\002", '\000' "\250, \036\337R\230\177\000\000\000\000\000\000\000\000\000\000\031\002\000\000\000\000\000\000 \261\342\215#", '\000' "\250, \243\342\215\000\000\000\000\377\377\377\377\377\377\377\377\031\002\000\000\000\000\000\000@\036\337R\230\177\000\000\031\002\000\000\000\000\000\000@\037\374\000\000\000\000\000\f", '\000' "\240, X\256R\230\177\000\000\340\251\342\215\000\000\000\000\031\002\000\000\000\000\000\000t\000\000\000\000\000\000\000t\000\000\000\000\000\000\000@\037\374\000\000\000\000\000}\340PS\230\177\000\000\060\000\000\000\000\000\000\000\000\002\000\000\000\000\000\000t\000\000\000\000\000\000\000\231"... args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff8de2a780, reg_save_area = 0x7fff8de2a6a0}} fileName = #8 0x00000000007bf26f in net_holdee (net=...) at itemprop.cc:937 a = #9 0x00000000007a2d88 in InvEntry::InvEntry (this=0x228fb00, i=..., show_bg=true) at invent.cc:85 No locals. #10 0x00000000006b91b1 in full_describe_view () at directn.cc:690 __for_range = @0x7fff8de2aa20: { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x209e850, _M_finish = 0x209f190, _M_end_of_storage = 0x209f450}}, } all_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2316020, _M_finish = 0x2316030, _M_end_of_storage = 0x2316030}}, } cond = desc_menu = { = {_vptr.Menu = 0xba6550, f_selitem = 0, f_drawitem = 0, f_keyfilter = 0, action_cycle = Menu::CYCLE_TOGGLE, menu_action = Menu::ACT_EXECUTE, title = 0x20990b0, title2 = 0x202fc20, flags = 562, tag = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2215478 "pickup"}}, first_entry = 0, y_offset = 0, pagesize = 0, max_pagesize = 24, more = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x228d610, _M_finish = 0x228d640, _M_end_of_storage = 0x228d640}}, }}, items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, sel = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, select_filter = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, highlighter = 0x2367bf0, num = -1, lastch = 0, alive = false, last_selected = -1, mdisplay = 0x20a0e70, _webtiles_section_start = -1, _webtiles_section_end = -1, _webtiles_title_changed = 216, _webtiles_title = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}, _webtiles_suffix = {ops = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }}}, type = MT_PICKUP, pre_select = 0x0, title_annotate = 0, temp_title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfc1f58 ""}}} hotkey = {letter = 97 'a'} list_mons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } list_items = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x209e850, _M_finish = 0x209f190, _M_end_of_storage = 0x209f450}}, } list_features = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x1bb2380, _M_finish = 0x1bb2390, _M_end_of_storage = 0x1bb2390}}, } title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2177178 "Visible Items/Features (select to examine, '!' to target/travel):"}} title1 = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1df50a8 "Visible Items/Features (select to target/travel, '!' to examine):"}} #11 0x00000000008453b5 in process_command (cmd=cmd@entry=CMD_FULL_VIEW) at main.cc:2190 No locals. #12 0x00000000008482c9 in _input () at main.cc:1507 cmd = CMD_FULL_VIEW player_disabled = {was_disabled = false} #13 0x0000000000848e35 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #14 0x000000000053ed2b in _launch_game_loop () at main.cc:380 game_ended = false #15 main (argc=, argv=0x7fff8de2b548) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Nov 19 2015 at 05:59:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.17/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.17/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.17/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 7, depth = 4 Level id: Shoals:4 Level build method = [depth 4], level layout type = shoals, absdepth0 = 18 Level vaults: layout_shoals shoals_end_grunt_garden shoals_garden_rune shoal_ilsuiw shoals_garden shoals_garden shoals_garden shoals_garden shoals_garden nicolae_shoals_cliffside_cave Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (14, 51): Terrain change marker (33->32, 63) Marker 1 at (14, 52): Terrain change marker (33->32, 73) Marker 2 at (14, 53): Terrain change marker (33->32, 66) Marker 3 at (15, 51): Terrain change marker (33->32, 56) Marker 4 at (15, 52): Terrain change marker (33->32, 74) Marker 5 at (15, 53): Terrain change marker (33->32, 68) Marker 6 at (16, 51): Terrain change marker (33->32, 78) Marker 7 at (16, 52): Terrain change marker (33->32, 54) Marker 8 at (16, 53): Terrain change marker (33->32, 61) Marker 9 at (22, 41): Terrain change marker (33->32, 54) Marker 10 at (22, 42): Terrain change marker (33->32, 56) Marker 11 at (22, 43): Terrain change marker (33->32, 59) Marker 12 at (23, 41): Terrain change marker (33->32, 61) Marker 13 at (23, 42): Terrain change marker (33->32, 65) Marker 14 at (23, 43): Terrain change marker (33->32, 76) Marker 15 at (24, 41): Terrain change marker (33->32, 69) Marker 16 at (24, 42): Terrain change marker (33->32, 66) Marker 17 at (24, 43): Terrain change marker (33->32, 80) Marker 18 at (37, 33): Terrain change marker (33->32, 77) Marker 19 at (37, 34): Terrain change marker (33->32, 40) Marker 20 at (38, 33): Terrain change marker (33->32, 51) Marker 21 at (38, 34): Terrain change marker (33->32, 72) Marker 22 at (39, 34): Terrain change marker (33->32, 80) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The merfolk is engulfed in noxious fumes. The merfolk appears confused. The faun is engulfed in noxious fumes. The faun barely misses the merfolk. The merfolk is engulfed in noxious fumes. The merfolk appears confused. The merfolk says, "I'm a little confused." You strike the helpless merfolk impaler from behind! You hit the merfolk impaler. You freeze the merfolk impaler. Your grab misses the merfolk impaler. Your peck misses the merfolk impaler. The merfolk impaler is moderately wounded. The merfolk hits something with a trident!! Cheibriados thoroughly appreciates the change of pace. You feel a bit more experienced. The merfolk looks very confused. The merfolk impaler hits you with a trident of protection! The merfolk impaler completely misses you. The merfolk barely misses the merfolk. The merfolk impaler misses you. The merfolk barely misses you. Items here: (( )) 2 stones; a greatsling; an uncursed quarterstaff; 13 sling bullets Unknown command. You slash the merfolk impaler! You freeze the merfolk impaler. You grab the merfolk impaler. You peck the merfolk impaler, but do no damage. The merfolk impaler is heavily wounded. You strike the helpless merfolk from behind! You hit the merfolk. You freeze the merfolk. The merfolk is lightly wounded. You constrict the merfolk impaler. The merfolk impaler closely misses you. The merfolk impaler completely misses you. You strike the helpless merfolk impaler from behind! You hit the merfolk impaler but do no damage. You peck the merfolk impaler! You squeeze the merfolk impaler, but do no damage. The merfolk impaler is severely wounded. You constrict the merfolk impaler. The merfolk impaler escapes! Unknown command. You barely miss the merfolk impaler. You grab the merfolk impaler. Your peck misses the merfolk impaler. The merfolk impaler is severely wounded. You constrict the merfolk impaler. The merfolk seems less confused. The merfolk throws a throwing net. The throwing net hits the merfolk impaler. The merfolk impaler is caught in the net! The merfolk impaler struggles against the net. The merfolk throws a throwing net. The throwing net hits the merfolk impaler. The helpless merfolk impaler fails to defend itself. You slice the merfolk impaler!! You freeze the merfolk impaler! You kill the merfolk impaler! Cheibriados thoroughly appreciates the change of pace. The merfolk throws a throwing net. You block the throwing net. Unknown command. You block the merfolk's attack. The merfolk misses you. Items here: ((( ))))) ? [ ††† You slash the merfolk! You freeze the merfolk. You grab the merfolk. The merfolk is moderately wounded. You catch the helpless merfolk completely off-guard! You hit the merfolk. You freeze the merfolk. The merfolk is severely wounded. You constrict the merfolk. The merfolk hits you with a halberd! The merfolk gestures wildly. You catch the helpless merfolk completely off-guard! You slice the merfolk!! You freeze the merfolk. You peck the merfolk. You squeeze the merfolk! You kill the merfolk! Cheibriados appreciates the change of pace. You hit the merfolk. You freeze the merfolk. The merfolk is almost dead. The merfolk completely misses you. You hit the merfolk. You freeze the merfolk. You grab the merfolk. You squeeze the merfolk. You kill the merfolk! Cheibriados thoroughly appreciates the change of pace. Unknown command. The merfolk shouts, "What's happening?!" Items here: ((( )) a throwing net; 2 stones; a greatsling; an uncursed quarterstaff 13 sling bullets E - 2 throwing nets (gained 1) The merfolk gestures wildly. You see here a sling bullet. You start resting. Cheibriados appreciates the change of pace. You hear a splash. x3 Your Spellcasting skill increases to level 12! You feel a bit more experienced. You start resting. You flicker for a moment. You start resting. Magic restored. You start resting. You flicker back into view. You start resting. Your magical contamination has completely faded away. You start resting. Your +5 war axe of freezing stops glowing. b - a +4 blowgun (weapon) Firing (i - inventory. (,) - cycle): p - 67 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) The siren shouts! The siren chants a haunting song. You are unaffected. A merfolk avatar comes into view. The merfolk avatar shouts! You see here a stone. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - siren Aim: a siren, wielding a scythe The ball explodes into a vile cloud! The stinking cloud engulfs the siren. You hear a shout! x2 The siren is engulfed in noxious fumes. The siren appears confused. The merfolk avatar chants a haunting song. You are unaffected. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, p - siren The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk avatar. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar is engulfed in noxious fumes. Your +5 war axe of freezing stops glowing. b - a +4 blowgun (weapon) Really attack while wielding your +4 blowgun? Okay, then. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) The merfolk avatar chants a haunting song. You are unaffected. You catch the helpless siren completely off-guard! You slash the siren! You freeze the siren. You grab the siren. You peck the siren. You squeeze the siren! The siren is almost dead. You constrict the siren. You catch the helpless siren completely off-guard! You slash the siren! You freeze the siren. You kill the siren! Cheibriados appreciates the change of pace. The merfolk avatar is engulfed in noxious fumes. The merfolk avatar appears confused. The merfolk avatar laughs at nothing. The merfolk avatar is engulfed in noxious fumes. The merfolk avatar appears confused. The merfolk avatar is engulfed in noxious fumes. The merfolk avatar's song is interrupted. The merfolk avatar is engulfed in noxious fumes. x2 You see here a spear. You slice the merfolk avatar!! You freeze the merfolk avatar. Your grab misses the merfolk avatar. You peck the merfolk avatar. Your squeeze misses the merfolk avatar. The merfolk avatar is moderately wounded. The drowned soul returns to the deep! You catch the helpless merfolk avatar completely off-guard! You slice the merfolk avatar!! You freeze the merfolk avatar! You grab the merfolk avatar. You squeeze the merfolk avatar, but do no damage. The merfolk avatar is severely wounded. You constrict the merfolk avatar. The merfolk avatar escapes! You slash the merfolk avatar! You freeze the merfolk avatar. You grab the merfolk avatar. You squeeze the merfolk avatar! The merfolk avatar is almost dead. You constrict the merfolk avatar. You kill the merfolk avatar! Cheibriados appreciates the change of pace. The drowned soul returns to the deep! You see here a spear. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +5 war axe of freezing stops glowing. W - an uncursed staff of wizardry (weapon) Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) Unknown command. Something hits the plant! You see here a sling bullet. Items here: (( ))) a scythe; 2 stones; a greatsling; an uncursed quarterstaff; 13 sling bullets You see here a sling bullet. You see here a stone. You see here 2 tomahawks. Things that are here: a trident; a tomahawk; a merfolk skeleton You see here 4 tomahawks. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident (hasn't noticed you) The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk. The merfolk shouts! The merfolk is engulfed in noxious fumes. The merfolk appears confused. The merfolk chortles and stares into space. The merfolk is engulfed in noxious fumes. x2 The merfolk appears confused. The merfolk is engulfed in noxious fumes. The merfolk is engulfed in noxious fumes. The merfolk appears confused. The merfolk is engulfed in noxious fumes. The merfolk appears confused. You slash the merfolk! You freeze the merfolk. You grab the merfolk. You peck the merfolk. You squeeze the merfolk. The merfolk is heavily wounded. You constrict the merfolk. The merfolk struggles to escape constriction. You hit the merfolk. You freeze the merfolk. You squeeze the merfolk. The merfolk is almost dead. You constrict the merfolk. The merfolk gestures wildly. The merfolk escapes! You catch the helpless merfolk completely off-guard! You slash the merfolk! You freeze the merfolk. You kill the merfolk! Cheibriados appreciates the change of pace. e - 13 scrolls of remove curse (gained 1) Things that are here: a trident; a merfolk corpse Found 24 bolts and 12 poisoned needles. Found a stone staircase leading down. Found 24 stones. p - 79 poisoned needles (gained 12) A water elemental comes into view. You block the water elemental's attack. You slice the water elemental!! You freeze the water elemental! You squeeze the water elemental. The water elemental is almost destroyed. The water elemental completely misses you. You hit the water elemental. You freeze the water elemental. The water elemental is almost destroyed. You block the water elemental's attack. You slash the water elemental! You freeze the water elemental. You destroy the water elemental! Cheibriados thoroughly appreciates the change of pace. No target in view! Found a mace. Floosh! Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (water, hasn't noticed you) The ball explodes into a vile cloud! The stinking cloud engulfs the snapping turtle. The snapping turtle hisses angrily. The snapping turtle is engulfed in noxious fumes. The snapping turtle appears confused. The snapping turtle is engulfed in noxious fumes. The snapping turtle is engulfed in noxious fumes. The snapping turtle appears confused. The snapping turtle is engulfed in noxious fumes. The snapping turtle appears confused. The snapping turtle is engulfed in noxious fumes. The snapping turtle is engulfed in noxious fumes. The snapping turtle appears confused. You hit the snapping turtle but do no damage. You grab the snapping turtle. The snapping turtle is lightly wounded. You constrict the snapping turtle! The snapping turtle struggles to escape constriction. You slice the snapping turtle!! You freeze the snapping turtle. You peck the snapping turtle! You squeeze the snapping turtle, but do no damage. The snapping turtle is almost dead. You constrict the snapping turtle. You kill the snapping turtle! Cheibriados thoroughly appreciates the change of pace. Found 16 gold pieces. You now have 2637 gold pieces (gained 16). Found a plate armour. Floosh! Found 5 gold pieces. Found a trident. p - 80 poisoned needles (gained 1) Floosh! p - 81 poisoned needles (gained 1); K - 2 curare-tipped needles p - 82 poisoned needles (gained 1) p - 83 poisoned needles (gained 1) O - a scroll of identify Floosh! You see here a trident. Found a scroll of fear. A water elemental comes into view. You now have 2642 gold pieces (gained 5). A - 2 scrolls of fear (gained 1) Found the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6}. Found a runed flail. Press: ? - help, v - describe, . - travel, g - get item The +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6}. The floor. You see here the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6}. P - the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6}. Found a slice of pizza. You block the water elemental's attack. The water elemental completely misses you. You slash the water elemental! You freeze the water elemental. The water elemental is heavily damaged. You block the water elemental's attack. You barely miss the water elemental. You peck the water elemental, but do no damage. You squeeze the water elemental, but do no damage. The water elemental is heavily damaged. You block the water elemental's attack. You slash the water elemental! You freeze the water elemental. You peck the water elemental, but do no damage. The water elemental is almost destroyed. You block the water elemental's attack. You hit the water elemental. You freeze the water elemental. Your peck misses the water elemental. You squeeze the water elemental. The water elemental is almost destroyed. The water elemental completely misses you. A merfolk comes into view. It is wielding a trident. The merfolk shouts! You hit the water elemental but do no damage. You peck the water elemental, but do no damage. The water elemental is almost destroyed. You slice the water elemental!! You freeze the water elemental. You destroy the water elemental! Cheibriados thoroughly appreciates the change of pace. The merfolk throws a tomahawk. You block the tomahawk. You hear a splash. Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident You throw a javelin of returning. The javelin of returning barely misses the merfolk. The javelin of returning returns to your pack! The merfolk throws a tomahawk. The tomahawk misses you. You hear a splash. Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident You throw a javelin of returning. The javelin of returning closely misses the merfolk. The javelin of returning returns to your pack! Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident You throw a javelin of returning. The javelin of returning hits the merfolk! The merfolk is moderately wounded. The javelin of returning returns to your pack! The merfolk throws a tomahawk. You block the tomahawk. You hear a splash. Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (moderately wounded) You throw a javelin of returning. The javelin of returning hits the merfolk! The merfolk is heavily wounded. The javelin of returning returns to your pack! The merfolk throws a tomahawk. The tomahawk completely misses you. You hear a splash. Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (heavily wounded) You throw a javelin of returning. The javelin of returning hits the merfolk but does no damage. The merfolk is heavily wounded. The javelin of returning returns to your pack! The merfolk throws a tomahawk. You block the tomahawk. You hear a splash. Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (heavily wounded) You throw a javelin of returning. The javelin of returning hits the merfolk!! The merfolk is almost dead. The javelin of returning returns to your pack! The merfolk throws a tomahawk. The tomahawk completely misses you. You hear a splash. Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (almost dead) You throw a javelin of returning. The javelin of returning hits the merfolk. The merfolk is almost dead. The javelin of returning returns to your pack! Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (almost dead) You throw a javelin of returning. The javelin of returning hits the merfolk! You kill the merfolk! Cheibriados appreciates the change of pace. You hear a splash. The javelin of returning returns to your pack! Your +5 war axe of freezing stops glowing. b - a +4 blowgun (weapon) A siren comes into view. It is wielding a spear. The siren shouts! The siren chants a haunting song. You are unaffected. Really attack while wielding your +4 blowgun? [Y]es or [N]o only, please. Really attack while wielding your +4 blowgun? Okay, then. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) The siren misses you. You closely miss the siren. Your grab misses the siren. You peck the siren. You squeeze the siren! The siren is moderately wounded. You slash the siren! You freeze the siren. You grab the siren. You peck the siren. You squeeze the siren! You kill the siren! Cheibriados thoroughly appreciates the change of pace. You hear a splash. Things that are here: a spear; a merfolk corpse P - a slice of pizza p - 85 poisoned needles (gained 2) Things that are here: 2 silver sling bullets; an uncursed spear; a hunting sling Things that are here: 2 stones; a silver sling bullet; a sling bullet You see here a silver sling bullet. There is a stone staircase leading up here. Things that are here: 6 stones; 4 sling bullets; a silver sling bullet You see here 2 stones. E - 3 throwing nets (gained 1) You see here a silver sling bullet. Found 18 stones. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The faun unwields an uncursed quarterstaff. The faun wields a hunting sling. The faun shoots a stone. The stone completely misses you. You hear a splash. The faun is engulfed in noxious fumes. The faun appears confused. The faun seems less confused. The faun shoots a stone. The stone misses you. You hear a splash. The faun shoots a stone. You block the stone. You see here a stone. The faun unwields an uncursed hunting sling. The faun wields an uncursed quarterstaff. The faun barely misses you. You slice the faun!! You freeze the faun. You grab the faun. The faun is heavily wounded. You constrict the faun. The faun misses you. You slash the faun! You freeze the faun! You peck the faun, but do no damage. You squeeze the faun. You kill the faun! Cheibriados appreciates the change of pace. There is a stone staircase leading down here. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +5 war axe of freezing stops glowing. W - an uncursed staff of wizardry (weapon) Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) Unknown command. You climb downwards. A snapping turtle comes into view. Found 22 gold pieces and 18 arrows of frost. Found an escape hatch in the ceiling. There is a stone staircase leading up here. Unknown command. Your +5 war axe of freezing stops glowing. b - a +4 blowgun (weapon) The snapping turtle hisses angrily. Firing (i - inventory. (,) - cycle): K - 2 curare-tipped needles (quivered) Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle You shoot a curare-tipped needle. The curare-tipped needle hits the snapping turtle. The snapping turtle is poisoned. The snapping turtle convulses. The snapping turtle seems to slow down. The snapping turtle is lightly wounded. Firing (i - inventory. (,) - cycle): K - a curare-tipped needle (quivered) Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (lightly wounded, slow, poisoned) You shoot a curare-tipped needle. The curare-tipped needle barely misses the snapping turtle. Unknown command. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) You block the snapping turtle's attack. The snapping turtle closely misses you. You barely miss the snapping turtle. You grab the snapping turtle. You peck the snapping turtle! You squeeze the snapping turtle, but do no damage. The snapping turtle is heavily wounded. You constrict the snapping turtle. The snapping turtle completely misses you. You slice the snapping turtle!! You freeze the snapping turtle! You kill the snapping turtle! Cheibriados appreciates the change of pace. Unknown command. There is a stone staircase leading up here. Read which item? (? for menu, Esc to quit) As you read the scroll of magic mapping, it crumbles to dust. You feel aware of your surroundings. Unknown command. Unknown command. Unknown command. Unknown command. A siren comes into view. It is wielding a spear. The siren shouts! The faun hits the plant with a spear. The siren chants a haunting song. You are unaffected. Found 21 gold pieces. 2 fauns and a satyr come into view. Something hits the plant! There is a stone staircase leading up here. Your +5 war axe of freezing stops glowing. b - a +4 blowgun (weapon) Something hits the plant! Something hits the plant!! The plant is destroyed! Firing (i - inventory. (,) - cycle): p - 85 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - siren Aim: a siren, wielding a spear You shoot a poisoned needle. The faun shouts! The poisoned needle hits the siren! The siren is poisoned. Firing (i - inventory. (,) - cycle): p - 84 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - siren Aim: a siren, wielding a spear (poisoned) You shoot a poisoned needle. The faun shouts! The poisoned needle hits the siren! The siren looks even sicker. A faun and a satyr come into view. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: F - a wand of invisibility (1) Press: ? - help, Shift-Dir - straight line, f - you, p - siren You fade into invisibility! You are very lightly contaminated with residual magic. This wand has 0 charges left. The faun shouts! The satyr shouts! The satyr shouts! The faun unwields an uncursed club. The faun wields a hunting sling. The faun shoots a stone. The stone barely misses you. The satyr unwields an uncursed spear. The satyr wields a longbow. The satyr shoots an arrow. The arrow misses you. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) The faun unwields an uncursed spear. The faun wields a hunting sling. The faun shoots a stone. The stone hits the siren. The faun unwields an uncursed spear. The faun wields a hunting sling. The faun shoots a sling bullet. The sling bullet hits the siren. The faun shoots a stone. The stone hits the siren! A satyr comes into view. It is wielding a quarterstaff. A merfolk and 2 satyrs come into view. The satyr moves out of view. You block the siren's attack. The satyr shoots an arrow. The arrow closely misses the siren. The arrow completely misses you. The faun shoots a stone. The stone hits the siren. The siren dies! The faun shoots a stone. The stone completely misses you. The faun shoots a sling bullet. You block the sling bullet. A merfolk impaler, a faun and a satyr come into view. You see here a sling bullet. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling Okay, then. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The satyr shouts! x2 The merfolk impaler shouts! The merfolk shouts! The faun shoots a stone. The stone misses you. The satyr shoots an arrow. The arrow hits you! The faun shoots a stone. The stone closely misses you. The faun is engulfed in noxious fumes. The faun appears confused. Unknown command. The faun casts a spell at you. You resist with almost no effort. The faun is engulfed in noxious fumes. The faun appears confused. The satyr shoots an arrow. The arrow hits you!! The satyr is engulfed in noxious fumes. The satyr appears confused. The faun is engulfed in noxious fumes. The faun shoots a stone. The stone completely misses you. The faun unwields an uncursed hunting sling. The faun wields an uncursed spear. The faun closely misses the merfolk impaler. The faun is engulfed in noxious fumes. The satyr is engulfed in noxious fumes. The satyr appears confused. The satyr hits the faun with a quarterstaff! A griffon and a merfolk come into view. There is a stone staircase leading up, spattered with blood here. Things that are here: 2 arrows; 3 stones Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: z - a wand of fireball (2) Press: ? - help, Shift-Dir - straight line, p - faun The fireball explodes! The fireball engulfs the faun. The faun is heavily wounded. The faun shouts! The fireball engulfs the faun. The faun is moderately wounded. The fireball engulfs the faun. The faun is moderately wounded. The fireball engulfs the satyr. The satyr is lightly wounded. The satyr shouts! This wand has 1 charge left. The griffon screeches! The merfolk shouts! The faun is engulfed in noxious fumes. The faun appears confused. The faun unwields an uncursed hunting sling. The faun wields an uncursed club. The faun completely misses the griffon. The satyr shoots an arrow. The arrow completely misses you. The faun hits the faun with an uncursed spear. The merfolk throws a tomahawk. The tomahawk completely misses you. You hear a splash. A merfolk aquamancer comes into view. It is wielding a rapier of venom. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: z - a wand of fireball (1) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the satyr. The satyr is lightly wounded. The fireball engulfs the satyr. The satyr is moderately wounded. The fireball engulfs the faun. The faun is heavily wounded. The fireball engulfs the satyr. The satyr is lightly wounded. This wand has 0 charges left. The merfolk aquamancer shouts! The satyr barely misses the faun. The faun shoots a stone. The stone closely misses you. The faun is engulfed in noxious fumes. The faun appears confused. The faun hits the faun with a quarterstaff! The faun is engulfed in noxious fumes. The faun appears confused. The faun hits the griffon with an uncursed club! The faun barely misses the faun. The merfolk throws a tomahawk. The tomahawk completely misses you. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line Out of range. Okay, then. The faun hits the faun with a quarterstaff!! The faun is killed! Cheibriados thoroughly appreciates the change of pace. The satyr is engulfed in noxious fumes. The satyr appears confused. The merfolk throws a tomahawk. You block the tomahawk. The satyr shoots an arrow. The arrow misses you. You hear a splash. The satyr plays a lulling melody on his pipes! You resist with almost no effort. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the faun. The faun is heavily wounded. The stinking cloud engulfs the faun. The faun is heavily wounded. The satyr shouts! x2 The satyr completely misses the faun. The faun hits the satyr with a quarterstaff! The satyr hits the satyr with a club! The merfolk throws a tomahawk. The tomahawk completely misses you. The faun is engulfed in noxious fumes. The faun closely misses the griffon. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line The ball explodes into a vile cloud! The stinking cloud engulfs the merfolk impaler. The stinking cloud engulfs the faun. The faun is heavily wounded. The satyr shouts! x2 The satyr shoots an arrow. You block the arrow. The satyr hits the faun with a quarterstaff. The faun hits the satyr with a quarterstaff! The merfolk throws a tomahawk. You block the tomahawk. The faun is engulfed in noxious fumes. The faun appears confused. The satyr hits the merfolk with a club. The satyr unwields an uncursed quarterstaff. The satyr wields a longbow. The satyr shoots an arrow. The arrow closely misses you. The merfolk impaler is engulfed in noxious fumes. The merfolk impaler appears confused. The merfolk impaler hits the faun with a trident of piercing! Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line Okay, then. The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! The satyr hits the faun with a quarterstaff! The satyr is engulfed in noxious fumes. The satyr appears confused. The satyr hits the faun with a quarterstaff!! The faun is killed! Cheibriados appreciates the change of pace. The merfolk throws a tomahawk. You block the tomahawk. The merfolk impaler is engulfed in noxious fumes. The merfolk impaler hits the faun with a trident of piercing!! The satyr hits the satyr with a club! Your +5 war axe of freezing stops glowing. b - a +4 blowgun (weapon) The faun seems less confused. You block the merfolk aquamancer's attack. The merfolk impaler is engulfed in noxious fumes. The merfolk impaler appears confused. The satyr shoots an arrow. The arrow misses you. Unknown command. The faun is engulfed in noxious fumes. The faun appears confused. The faun hits the faun with a quarterstaff. The satyr is engulfed in noxious fumes. The satyr hits the faun with a quarterstaff!! The faun is killed! Cheibriados appreciates the change of pace. The merfolk throws a throwing net. The throwing net hits the merfolk aquamancer. The merfolk aquamancer is caught in the net! The merfolk aquamancer struggles against the net. The merfolk impaler is engulfed in noxious fumes. The merfolk impaler appears confused. The merfolk impaler covers its eyes. The faun is engulfed in noxious fumes. The faun casts a spell at you. You resist with almost no effort. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) Press: ? - help, v - describe, . - travel Here: a merfolk aquamancer, wielding a rapier of venom and wearing a robe The floor. You slice the merfolk aquamancer!! You freeze the merfolk aquamancer! You grab the merfolk aquamancer. You peck the merfolk aquamancer. You squeeze the merfolk aquamancer!! The merfolk aquamancer is almost dead. You constrict the merfolk aquamancer. You kill the merfolk aquamancer! Cheibriados thoroughly appreciates the change of pace. Things that are here: a rapier of venom; a robe You flicker for a moment. There is a stone staircase leading down, spattered with blood here. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You flicker back into view. Magic restored. There is a stone staircase leading down here. You start resting. You start resting. Unknown command. You climb downwards. Found a club. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Your magical contamination has completely faded away. HP restored. Things that are here: 21 sling bullets; an uncursed spear; an uncursed hunting sling There is a stone staircase leading down here. You climb downwards. The satyr shouts! x2 The merfolk shouts! The griffon screeches! The satyr shoots an arrow. The arrow misses you. You hear a splash. The satyr plays a rousing melody on his pipes! The satyr's allies are stirred to greatness! The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You are terrified of the satyr! You hear a shout! There is a stone staircase leading up, spattered with blood here. Things that are here: 3 tomahawks; 4 arrows; 4 stones You can feel time thicken for a moment. You feel somewhat more hungry. The satyr shoots an arrow. You block the arrow. The satyr plays a lulling melody on his pipes! You resist with almost no effort. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! Unknown command. Okay, then. You can feel time thicken for a moment. You feel somewhat more hungry. The griffon bites you. You block the griffon's attack. The griffon misses you. The satyr plays a lulling melody on his pipes! You resist with almost no effort. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You resist with almost no effort. The satyr shoots an arrow. The arrow misses you. You block the merfolk's attack. You can feel time thicken for a moment. You kill the griffon! Cheibriados thoroughly appreciates the change of pace. You kill the merfolk! Cheibriados appreciates the change of pace. You kill the merfolk! Cheibriados appreciates the change of pace. You kill the manticore! Cheibriados thoroughly appreciates the change of pace. You kill the satyr! Cheibriados thoroughly appreciates the change of pace. Your Fire Magic skill increases to level 11! You kill the satyr! Cheibriados thoroughly appreciates the change of pace. You kill the faun! Cheibriados appreciates the change of pace. You kill the satyr! Cheibriados appreciates the change of pace. Your Charms skill increases to level 11! You kill the satyr! Cheibriados thoroughly appreciates the change of pace. You feel somewhat more hungry. The satyr unwields an uncursed quarterstaff. The satyr wields a longbow. The satyr shoots an arrow. The arrow hits you!! Unknown command. You can feel time thicken for a moment. You are no longer terrified. You kill the satyr! Cheibriados appreciates the change of pace. You feel somewhat more hungry. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You resist with almost no effort. Unknown command. Your +5 war axe of freezing stops glowing. b - a +4 blowgun (weapon) The satyr shoots an arrow. The arrow hits you!! Firing (i - inventory. (,) - cycle): p - 83 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a longbow (severely wounded) You shoot a poisoned needle. The poisoned needle hits the satyr. The satyr is poisoned. The satyr is severely wounded. Firing (i - inventory. (,) - cycle): p - 82 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a longbow (severely wounded, poisoned) You shoot a poisoned needle. The poisoned needle barely misses the satyr. Firing (i - inventory. (,) - cycle): p - 81 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a longbow (severely wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the satyr! The satyr looks even sicker. The satyr is severely wounded. The satyr shoots an arrow. The arrow completely misses you. Unknown command. Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You resist with almost no effort. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You easily resist. Things that are here: an arrow; a sling bullet The satyr shoots an arrow. You block the arrow. Found 27 gold pieces. Items here: ((( ))) † Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, f/p - satyr Aim: a satyr, wielding a longbow (severely wounded, poisoned) The ball explodes into a vile cloud! The stinking cloud engulfs the satyr. The satyr is severely wounded. The stinking cloud engulfs the merfolk impaler. The satyr is engulfed in noxious fumes. The satyr appears confused. The merfolk impaler is engulfed in noxious fumes. The satyr is engulfed in noxious fumes. The satyr appears confused. Unknown command. It glows with a cold blue light! a - a +5 war axe of freezing (weapon) The merfolk impaler is engulfed in noxious fumes. The satyr is engulfed in noxious fumes. The satyr appears confused. The merfolk impaler hits you from afar with a trident of piercing. The merfolk impaler barely misses you. Things that are here: a longbow; an uncursed quarterstaff; 12 arrows You block the merfolk impaler's attack. The merfolk impaler hits you with a trident of piercing!! * * * LOW HITPOINT WARNING * * * x2 The satyr mumbles something. The merfolk impaler completely misses you. You slash the merfolk impaler! You freeze the merfolk impaler. Your grab misses the merfolk impaler. Your squeeze misses the merfolk impaler. The merfolk impaler is moderately wounded. The merfolk impaler hits you with a trident of piercing!! * * * LOW HITPOINT WARNING * * * x2 Drink which item? (? for menu, Esc to quit) Okay, then. Drink which item? (? for menu, Esc to quit) You feel much better. The merfolk impaler hits you but does no damage. The merfolk impaler closely misses you. You miss the merfolk impaler. Your grab misses the merfolk impaler. You peck the merfolk impaler. Your squeeze misses the merfolk impaler. The merfolk impaler is moderately wounded. You block the merfolk impaler's attack. You slash the merfolk impaler! You freeze the merfolk impaler. Your grab misses the merfolk impaler. You peck the merfolk impaler! Your squeeze misses the merfolk impaler. The merfolk impaler is heavily wounded. You block the merfolk impaler's attack. The satyr asks, "Where am I?" You hit the merfolk impaler. You freeze the merfolk impaler. Your grab misses the merfolk impaler. You squeeze the merfolk impaler. The merfolk impaler is severely wounded. The merfolk impaler hits you but does no damage. You closely miss the merfolk impaler. You grab the merfolk impaler. You peck the merfolk impaler! You squeeze the merfolk impaler! You kill the merfolk impaler! Cheibriados thoroughly appreciates the change of pace. You have reached level 17! Casting: Mephitic Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud Press: ? - help, Shift-Dir - straight line, p - satyr The ball explodes into a vile cloud! The stinking cloud engulfs the satyr. The satyr is almost dead. The satyr is engulfed in noxious fumes. Throwing (i - inventory. (,) - cycle): r - 4 javelins of returning (quivered) Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a longbow (noxious fumes, almost dead, poisoned, confused) You throw a javelin of returning. The javelin of returning hits the satyr! You kill the satyr! Cheibriados appreciates the change of pace. You hear a splash. x3 The javelin of returning returns to your pack! Unknown command. K - a curare-tipped needle You now have 2664 gold pieces (gained 22). You see here a snapping turtle corpse. You see here a trident. Unknown command. You see here a griffon corpse. There is a stone staircase leading up here. Things that are here: 3 tomahawks; 7 arrows; 4 stones You start resting. You start resting. Magic restored. You start resting. You start resting. You start resting. HP restored. Unknown command. You see here a throwing net. There are no objects that can be picked up here. a throwing net There is a stone staircase leading up here. Things that are here: 3 tomahawks; 7 arrows; 4 stones Autopickup is now off. Autopickup is now on. You see here a throwing net. There are no objects that can be picked up here. a throwing net Unknown command. There is a stone staircase leading up here. Things that are here: 3 tomahawks; 7 arrows; 4 stones Unknown command. Read which item? (? for menu, Esc to quit) Okay, then. Unknown command. Read which item? (? for menu, Esc to quit) Charge which item? (? for menu, Esc to quit) As you read the scroll of recharging, it crumbles to dust. Your wand of invisibility (0) glows for a moment and now has 3 charges. You see here a griffon skeleton. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FULL_VIEW repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Uberwunderbarhen] Species: Octopode Job: Fighter HP: 113/113; mods: 0/0 MP: 52/52; mod: 0 Stats: 34 (34) 32 (32) 31 (31) Position: (53, 12), god: Cheibriados (17), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 3 | 9 | 2571 | 321/550 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 5 | 12 | 5041 | 841/850 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/50 Bows | | 1 | 0 | 0 | 0 | 0/50 Crossbows | | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 4 | 620 | 120/250 Dodging | X | 1 | 6 | 11 | 3571 | 121/750 Stealth | X | 0 | 0 | 0 | 0 | 0/25 Shields | X | 0 | 0 | 4 | 511 | 11/250 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 38 | 12 | 5370 | 376/1011 Conjurations | X | 0 | 0 | 5 | 840 | 90/300 Hexes | | 1 | 0 | 0 | 0 | 0/50 Charms | X | 2 | 17 | 11 | 3490 | 40/750 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 0 | 0 | 0/50 Translocations | | 1 | 0 | 0 | 0 | 0/50 Transmutations | | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 2 | 16 | 11 | 3520 | 70/750 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 5 | 760 | 10/300 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 1 | 40 | 5/71 Invocations | X | 1 | 14 | 8 | 1760 | 247/379 Evocations | X | 1 | 1 | 2 | 150 | 24/126 Spell bugs: Durations: Attributes: #12: 3264 #13: 600 #23: 26393 #24: -811799839 #27: 182907 #49: 3409 #59: 1 Mutations: beak: 1 camouflage: 1 (innate) fire resistance: 1 spit poison: 1 gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +5 war axe of freezing eq slot #2, inv slot #5: +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} eq slot #5, inv slot #22: +6 buckler of Purpose {rElec} eq slot #9, inv slot #10: amulet of clarity eq slot #10, inv slot #42: ring of protection from magic eq slot #11, inv slot #44: +4 ring of protection eq slot #12, inv slot #24: ring of flight eq slot #13, inv slot #37: +3 ring of strength eq slot #14, inv slot #33: ring of see invisible eq slot #15, inv slot #7: ring of magical power }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈(≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈((≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈(<÷)≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈÷)≈((@....≈)≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈.<..))...(.≈≈≈≈≈≈≈≈≈≈ ,≈≈≈≈≈≈≈≈≈...≈..)).)....≈≈≈≈≈≈≈≈≈ ,,,≈≈≈≈≈≈≈≈..≈....))(....≈≈≈≈≈≈≈≈ **≈≈≈≈≈≈≈...≈≈.....(((...≈≈≈≈≈≈≈≈ *,≈≈≈≈≈≈..................≈≈≈≈≈≈≈ ≈,,,≈≈≈≈≈.####(..........≈≈≈≈≈≈≈≈ ≈≈,≈≈≈≈≈≈.*,,P......$...≈≈≈≈≈≈≈≈≈ ≈≈,,,≈≈≈≈,*,P...$......≈≈P≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true bailey_type: bailey_polearm >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>