Dungeon Crawl Stone Soup version 0.18-a0-1-gfac8111 (webtiles) character file. 0 Uberwunderbarhen the Vexing (level 1, 13/13 HPs) Began as an Octopode Arcane Marksman on Oct 30, 2015. Got out of the dungeon alive. The game lasted 00:00:17 (3 turns). Uberwunderbarhen the Vexing (Octopode Arcane Marksman) Turns: 3, Time: 00:00:17 Health: 13/13 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 5 javelins (quivered) b - 2 throwing nets Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles d - a bread ration Skills: + Level 1.0 Fighting + Level 2.0 Throwing + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, Uberwunderbarhen the Octopode Arcane Marksman. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###+### #....@# #.....+ #.....# ####### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Uberwunderbarhen the Octopode Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 3 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: elethiomel_arrival_fortress_basement, wad_floor_pattern_untrapped