ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,52) (the Orb) Version: Dungeon Crawl Stone Soup 0.15.2 Platform: unix Bits: 64 Game mode: zotdef Tiles: online Command line: /usr/games/crawl-0.15 -name UristPineapples -rc /dgldir/rcfiles/crawl-0.15/UristPineapples.rc -macro /dgldir/rcfiles/crawl-0.15/UristPineapples.macro -morgue /dgldir/morgue/UristPineapples/ -zotdef -webtiles-socket /crawl-master/webserver/sockets/UristPineapples:2015-10-21.10:29:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602c53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x2d7) [0x609937]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x74) [0x602ec4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fbfe1d761e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fbfe20def6b]: /usr/games/crawl-0.15() [0x6091d4] /usr/games/crawl-0.15() [0x609549] /usr/games/crawl-0.15(_Z12try_pathfindP7monster+0x740) [0x892620]: try_pathfind(monster*) /usr/games/crawl-0.15(_Z16handle_behaviourP7monster+0x11ce) [0x84da1e]: handle_behaviour(monster*) /usr/games/crawl-0.15(_Z15behaviour_eventP7monster14mon_event_typePK5actor9coord_defb+0x348) [0x84f688]: behaviour_event(monster*, mon_event_type, actor const*, coord_def, bool) /usr/games/crawl-0.15() [0x9c5f1e] /usr/games/crawl-0.15(_Z16you_teleport_nowbbi+0x410) [0x9c6e70]: you_teleport_now(bool, bool, int) /usr/games/crawl-0.15() [0x580e1d] /usr/games/crawl-0.15(_Z15activate_talentRK6talent+0x257) [0x5842e7]: activate_talent(talent const&) /usr/games/crawl-0.15(_Z16activate_abilityv+0x1c4) [0x584814]: activate_ability() /usr/games/crawl-0.15(_Z15process_command12command_type+0xbc0) [0x7c6e70]: process_command(command_type) /usr/games/crawl-0.15() [0x7c8c29] /usr/games/crawl-0.15(main+0x5f5) [0x4fe2b5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fbfe1d62ead]: /usr/games/crawl-0.15() [0x570bd9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fbfe20dec4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fbfe20dec4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006032f3 in call_gdb (file=0x7fbfe20ca880) at crash.cc:409 gdb = attach_cmd = "attach 14269\000\000\000\000\000\000\000" #2 0x0000000000609950 in do_crash_dump () at dbg-asrt.cc:692 t = 1445435763 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e95298 "/dgldir/morgue/UristPineapples/"}} name = "/dgldir/morgue/UristPineapples/crash-UristPineapples-20151021-135603.txt", '\000' file = 0x7fbfe20ca880 #3 0x0000000000602ec4 in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007fbfe20def6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006091d4 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffff8bd99d0 "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,52) (the Orb)", assert=) at dbg-asrt.cc:819 No locals. #7 0x0000000000609549 in die (file=0xb122c8 "mon-movetarget.cc", line=115, format=) at dbg-asrt.cc:884 tmp = "ZotDef: monster oklob sapling failed to pathfind to (39,52) (the Orb)", '\000' mesg = "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,52) (the Orb)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffff8bda2a8, reg_save_area = 0x7ffff8bda1d0}} #8 0x0000000000892620 in _set_no_path_found (mon=0xfd0908) at mon-movetarget.cc:115 No locals. #9 try_pathfind (mon=0xfd0908) at mon-movetarget.cc:274 need_pathfind = true dist = range = foe = targpos = {x = 18, y = 17} mp = {_vptr.monster_pathfind = 0xb12450, mons = 0xfd0908, start = {x = 39, y = 55}, target = {x = 18, y = 17}, pos = {x = 76, y = 16}, allow_diagonals = true, traverse_unmapped = false, traverse_in_sight = false, range = 1000, min_length = 151, max_length = 151, dist = {{30000 }, {30000 }, {30000 , 93, 93, 93, 93, 93, 30000 }, {30000 , 92, 92, 92, 92, 92, 30000 }, {30000 , 92, 91, 91, 91, 91, 30000 }, {30000 , 92, 91, 90, 90, 90, 90, 90, 90, 30000 }, {30000 , 92, 91, 90, 89, 89, 89, 89, 89, 30000 }, {30000 , 92, 91, 90, 89, 88, 88, 88, 88, 30000 }, {30000 , 92, 91, 90, 89, 88, 87, 87, 87, 30000, 30000, 81, 80, 79, 78, 77, 77, 76, 76, 76, 30000 }, {30000 , 86, 86, 30000, 30000, 81, 80, 79, 78, 77, 76, 76, 75, 75, 30000 }, {30000 , 85, 85, 30000, 30000, 81, 30000, 79, 30000, 77, 30000, 75, 30000, 74, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 73, 73, 73, 30000 }, {30000 , 85, 84, 30000, 30000, 81, 80, 79, 78, 77, 76, 75, 74, 73, 30000, 30000, 30000, 30000, 30000, 30000, 72, 72, 72, 72, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 71, 71, 71, 71, 71, 71, 71, 71, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 30000, 76, 75, 74, 73, 72, 71, 70, 70, 70, 70, 70, 70, 70, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 30000, 76, 75, 74, 73, 72, 71, 70, 69, 69, 69, 69, 69, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, 68, 68, 68, 30000 }, {30000 , 81, 80, 79, 78, 77, 76, 75, 74, 73, 30000, 30000, 30000, 30000, 30000, 67, 67, 67, 30000 }, {30000 , 81, 30000, 79, 30000, 77, 30000, 75, 30000, 74, 30000, 30000, 30000, 30000, 30000, 66, 66, 66, 30000 }, {30000 , 81, 80, 79, 78, 77, 76, 76, 75, 75, 30000, 30000, 30000, 30000, 30000, 65, 65, 65, 30000 }, {30000 , 81, 80, 79, 78, 77, 77, 76, 76, 76, 30000, 30000, 30000, 30000, 30000, 64, 64, 64, 30000 }, {30000 , 63, 63, 63, 30000 }, {30000 , 62, 62, 63, 30000 }, {30000 , 61, 62, 63, 30000 }, {30000 , 47, 47, 47, 47, 47, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 30000 }, {30000 , 46, 46, 46, 46, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 30000 }, {30000 , 45, 45, 45, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 30000 }, {30000 , 44, 44, 44, 30000 , 62, 63, 64, 65, 30000 }, {30000 , 43, 43, 43, 30000 , 63, 64, 65, 30000 }, {30000 , 42, 42, 42, 30000 }, {30000 , 41, 41, 30000 , 10, 10, 10, 30000 }, {30000 , 40, 40, 30000 , 9, 9, 9, 9, 30000 }, {30000 , 39, 39, 30000 , 10, 9, 8, 8, 8, 30000 }, {30000 , 40, 39, 38, 38, 30000 , 11, 10, 9, 30000, 7, 7, 30000 }, {30000 , 40, 39, 38, 37, 30000 , 12, 11, 10, 30000, 30000, 6, 6, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 30, 30, 30, 30000 , 13, 12, 11, 30000, 30000, 30000, 5, 5, 5, 5, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 29, 29, 30000 , 14, 13, 12, 30000, 30000, 30000, 30000, 5, 4, 4, 4, 4, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 28, 30000 , 16, 14, 13, 30000, 30000, 30000, 30000, 6, 5, 4, 3, 3, 3, 3, 30000 }, {30000 , 40, 39, 38, 37, 30000, 35, 30000, 33, 30000, 31, 30000, 29, 30000, 27, 30000, 27, 27, 27, 26, 25, 24, 23, 22, 20, 18, 16, 15, 30000, 30000, 30000, 30000, 7, 6, 5, 4, 3, 2, 2, 2, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 26, 26, 27, 26, 25, 24, 23, 22, 20, 18, 16, 30000, 30000, 30000, 30000, 8, 7, 6, 5, 4, 3, 2, 1, 1, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 30000 , 8, 7, 6, 5, 4, 3, 2, 1, 0, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 30000, 30000, 30000, 30000, 8, 7, 6, 5, 4, 3, 2, 1, 1, 30000 }, {30000 , 40, 39, 38, 37, 30000, 35, 30000, 33, 30000, 31, 30000, 29, 30000, 27, 30000, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 30000, 30000, 30000, 30000, 7, 6, 5, 4, 3, 2, 2, 2, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 28, 30000 , 15, 14, 13, 30000, 30000, 30000, 30000, 6, 5, 4, 3, 3, 3, 3, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 29, 29, 30000 , 14, 13, 12, 30000, 30000, 30000, 30000, 5, 4, 4, 4, 4, 30000 }, {30000 , 40, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 30, 30, 30, 30000 , 13, 12, 11, 30000, 30000, 30000, 5, 5, 5, 5, 30000 }, {30000 , 40, 39, 38, 37, 30000 , 12, 11, 10, 30000, 30000, 6, 6, 30000 }, {30000 , 40, 39, 38, 38, 30000 , 11, 10, 9, 30000, 7, 7, 30000 }, {30000 , 39, 39, 30000 , 10, 9, 8, 8, 8, 30000 }, {30000 , 40, 40, 30000 , 9, 9, 9, 9, 30000 }, {30000 , 41, 41, 30000 , 10, 10, 10, 30000 }, {30000 , 42, 42, 42, 30000 }, {30000 , 43, 43, 43, 30000 , 63, 64, 65, 30000 }, {30000 , 44, 44, 44, 30000 , 62, 63, 64, 65, 30000 }, {30000 , 45, 45, 45, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 30000 }, {30000 , 46, 46, 46, 46, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 30000 }, {30000 , 47, 47, 47, 47, 47, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 30000 }, {30000 , 61, 62, 63, 30000 }, {30000 , 62, 62, 63, 30000 }, {30000 , 63, 63, 63, 30000 }, {30000 , 81, 80, 79, 78, 77, 77, 76, 76, 76, 30000, 30000, 30000, 30000, 30000, 64, 64, 64, 30000 }, {30000 , 81, 80, 79, 78, 77, 76, 76, 75, 75, 30000, 30000, 30000, 30000, 30000, 65, 65, 65, 30000 }, {30000 , 81, 30000, 79, 30000, 77, 30000, 75, 30000, 74, 30000, 30000, 30000, 30000, 30000, 66, 66, 66, 30000 }, {30000 , 81, 80, 79, 78, 77, 76, 75, 74, 73, 30000, 30000, 30000, 30000, 30000, 67, 67, 67, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 70, 69, 68, 68, 68, 68, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 30000, 76, 75, 74, 73, 72, 71, 70, 69, 69, 69, 69, 69, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 30000, 76, 75, 74, 73, 72, 71, 70, 70, 70, 70, 70, 70, 70, 30000 }, {30000 , 85, 84, 83, 82, 81, 80, 79, 78, 77, 76, 75, 74, 73, 72, 71, 71, 71, 71, 71, 71, 71, 71, 71, 30000 }, {30000 , 85, 84, 30000, 30000, 81, 80, 79, 78, 77, 76, 75, 74, 73, 30000, 30000, 30000, 30000, 30000, 30000, 72, 72, 72, 72, 30000 }, {30000 , 85, 85, 30000, 30000, 81, 30000, 79, 30000, 77, 30000, 75, 30000, 74, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 73, 73, 73, 30000 }, {30000 , 86, 86, 30000, 30000, 81, 80, 79, 78, 77, 76, 76, 75, 75, 30000 }, {30000 , 92, 91, 90, 89, 88, 87, 87, 87, 30000, 30000, 81, 80, 79, 78, 77, 77, 76, 76, 76, 30000 }, {30000 , 92, 91, 90, 89, 88, 88, 88, 88, 30000 }, {30000 , 92, 91, 90, 89, 89, 89, 89, 89, 30000 }, {30000 , 92, 91, 90, 90, 90, 90, 90, 90, 30000 }, {30000 , 92, 91, 91, 91, 91, 30000 }, {30000 , 92, 92, 92, 92, 92, 30000 }, {30000 , 93, 93, 93, 93, 93, 30000 }, {30000 }, {30000 }, {30000 }}, prev = {{0 }, {0 }, {0 , 3, 2, 3, 2, 1, 0 }, {0 , 3, 2, 1, 2, 1, 0 }, {0 , 3, 3, 3, 2, 3, 0 }, {0 , 3, 3, 3, 2, 1, 2, 1, 2, 0 }, {0 , 3, 3, 3, 3, 3, 2, 3, 2, 0 }, {0 , 3, 3, 3, 3, 3, 2, 1, 2, 0 }, {0 , 4, 4, 4, 4, 4, 3, 3, 2, 0, 0, 3, 3, 3, 3, 3, 2, 3, 2, 1, 0 }, {0 , 3, 2, 0, 0, 4, 3, 4, 3, 4, 3, 2, 3, 2, 0 }, {0 , 3, 2, 0, 0, 3, 0, 3, 0, 3, 0, 3, 0, 2, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0 }, {0 , 3, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 4, 4, 3, 3, 3, 3, 3, 3, 3, 2, 1, 1, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 5, 0, 3, 3, 3, 3, 3, 3, 3, 2, 1, 1, 1, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 3, 3, 0, 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 1, 1, 0 }, {0 , 4 , 3, 2, 1, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 5, 0, 5, 0, 5, 0, 5, 0, 6, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 4, 5, 4, 5, 4, 5, 6, 5, 6, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 5, 5, 5, 5, 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 2, 1, 1, 0 }, {0 , 2, 1, 1, 0 }, {0 , 1, 0 }, {0 , 3, 2, 1 , 7, 1, 0 }, {0 , 3, 2, 1, 1, 1, 0 }, {0 , 3, 2, 1, 1, 0, 7 , 1, 7, 1, 0 }, {0 , 3, 2, 1, 0 , 7, 0 }, {0 , 3, 2, 1, 0 , 7, 7, 7, 0 }, {0 , 3, 2, 1, 0 }, {0 , 3, 2, 0 , 1, 1, 1, 0 }, {0 , 3, 2, 0 , 3, 2, 1, 1, 0 }, {0 , 3, 2, 0 , 4, 4, 3, 2, 1, 0 }, {0 , 4, 4, 3, 2, 0 , 5, 5, 5, 0, 2, 1, 0 }, {0 , 5, 5, 4, 3, 0 , 5, 5, 5, 0, 0, 2, 1, 0 }, {0 , 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 2, 0 , 5, 5, 5, 0, 0, 0, 3, 2, 1, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 3, 2, 0 , 5, 5, 5, 0, 0, 0, 0, 3, 3, 2, 1, 1, 0 }, {0 , 5 , 4, 3, 2, 0 , 5, 5, 5, 0, 0, 0, 0, 3, 3, 3, 3, 2, 1, 1, 0 }, {0 , 5, 5, 5, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 3, 0, 2, 1, 4, 4, 3, 3, 3, 3, 3, 3, 5, 5, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 2, 1, 0 }, {0 , 5, 5, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 3, 2, 1, 5, 5, 4, 4, 4, 4, 4, 4, 5, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0 }, {0 , 5 , 4, 3, 0 , 4, 4, 4, 4, 4, 4, 4, 4, 0 }, {0 , 5 , 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 3, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 }, {0 , 5, 5, 5, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 0, 5, 5, 5, 5, 5, 5, 5, 4, 4, 3, 3, 3, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 6, 7, 0 }, {0 , 5, 5, 5, 4, 5, 4, 5, 4, 5, 4, 5, 4, 5, 6, 0 , 3, 3, 3, 0, 0, 0, 0, 5, 5, 5, 5, 6, 7, 7, 0 }, {0 , 5 , 6, 0 , 3, 3, 3, 0, 0, 0, 0, 5, 5, 6, 7, 7, 0 }, {0 , 5 , 6, 7, 6, 0 , 3, 3, 3, 0, 0, 0, 5, 6, 7, 7, 0 }, {0 , 5, 5, 5, 5, 0 , 3, 3, 3, 0, 0, 6, 7, 0 }, {0 , 5, 5, 5, 6, 0 , 3, 3, 3, 0, 6, 7, 0 }, {0 , 5, 6, 0 , 4, 4, 5, 6, 7, 0 }, {0 , 5, 6, 0 , 5, 6, 7, 7, 0 }, {0 , 5, 6, 0 , 7, 7, 7, 0 }, {0 , 5, 6, 7, 0 }, {0 , 5, 6, 7, 0 , 1, 0 }, {0 , 5, 6, 7, 0 , 1, 0, 7, 7, 0 }, {0 , 5, 6, 7, 7, 0 , 7, 7, 7, 0 }, {0 , 5, 6, 5, 6, 7 , 0 }, {0 , 5, 6, 7, 6, 7 , 0 }, {0 , 7, 7, 7, 0 }, {0 , 6, 7, 7, 0 }, {0 , 6, 7, 7, 0 }, {0 , 4, 4, 4, 4, 3, 4, 3, 3, 2, 0, 0, 0, 0, 0, 6, 5, 6, 0 }, {0 , 5, 5, 5, 5, 4, 3, 4, 3, 2, 0, 0, 0, 0, 0, 6, 7, 6, 0 }, {0 , 5, 0, 5, 0, 5, 0, 3, 0, 2, 0, 0, 0, 0, 0, 6, 5, 6, 0 }, {0 , 4, 5, 4, 5, 4, 5, 4, 4, 3, 0, 0, 0, 0, 0, 6, 7, 6, 0 }, {0 , 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 4, 4, 4, 4, 5, 6, 5, 6, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 5, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 6, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 3, 0, 5, 5, 5, 5, 5, 5, 5, 6, 7, 6, 5, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 5, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6, 7, 6, 7, 7, 0 }, {0 , 5, 5, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 5, 6, 5, 6, 0 }, {0 , 5, 6, 0, 0, 5, 0, 5, 0, 5, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 7, 6, 0 }, {0 , 5, 6, 0, 0, 4, 5, 4, 5, 4, 5, 6, 5, 6, 0 }, {0 , 4, 4, 4, 4, 4, 5, 5, 6, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 6, 0 }, {0 , 5, 5, 5, 5, 5, 6, 7, 6, 0 }, {0 , 5, 5, 5, 5, 5, 6, 5, 6, 0 }, {0 , 5, 5, 5, 6, 7, 6, 7, 6, 0 }, {0 , 5, 5, 5, 6, 5, 0 }, {0 , 5, 6, 7, 6, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0 }, {0 }, {0 }, {0 }}, hash = {mData = {{ >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } , { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3063b00, _M_finish = 0x3063b00, _M_end_of_storage = 0x3063c00}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f10010, _M_finish = 0x2f10010, _M_end_of_storage = 0x2f10090}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f95b00, _M_finish = 0x2f95b00, _M_end_of_storage = 0x2f95b80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ea6860, _M_finish = 0x2ea6860, _M_end_of_storage = 0x2ea6960}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e1cc00, _M_finish = 0x2e1cc00, _M_end_of_storage = 0x2e1cc80}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f59910, _M_finish = 0x2f59910, _M_end_of_storage = 0x2f59950}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e66b10, _M_finish = 0x2e66b10, _M_end_of_storage = 0x2e66b50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x301ce90, _M_finish = 0x301ce90, _M_end_of_storage = 0x301ceb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f6f790, _M_finish = 0x2f6f790, _M_end_of_storage = 0x2f6f7d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f84650, _M_finish = 0x2f84650, _M_end_of_storage = 0x2f84690}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2de7fd0, _M_finish = 0x2de7fd0, _M_end_of_storage = 0x2de8010}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e5e900, _M_finish = 0x2e5e900, _M_end_of_storage = 0x2e5e940}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2a6e0, _M_finish = 0x2e2a6e0, _M_end_of_storage = 0x2e2a720}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f155b0, _M_finish = 0x2f155b0, _M_end_of_storage = 0x2f155f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f2ca40, _M_finish = 0x2f2ca40, _M_end_of_storage = 0x2f2cb40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f2b3a0, _M_finish = 0x2f2b3a0, _M_end_of_storage = 0x2f2b420}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ee02e0, _M_finish = 0x2ee02e0, _M_end_of_storage = 0x2ee03e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e80950, _M_finish = 0x2e80950, _M_end_of_storage = 0x2e809d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2d7d0, _M_finish = 0x2e2d7d0, _M_end_of_storage = 0x2e2d8d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ecdea0, _M_finish = 0x2ecdea0, _M_end_of_storage = 0x2ecdf20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f3c180, _M_finish = 0x2f3c180, _M_end_of_storage = 0x2f3c200}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f644e0, _M_finish = 0x2f644e0, _M_end_of_storage = 0x2f64520}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f92d60, _M_finish = 0x2f92d60, _M_end_of_storage = 0x2f92de0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fc1f50, _M_finish = 0x2fc1f50, _M_end_of_storage = 0x2fc1f90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fb3280, _M_finish = 0x2fb3280, _M_end_of_storage = 0x2fb32c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ddc570, _M_finish = 0x2ddc570, _M_end_of_storage = 0x2ddc590}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e401c0, _M_finish = 0x2e401c0, _M_end_of_storage = 0x2e40200}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2df1800, _M_finish = 0x2df1800, _M_end_of_storage = 0x2df1820}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fc6640, _M_finish = 0x2fc6640, _M_end_of_storage = 0x2fc6680}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2c9b230, _M_finish = 0x2c9b230, _M_end_of_storage = 0x2c9b240}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2df76d0, _M_finish = 0x2df76d0, _M_end_of_storage = 0x2df7710}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f87f10, _M_finish = 0x2f87f10, _M_end_of_storage = 0x2f87f50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ef9a60, _M_finish = 0x2ef9a60, _M_end_of_storage = 0x2ef9aa0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3001ca0, _M_finish = 0x3001ca0, _M_end_of_storage = 0x3001ce0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fb45c0, _M_finish = 0x2fb45c0, _M_end_of_storage = 0x2fb4600}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2cd8790, _M_finish = 0x2cd8790, _M_end_of_storage = 0x2cd87d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3051f20, _M_finish = 0x3051f20, _M_end_of_storage = 0x3051f60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2c4bd70, _M_finish = 0x2c4bd70, _M_end_of_storage = 0x2c4bd78}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e91630, _M_finish = 0x2e91630, _M_end_of_storage = 0x2e916b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e756c0, _M_finish = 0x2e756c0, _M_end_of_storage = 0x2e756e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fb83c0, _M_finish = 0x2fb83c0, _M_end_of_storage = 0x2fb8440}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e28920, _M_finish = 0x2e28920, _M_end_of_storage = 0x2e28960}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fa6390, _M_finish = 0x2fa6390, _M_end_of_storage = 0x2fa6410}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e6aaa0, _M_finish = 0x2e6aaa0, _M_end_of_storage = 0x2e6aae0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e4d3a0, _M_finish = 0x2e4d3a0, _M_end_of_storage = 0x2e4d5a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2edac70, _M_finish = 0x2edac70, _M_end_of_storage = 0x2edad70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f15150, _M_finish = 0x2f15150, _M_end_of_storage = 0x2f15250}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x306da30, _M_finish = 0x306da30, _M_end_of_storage = 0x306dab0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ef7ce0, _M_finish = 0x2ef7ce0, _M_end_of_storage = 0x2ef7d20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e7c430, _M_finish = 0x2e7c430, _M_end_of_storage = 0x2e7c470}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ead6e0, _M_finish = 0x2ead6e0, _M_end_of_storage = 0x2ead720}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x307d020, _M_finish = 0x307d020, _M_end_of_storage = 0x307d060}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x305aec0, _M_finish = 0x305aec0, _M_end_of_storage = 0x305af00}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e667e0, _M_finish = 0x2e667e0, _M_end_of_storage = 0x2e66860}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f6f010, _M_finish = 0x2f6f010, _M_end_of_storage = 0x2f6f050}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f84570, _M_finish = 0x2f84570, _M_end_of_storage = 0x2f845f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ec7fc0, _M_finish = 0x2ec7fc0, _M_end_of_storage = 0x2ec8000}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fd09f0, _M_finish = 0x2fd09f0, _M_end_of_storage = 0x2fd0a70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2db1ff0, _M_finish = 0x2db1ff0, _M_end_of_storage = 0x2db2010}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fc3ac0, _M_finish = 0x2fc3ac0, _M_end_of_storage = 0x2fc3b40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f5ee80, _M_finish = 0x2f5ee80, _M_end_of_storage = 0x2f5ee90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fc2e20, _M_finish = 0x2fc2e20, _M_end_of_storage = 0x2fc2e60}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2a6e2c0, _M_finish = 0x2a6e2c0, _M_end_of_storage = 0x2a6e2c8}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f2f430, _M_finish = 0x2f2f430, _M_end_of_storage = 0x2f2f470}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2df8530, _M_finish = 0x2df8530, _M_end_of_storage = 0x2df8570}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eaecb0, _M_finish = 0x2eaecb0, _M_end_of_storage = 0x2eaecd0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e69250, _M_finish = 0x2e69250, _M_end_of_storage = 0x2e69270}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e804e0, _M_finish = 0x2e804e0, _M_end_of_storage = 0x2e804e8}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e256f0, _M_finish = 0x2e256f0, _M_end_of_storage = 0x2e25730}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2baa3f0, _M_finish = 0x2baa3f0, _M_end_of_storage = 0x2baa400}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e3ee20, _M_finish = 0x2e3ee20, _M_end_of_storage = 0x2e3eea0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e7e990, _M_finish = 0x2e7e990, _M_end_of_storage = 0x2e7e9d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e50d20, _M_finish = 0x2e50d20, _M_end_of_storage = 0x2e50da0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f99c00, _M_finish = 0x2f99c00, _M_end_of_storage = 0x2f99c40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e0d770, _M_finish = 0x2e0d770, _M_end_of_storage = 0x2e0d7f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3048300, _M_finish = 0x3048300, _M_end_of_storage = 0x3048380}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e63850, _M_finish = 0x2e63850, _M_end_of_storage = 0x2e638d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e2d8e0, _M_finish = 0x2e2d8e0, _M_end_of_storage = 0x2e2d920}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2edad80, _M_finish = 0x2edad80, _M_end_of_storage = 0x2edadc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f15260, _M_finish = 0x2f15260, _M_end_of_storage = 0x2f152a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e41090, _M_finish = 0x2e41090, _M_end_of_storage = 0x2e410d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f2ef80, _M_finish = 0x2f2ef80, _M_end_of_storage = 0x2f2f000}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ddc810, _M_finish = 0x2ddc810, _M_end_of_storage = 0x2ddc890}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e38370, _M_finish = 0x2e38370, _M_end_of_storage = 0x2e383b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ed7ed0, _M_finish = 0x2ed7ed0, _M_end_of_storage = 0x2ed7f10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eb8c30, _M_finish = 0x2eb8c30, _M_end_of_storage = 0x2eb8c50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ec0830, _M_finish = 0x2ec0830, _M_end_of_storage = 0x2ec0850}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ae4a60, _M_finish = 0x2ae4a60, _M_end_of_storage = 0x2ae4a68}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3028e90, _M_finish = 0x3028e90, _M_end_of_storage = 0x3028ea0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f85820, _M_finish = 0x2f85820, _M_end_of_storage = 0x2f85830}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f4b260, _M_finish = 0x2f4b260, _M_end_of_storage = 0x2f4b280}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2a95d50, _M_finish = 0x2a95d50, _M_end_of_storage = 0x2a95d58}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3000850, _M_finish = 0x3000850, _M_end_of_storage = 0x3000890}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f03b40, _M_finish = 0x2f03b40, _M_end_of_storage = 0x2f03b50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2df0a70, _M_finish = 0x2df0a70, _M_end_of_storage = 0x2df0ab0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2fbd6c0, _M_finish = 0x2fbd6c0, _M_end_of_storage = 0x2fbd6e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2f6fcd0, _M_finish = 0x2f6fcd0, _M_end_of_storage = 0x2f6fd10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x293c9c0, _M_finish = 0x293c9c0, _M_end_of_storage = 0x293c9d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2eb6bd0, _M_finish = 0x2eb6bd0, _M_end_of_storage = 0x2eb6c10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e5c5a0, _M_finish = 0x2e5c5a0, _M_end_of_storage = 0x2e5c5a8}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2ec1360, _M_finish = 0x2ec1360, _M_end_of_storage = 0x2ec13a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e91e90, _M_finish = 0x2e91e90, _M_end_of_storage = 0x2e91ed0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } }}} #10 0x000000000084da1e in _decide_monster_firing_position (owner=0xfb0c60, mon=0xfd0908) at mon-behv.cc:182 ignore_special_firing_AI = #11 handle_behaviour (mon=mon@entry=0xfd0908) at mon-behv.cc:751 afoe = foepos = {x = 18, y = 17} new_beh = BEH_SEEK new_foe = 27001 wontAttack = patrolling = false owner = 0xfb0c60 isNeutral = false proxPlayer = false proxFoe = false isSmart = isPacified = false e = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } changed = isFriendly = true isHealthy = e_index = -1 #12 0x000000000084f688 in behaviour_event (mon=0xfd0908, event=ME_EVAL, src=0x0, src_pos=..., allow_shout=true) at mon-behv.cc:1421 old_behaviour = BEH_SEEK was_sleeping = false isSmart = false breakCharm = msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}} isPacified = setTarget = src_idx = 27000 wasLurking = #13 0x00000000009c5f1e in _handle_teleport_update (large_change=large_change@entry=true, old_pos=...) at spl-transloc.cc:436 see_cell = false mi = {i = 0} #14 0x00000000009c6e70 in _teleport_player (range=105, wizard_tele=, allow_control=) at spl-transloc.cc:695 is_controlled = true pos = {x = 18, y = 17} old_pos = {x = 32, y = 17} large_change = true #15 you_teleport_now (allow_control=, wizard_tele=, range=105) at spl-transloc.cc:771 No locals. #16 0x0000000000580e1d in _do_ability (abil=..., fail=fail@entry=false) at ability.cc:1974 power = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0, flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, beam_source = 27000, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, is_beam = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, range_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, damage_funcs = {, std::allocator >&), std::allocator, std::allocator >&)> >> = {_M_impl = {, std::allocator >&)>> = {<__gnu_cxx::new_allocator, std::allocator >&)>> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, hit_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, aoe_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, affect_func = 0, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, can_see_invis = false, nightvision = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff8c06b70, _M_right = 0x7ffff8c06b70}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = -1, use_target_as_pos = 34, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 10, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffff8c06c18, _M_right = 0x7ffff8c06c18}, _M_node_count = 0}}}} args = {hitfunc = 0x0, restricts = DIR_TARGET, mode = TARG_ANY, range = -1, just_looking = false, needs_path = false, may_target_monster = false, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, behaviour = 0x0, cancel_at_self = false, show_floor_desc = false, get_desc_func = 0, default_place = {x = 0, y = 0}} #17 0x00000000005842e7 in activate_talent (tal=...) at ability.cc:1847 hungerCheck = true fail = false ability_result = zpcost = 2 #18 0x0000000000584814 in activate_ability () at ability.cc:1447 talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2e635e0, _M_finish = 0x2e63750, _M_end_of_storage = 0x2e637e0}}, } selected = #19 0x00000000007c6e70 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:1955 No locals. #20 0x00000000007c8c29 in _input () at main.cc:1366 player_disabled = {was_disabled = false} #21 0x00000000004fe2b5 in _launch_game () at main.cc:469 game_start = true ccon = {cstate = false, smartcstate = false} #22 _launch_game_loop () at main.cc:375 game_ended = false #23 main (argc=, argv=) at main.cc:333 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 31 2014 at 20:11:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 20, depth = 1 Level id: Zot Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 27 Level vaults: zotvault4 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 1 at (5, 16): feature (stone_stairs_up_i) Marker 2 at (36, 42): Terrain change marker (33->32, 75) Marker 3 at (37, 39): Terrain change marker (33->32, 34) Marker 4 at (37, 40): Terrain change marker (33->32, 34) Marker 5 at (37, 41): Terrain change marker (33->32, 59) Marker 6 at (37, 42): Terrain change marker (33->32, 75) Marker 7 at (37, 43): Terrain change marker (33->32, 54) Marker 8 at (38, 39): Terrain change marker (33->32, 51) Marker 9 at (38, 40): Terrain change marker (33->32, 67) Marker 10 at (38, 41): Terrain change marker (33->32, 49) Marker 11 at (39, 53): feature (stone_stairs_up_i) Marker 13 at (73, 16): feature (stone_stairs_up_ii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Your ice beast is splashed with acid. Your ice beast hits the brown very ugly thing but does no damage. Unknown command. Your ice statue throws ice at the brown very ugly thing. The shard of ice hits the brown very ugly thing. Your orange crystal statue glitters. The brown very ugly thing appears confused. A spear hits the brown very ugly thing! Your ice beast hits the brown very ugly thing. Your ice beast freezes the brown very ugly thing. A spear hits your ice beast! The brown very ugly thing pecks your ice beast! Your ice beast dies! You see here a stone. Unknown command. Your ice beast disappears in a puff of smoke! Your ice statue throws cold at the brown very ugly thing. The freezing blast hits your ice beast. Your ice beast completely resists. The freezing blast hits the brown very ugly thing. An arrow misses your ice beast! Your burning bush throws fire at the brown very ugly thing. You hear a sizzling sound! x2 The brown very ugly thing is engulfed in freezing vapours. The brown very ugly thing dies! Makhleb accepts your collateral kill. A bolt hits brown ugly thing! Your burning bush throws fire at brown ugly thing. The puff of flame hits brown ugly thing. Brown ugly thing comes into view. Your ice statue throws cold at brown ugly thing. The bolt of cold hits brown ugly thing. A spear misses your ice beast! Your burning bush throws fire at brown ugly thing. The puff of flame hits brown ugly thing. Your oklob plant spits acid at brown ugly thing. The splash of acid hits brown ugly thing. Brown ugly thing appears unharmed. Your burning bush throws fire at brown ugly thing. The puff of flame hits brown ugly thing. Brown ugly thing tail-slaps your burning bush! Your burning bush is splashed with acid. Your burning bush is destroyed! Your ice statue throws cold at brown ugly thing. The bolt of cold hits brown ugly thing. A spear hits brown ugly thing! A brown very ugly thing comes into view. Unknown command. A bolt hits the brown very ugly thing! Your ice beast misses the brown very ugly thing. Your ice statue throws cold at brown ugly thing. The bolt of cold hits brown ugly thing. Brown ugly thing dies! Makhleb accepts your collateral kill. An arrow misses the brown very ugly thing! A brown very ugly thing comes into view. The brown very ugly thing punches your ice statue!! Your ice statue is splashed with acid. Your oklob plant spits acid at the brown very ugly thing. The splash of acid hits the brown very ugly thing. Your ice beast hits the brown very ugly thing. Your ice beast freezes the brown very ugly thing! Your orange crystal statue glitters. The brown very ugly thing resists. The brown very ugly thing appears confused. Your ice statue throws ice at the brown very ugly thing. The shard of ice hits the brown very ugly thing. Your ice beast disappears in a puff of smoke! Your ice statue throws cold at the brown very ugly thing. The freezing blast hits the brown very ugly thing. x2 The brown very ugly thing pecks your ice statue! Your ice statue is splashed with acid. Your ice beast hits the brown very ugly thing but does no damage. Your ice statue glitters chillingly in the dim dungeon light. Unknown command. The brown very ugly thing is engulfed in freezing vapours. A bolt hits your ice beast, but does no damage! Your oklob plant spits acid at the brown very ugly thing. The splash of acid hits the brown very ugly thing. The brown very ugly thing pecks your oklob plant! Your oklob plant is splashed with acid. An arrow hits the brown ugly thing! Your orange crystal statue glitters. The brown very ugly thing easily resists. The brown ugly thing appears confused. Your ice beast hits the brown very ugly thing but does no damage. A brown ugly thing comes into view. Your ice statue throws ice at the brown very ugly thing. The shard of ice misses the brown very ugly thing. Your ice beast hits the brown very ugly thing. Your ice beast freezes the brown very ugly thing! The brown ugly thing is engulfed in freezing vapours. A spear hits the brown ugly thing, but does no damage! The brown very ugly thing pecks your oklob plant. Your oklob plant is splashed with acid. Your ice beast completely misses the brown very ugly thing. The brown very ugly thing is engulfed in freezing vapours. The brown very ugly thing closely misses your ice beast. Your ice beast hits the brown ugly thing. Your ice beast freezes the brown ugly thing! Your ice statue throws cold at the brown very ugly thing. The bolt of cold hits the brown ugly thing. The brown ugly thing dies! Makhleb accepts your collateral kill. The bolt of cold hits the brown very ugly thing. Your ice beast hits the brown very ugly thing. The brown very ugly thing dies! Makhleb accepts your collateral kill. Your orange crystal statue glitters. The brown very ugly thing resists. The brown very ugly thing pecks your oklob plant!! Your oklob plant is splashed with acid. Your oklob plant is destroyed! An arrow hits the slime creature! Your ice beast hits the brown very ugly thing. Your ice beast freezes the brown very ugly thing! A spear hits your ice beast! A slime creature comes into view. Your oklob plant spits acid at the brown very ugly thing. The splash of acid hits the brown very ugly thing. Your ice beast hits the brown very ugly thing but does no damage. Your burning bush throws fire at the brown very ugly thing. The puff of flame hits the brown very ugly thing. The slime creature is engulfed in freezing vapours. The slime creature hits your ice beast. Your ice beast hits the brown very ugly thing but does no damage. x2 Your oklob plant spits acid at the brown very ugly thing. The splash of acid hits the brown very ugly thing. The brown very ugly thing completely resists. Your oklob plant spits acid at the brown very ugly thing. The splash of acid hits the brown very ugly thing. Your ice beast hits the slime creature but does no damage. Your oklob plant spits acid at the brown very ugly thing. The splash of acid hits the brown very ugly thing. Your ice statue throws cold at the brown very ugly thing. The freezing blast hits the brown very ugly thing. The freezing blast hits your ice beast. Your ice beast completely resists. The brown very ugly thing is engulfed in freezing vapours. The brown very ugly thing pecks your ice statue! Your ice statue is splashed with acid. Your ice statue is destroyed! The slime creature is engulfed in freezing vapours. The slime creature completely misses your ice beast. Your ice beast barely misses the brown very ugly thing. Your ice beast hits the brown very ugly thing. Your ice beast freezes the brown very ugly thing! The brown very ugly thing dies! Makhleb accepts your collateral kill. Your burning bush is engulfed in freezing vapours. Your ice beast disappears in a puff of smoke! x2 A bolt hits your ice beast, but does no damage! The slime creature is engulfed in freezing vapours. The slime creature moves out of view. You feel a bit more experienced. Your burning bush is engulfed in freezing vapours. Your ice beast hits the brown ugly thing. Your ice beast freezes the brown ugly thing. A brown ugly thing comes into view. A spear hits the brown ugly thing, but does no damage! Your ice beast hits the brown ugly thing. Your ice beast freezes the brown ugly thing! Your ice beast hits the brown ugly thing but does no damage. Your burning bush is engulfed in freezing vapours. Unknown command. Your ice beast disappears in a puff of smoke! Your ice statue throws ice at the brown ugly thing. The shard of ice hits the brown ugly thing. The brown ugly thing stings your ice statue. Your ice statue is splashed with acid. Your burning bush is engulfed in freezing vapours. A spear hits your ice beast! The brown ugly thing stings your ice statue. Your ice statue is splashed with acid. Your ice beast closely misses the brown ugly thing. Your ice beast hits the brown ugly thing. Your ice beast freezes the brown ugly thing! Your burning bush is engulfed in freezing vapours. Your burning bush is destroyed! Your ice statue throws ice at the brown ugly thing. The shard of ice hits the brown ugly thing. The brown ugly thing dies! Makhleb accepts your collateral kill. Things that are here: a great sword; a leather armour; a club You swap places. You see here a club. You step safely past the trap. There is a spear trap here. Things that are here: a halberd; a short sword of flaming You step safely past the trap. Your ice beast disappears in a puff of smoke! There is a bolt trap here. Items here: %% (( ))) You start butchering the kobold corpse. You continue butchering the corpse. Your ice beast disappears in a puff of smoke! You continue butchering the corpse. x2 You finish butchering the kobold corpse. b - a chunk of kobold flesh There is a bolt trap here. Items here: % (( ))) Your ice beast disappears in a puff of smoke! Okay, then. You step safely past the trap. There is a spear trap here. Items here: % ( ))))) [[ You start butchering the ugly thing corpse. You continue butchering the corpse. Your ice beast disappears in a puff of smoke! You continue butchering the corpse. x2 Your ice beast disappears in a puff of smoke! You finish butchering the ugly thing corpse. There is a spear trap here. Items here: % ( ))))) [[ n - 2 chunks of ugly thing flesh Items here: % ( )) [[ There isn't anything to butcher here. You step safely past the trap. There is a spear trap here. Items here: ( ))))) [[ You step safely past the trap. There is an arrow trap here. Items here: % (((( ))))))) There isn't anything to butcher here. Okay, then. Items here: %% ( )))))) [[[ Okay, then. Eat which item? (? for menu, Esc to quit) This meat tastes really weird. Your fingernails lengthen. Eat which item? (? for menu, Esc to quit) This meat tastes really weird. You feel nature experimenting on you. Don't worry, failures die fast. You step safely past the trap. There is an arrow trap here. Things that are here: a mace; a robe; a robe Unknown command. Things that are here: a war axe; a robe Items here: % ( ))) Use which ability? (? or * to list) Okay, then. Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor Quartz juts from the ground and forms a humanoid shape. You smell citrus. Use which ability? (? or * to list) Make ice statue where? Press: ? - help, Dir - move target cursor Water vapor collects and crystallises into an icy humanoid shape. Use which ability? (? or * to list) Make ice statue where? Press: ? - help, Dir - move target cursor Water vapor collects and crystallises into an icy humanoid shape. Use which ability? (? or * to list) Make spear trap where? Press: ? - help, Dir - move target cursor Okay, then. Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor A yaktaur comes into view. A yaktaur is nearby! Your ice statue glitters chillingly in the dim dungeon light. Your ice statue throws cold at the yaktaur. The freezing blast hits the yaktaur. Unknown command. Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor Your ice statue throws cold at the yaktaur. The freezing blast hits the yaktaur. The yaktaur is engulfed in freezing vapours. Your ice statue throws cold at the yaktaur. The freezing blast hits the yaktaur. The yaktaur dies! Makhleb accepts your collateral kill. Your Dodging skill increases to level 10! Unknown command. Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor, f - you Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor, f - you Okay, then. Unknown command. Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor Use which ability? (? or * to list) Make net trap where? Press: ? - help, Dir - move target cursor Use which ability? (? or * to list) Make spear trap where? Press: ? - help, Dir - move target cursor Your ice statue throws cold at something. Use which ability? (? or * to list) Make spear trap where? Press: ? - help, Dir - move target cursor Makhleb accepts your collateral kill. You feel a bit more experienced. Use which ability? (? or * to list) Make spear trap where? Press: ? - help, Dir - move target cursor Use which ability? (? or * to list) Make needle trap where? Press: ? - help, Dir - move target cursor Use which ability? (? or * to list) Make needle trap where? Press: ? - help, Dir - move target cursor Use which ability? (? or * to list) Make needle trap where? Press: ? - help, Dir - move target cursor Really attack your orange crystal statue? [Y]es or [N]o only, please. Really attack your orange crystal statue? Okay, then. A yaktaur and a hill giant come into view. Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor, f - you Okay, then. A poisoned needle misses the yaktaur! The hill giant is engulfed in freezing vapours. A poisoned needle hits the hill giant, but does no damage! Your orange crystal statue glitters. The hill giant appears confused. The yaktaur appears confused. Your ice statue throws ice at something. A poisoned needle hits the yaktaur, but does no damage! Your ice statue throws ice past the yaktaur. Makhleb accepts your collateral kill. You feel a bit more experienced. A large net falls down onto your ice beast! Your ice beast is caught in the net! Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor Quartz juts from the ground and forms a humanoid shape. You smell citrus. The yaktaur seems less confused. A spear hits the yaktaur! A poisoned needle hits the yaktaur! The yaktaur is poisoned. Your ice statue throws cold at the yaktaur. The bolt of cold hits your ice beast. Your ice beast completely resists. The bolt of cold hits the yaktaur. The yaktaur dies! Makhleb accepts your collateral kill. Your ice beast struggles against the net. Your ice statue throws cold at the yaktaur. The freezing blast hits the yaktaur. A yaktaur comes into view. The yaktaur is engulfed in freezing vapours. The yaktaur dies! Makhleb accepts your collateral kill. Your ice statue glitters chillingly in the dim dungeon light. Your ice beast struggles against the net. Makhleb accepts your collateral kill. You feel a bit more experienced. You step safely past the trap. Your ice beast struggles against the net. There is a net trap here. Unknown command. A fire bat comes into view. Your ice statue throws cold at the fire bat. The fire bat is engulfed in freezing vapours. Your ice beast struggles against the net. The net rips apart, and your ice beast comes free! Unknown command. The fire bat is engulfed in freezing vapours. The fire bat flies safely over a trap. The fire bat is engulfed in freezing vapours. The fire bat flies safely over a trap. Your ice statue throws cold at the fire bat. The bolt of cold hits your ice beast. Your ice beast completely resists. The bolt of cold hits the fire bat. The fire bat is frozen! The fire bat dies! Makhleb accepts your collateral kill. A large net falls down onto your ice beast! Your ice beast is caught in the net! Your ice beast struggles against the net. Unknown command. Your ice beast struggles against the net. Unknown command. Your ice beast struggles against the net. Your ice beast struggles against the net. Unknown command. Your ice beast struggles against the net. Unknown command. Your ice statue throws cold at something. Your ice beast struggles against the net. The net rips apart, and your ice beast comes free! A yaktaur comes into view. Your ice statue glitters chillingly in the dim dungeon light. The yaktaur is engulfed in freezing vapours. The yaktaur dies! Makhleb accepts your collateral kill. A yaktaur comes into view. The yaktaur is engulfed in freezing vapours. Your ice beast fails to trigger a net trap. The yaktaur is engulfed in freezing vapours. The yaktaur dies! Makhleb accepts your collateral kill. 2 yaktaurs come into view. A spear hits your ice beast! A poisoned needle misses your ice beast! A poisoned needle hits the yaktaur, but does no damage! The yaktaur is engulfed in freezing vapours. A large net falls down onto your ice beast! Your ice beast is caught in the net! Your ice beast nimbly jumps out of the way of a falling net. A hill giant comes into view. It is wielding a giant club. Your ice beast hits the yaktaur. Your ice beast freezes the yaktaur! The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt hits your ice beast! The yaktaur is engulfed in freezing vapours. The yaktaur dies! Makhleb accepts your collateral kill. Your ice beast struggles against the net. A yaktaur comes into view. Your ice statue throws cold at the yaktaur. The freezing blast hits your ice beast. Your ice beast completely resists. The freezing blast hits your ice beast. Your ice beast completely resists. A spear hits your ice beast! Your ice beast hits the yaktaur. Your ice beast freezes the yaktaur! Your ice beast hits the yaktaur but does no damage. The yaktaur is engulfed in freezing vapours. The hill giant is engulfed in freezing vapours. Your ice beast struggles against the net. A spear hits your ice beast! The yaktaur is engulfed in freezing vapours. The yaktaur unwields an uncursed arbalest. The yaktaur hits your ice beast. A red ugly thing comes into view. You step safely past the trap. Your ice beast hits the yaktaur but does no damage. Your ice beast completely misses the yaktaur. The yaktaur is engulfed in freezing vapours. A poisoned needle hits the yaktaur, but does no damage! The red ugly thing is engulfed in freezing vapours. The red ugly thing moves out of view. Your orange crystal statue glitters. The yaktaur appears confused. x2 Your ice beast struggles against the net. There is a net trap here. Your ice beast hits the yaktaur. Your ice beast freezes the yaktaur! The yaktaur dies! Makhleb accepts your collateral kill. Your ice beast hits the yaktaur but does no damage. The yaktaur is engulfed in freezing vapours. The yaktaur dies! Makhleb accepts your collateral kill. Your Fighting skill increases to level 16! Your ice beast barely misses the hill giant. The red ugly thing is engulfed in freezing vapours. A poisoned needle misses the red ugly thing! The hill giant is engulfed in freezing vapours. The hill giant dies! Makhleb accepts your collateral kill. Your ice beast struggles against the net. The net rips apart, and your ice beast comes free! A yaktaur comes into view. Use which ability? (? or * to list) Make bolt trap where? Press: ? - help, Dir - move target cursor A poisoned needle misses your ice beast! Your ice beast hits the red ugly thing but does no damage. Your ice beast misses the red ugly thing. The red ugly thing is engulfed in freezing vapours. The red ugly thing tentacle-slaps your ice beast! Your ice beast dies! The yaktaur is engulfed in freezing vapours. Your orange crystal statue glitters. The red ugly thing appears confused. The yaktaur appears confused. A spear hits your ice beast! A red ugly thing comes into view. Use which ability? (? or * to list) Make bolt trap where? Press: ? - help, Dir - move target cursor Your ice beast hits the red ugly thing. Your ice beast freezes the red ugly thing! The red ugly thing dies! Makhleb accepts your collateral kill. Your ice beast hits the yaktaur but does no damage. The red ugly thing is engulfed in freezing vapours. A poisoned needle hits your ice beast, but does no damage! A bolt hits your ice beast! 2 yaktaurs come into view. Use which ability? (? or * to list) Make bolt trap where? Press: ? - help, Dir - move target cursor Your ice beast barely misses the yaktaur. Your ice beast hits the yaktaur but does no damage. The yaktaur is engulfed in freezing vapours. The yaktaur hits the red ugly thing! The red ugly thing stings your ice beast but does no damage. Your ice statue glitters chillingly in the dim dungeon light. The yaktaur is engulfed in freezing vapours. Your ice beast hits the yaktaur but does no damage. A spear hits your ice beast! x2 Use which ability? (? or * to list) Make spear trap where? Press: ? - help, Dir - move target cursor Your ice beast hits the yaktaur but does no damage. Your ice beast completely misses the red ugly thing. Your ice statue throws cold at the yaktaur. The freezing blast hits your ice beast. Your ice beast completely resists. The freezing blast hits your ice beast. Your ice beast completely resists. The yaktaur is engulfed in freezing vapours. The yaktaur barely misses the red ugly thing. The red ugly thing is engulfed in freezing vapours. The red ugly thing closely misses your ice beast. Your orange crystal statue glitters. The yaktaur appears confused. The yaktaur is engulfed in freezing vapours. Your orange crystal statue glitters topaz in the dim dungeon light. Your orange crystal statue glitters. The red ugly thing resists with almost no effort. The yaktaur resists. The yaktaur resists with almost no effort. Your ice beast hits the red ugly thing. Your ice beast freezes the red ugly thing! You swap places. You step safely past the trap. Your ice beast hits the yaktaur. Your ice beast freezes the yaktaur! The yaktaur dies! Makhleb accepts your collateral kill. A poisoned needle hits your ice beast, but does no damage! The red ugly thing is engulfed in freezing vapours. The red ugly thing closely misses your ice beast. The yaktaur is engulfed in freezing vapours. The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt barely misses your ice beast. The bolt hits your ice beast. A poisoned needle hits your ice beast, but does no damage! x2 A large net falls down onto your ice beast! Your ice beast is caught in the net! There is a net trap here. Makhleb accepts your collateral kill. You feel a bit more experienced. Your ice beast struggles against the net. Your ice beast struggles against the net. Things that are here: a flail; a robe Makhleb accepts your collateral kill. You feel a bit more experienced. Your ice beast struggles against the net. Makhleb accepts your collateral kill. You feel a bit more experienced. Items here: % ( ))) You step safely past the trap. Makhleb accepts your collateral kill. You feel a bit more experienced. There is an arrow trap here. Items here: ( )))))))))))))) [[[[[[ Items here: %% ( )))))) [[[ You step safely past the trap. There is a spear trap here. Items here: ( ))))) [[ Items here: ( )) [[ You see here a +0 scale mail. Makhleb accepts your collateral kill. You feel a bit more experienced. You see here a +0 scale mail. Makhleb accepts your collateral kill. You feel a bit more experienced. Really attack your ice statue? [Y]es or [N]o only, please. Really attack your ice statue? Okay, then. An arrow hits your ice beast! Items here: ( )) [[ You step safely past the trap. There is a spear trap here. Items here: ( ))))) [[ You swap places. A spear hits your ice beast, but does no damage! An arrow hits your ice beast, but does no damage! Items here: %% ( )))))) [[[ You swap places. You step safely past the trap. A spear hits your ice beast! There is an arrow trap here. Items here: ( )))))))))))))) [[[[[[ Items here: % ( ))) Makhleb accepts your collateral kill. You feel a bit more experienced. Unknown command. Unknown command. Unknown command. You sense that a powerful threat has arrived. You swap places. You step safely past the trap. There is a bolt trap here. You step safely past the trap. Your ice beast disappears in a puff of smoke! There is a spear trap here. You step safely past the trap. There is a needle trap here. Things that are here: 2 bolts; an arbalest; 19 bolts of frost You step safely past the trap. There is a spear trap here. You step safely past the trap. There is a bolt trap here. An arrow misses your ice beast! Your ice beast disappears in a puff of smoke! A spear hits your ice beast! Your ice beast dies! You step safely past the trap. There is an arrow trap here. Things that are here: a mace; a robe; a robe You step safely past the trap. There is an arrow trap here. Items here: (((( ))))))) You step safely past the trap. There is a bolt trap here. Items here: % (( ))) Really attack your ice statue? Okay, then. Items here: ( )) [[ Use which ability? (? or * to list) Okay, then. You see here a +0 scale mail. You see here an arrow. Things that are here: a scythe; a robe You step safely past the trap. There is a spear trap here. You see here a club. You step safely past the trap. There is an arrow trap here. Items here: (( )))))))))) [[[ You step safely past the trap. There is a spear trap here. Items here: %%% ((( )))))))))))))))))))))) [[[[[[[[[ You step safely past the trap. There is a spear trap here. Items here: %%%% ( )))) You step safely past the trap. There is a bolt trap here. Items here: %%%%%%%%%%% (((( ))))))))))))))))))))))))))) [[[[[[[[ Items here: %% ))) A griffon comes into view. A sea snake comes into view. Unknown command. Items here: %% ))) You step safely past the trap. There is a spear trap here. You step safely past the trap. There is a spear trap here. Items here: %%%% ( )))) You step safely past the trap. There is a spear trap here. Items here: %%% ((( )))))))))))))))))))))) [[[[[[[[[ You step safely past the trap. The griffon flies safely over a trap. There is an arrow trap here. Items here: (( ))))))) [ You step safely past the trap. Your burning bush throws fire at the griffon. The puff of flame hits the griffon. The griffon flies safely over a trap. There is a spear trap here. Items here: %% ( ))))) [[[[[ Really attack your oklob plant? Okay, then. You step safely past the trap. Your ice statue glitters chillingly in the dim dungeon light. The griffon flies safely over a trap. Your burning bush throws fire at the griffon. The puff of flame hits the griffon. Your burning bush throws fire at the griffon. The puff of flame hits the griffon. Your burning bush throws fire at the griffon. The puff of flame hits the griffon. There is a spear trap here. You see here a club. Press: ? - help, v - describe, . - travel, g - get item Here: a griffon (severely wounded) A flail. There is something else lying underneath. An arrow trap. Your ice statue glitters chillingly in the dim dungeon light. A bolt hits the sea snake! Your burning bush throws fire at the griffon. The puff of flame hits the griffon. The griffon flies safely over a trap. Your burning bush throws fire at the griffon. The puff of flame hits the griffon. The griffon dies! Makhleb accepts your collateral kill. Your oklob plant spits acid at the sea snake. The splash of acid hits the sea snake. The sea snake writhes in agony as its flesh is eaten away! Your burning bush throws fire at the sea snake. The puff of flame hits the sea snake. An arrow hits the sea snake! Unknown command. Unknown command. Press: ? - help, v - describe, . - travel, g - get item Here: a sea snake (severely wounded, bleeding) A shortbow. There is something else lying underneath. An arrow trap. Really attack your oklob plant? Okay, then. Your burning bush throws fire at the sea snake. The puff of flame misses the sea snake. Your burning bush throws fire at the sea snake. The puff of flame hits the sea snake. A spear hits the sea snake! Your burning bush throws fire at the sea snake. The puff of flame hits the sea snake. The sea snake dies! Makhleb accepts your collateral kill. Things that are here: a dagger x2 The griffon flies safely over a trap. Your ice statue throws cold at the griffon. The freezing blast hits the griffon. A spear hits your ice beast! A griffon comes into view. Unknown command. The griffon is engulfed in freezing vapours. The griffon completely misses your ice beast. The griffon barely misses your ice beast. x2 Unknown command. Your ice beast hits the griffon. Your ice beast freezes the griffon! Your ice statue throws cold at the griffon. The freezing blast hits your ice beast. Your ice beast completely resists. The freezing blast hits the griffon. The griffon is engulfed in freezing vapours. The griffon dies! Makhleb accepts your collateral kill. An arrow misses your ice beast! Unknown command. Unknown command. A spear hits your ice beast! You see here a dagger. Unknown command. You swap places. Items here: ( ))) an arrow; a club; a club; a club You see here a stone. Your ice statue throws cold at something. x2 Your ice statue throws cold at something. Makhleb accepts your collateral kill. You feel a bit more experienced. Your burning bush throws fire at something. You hear a sizzling sound! Things that are here: a club; a dagger; a hunting sling Your ice statue throws ice at something. Things that are here: a great sword; a leather armour; a club You see here a club. Unknown command. You step safely past the trap. There is a bolt trap here. Items here: (( ))) You step safely past the trap. Makhleb accepts your collateral kill. You feel a bit more experienced. There is an arrow trap here. Items here: (((( ))))))) You step safely past the trap. Makhleb accepts your collateral kill. You feel a bit more experienced. There is an arrow trap here. Things that are here: a mace; a robe; a robe Things that are here: a war axe; a robe You hear a haunting song. Things that are here: a flail; a robe You hear a haunting song. Makhleb accepts your collateral kill. You feel a bit more experienced. Makhleb accepts your collateral kill. Your Axes skill increases to level 13! You have reached level 16! You feel clever. Your Zot abilities now extend through self-teleportation. You feel a bit more experienced. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. A basilisk and a deep elf mage come into view. Unknown command. Makhleb accepts your collateral kill. You feel a bit more experienced. Unknown command. There is a staircase leading out of the dungeon here. Things that are here: a slimy rune of Zot; a gossamer rune of Zot Throwing (i - inventory): l - 51 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a long sword and wearing a chain mail Okay, then. You pick up the gossamer rune and feel its power. Press } to see all the runes you have collected. You pick up the slimy rune and feel its power. You now have 2 runes. Press } to see all the runes you have collected. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. A sea snake comes into view. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. A wraith comes into view. Unknown command. There is a staircase leading out of the dungeon here. You see here a barnacled rune of Zot. You pick up the barnacled rune and feel its power. You now have 3 runes. Press } to see all the runes you have collected. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Unknown command. Use which ability? (? or * to list) Okay, then. Unknown command. A water nymph comes into view. Unknown command. A griffon comes into view. Use which ability? (? or * to list) You fly up into the air. Unknown command. You hit the water nymph. You burn the water nymph. The water nymph is lightly wounded. Unknown command. You slash the water nymph! You burn the water nymph. The water nymph is moderately wounded. Your ice beast barely misses the water nymph. Unknown command. You barely miss the water nymph. The water nymph is moderately wounded. Your ice beast hits the water nymph. Your ice beast freezes the water nymph! The water nymph points at you and mumbles some strange words. The water rises up and strikes you! Unknown command. You barely miss the water nymph. The water nymph is heavily wounded. Your ice beast closely misses the water nymph. Your ice beast barely misses the water nymph. A faun comes into view. It is wielding a quarterstaff. Unknown command. You hit the griffon. You burn the griffon. The griffon is lightly wounded. Your ice beast hits the water nymph. Your ice beast freezes the water nymph! The water nymph casts a spell at your ice beast. The water swirls and strikes your ice beast! Your ice beast dies! You slash the griffon! You burn the griffon. The griffon is moderately wounded. Your ice beast misses the water nymph. Unknown command. You slice the griffon!! You burn the griffon! The griffon is severely wounded. A griffon comes into view. Unknown command. You slash the sea snake! You burn the sea snake. The sea snake is lightly wounded. Unknown command. Your ice beast hits the water nymph but does no damage. The faun points at you and mumbles some strange words. You resist. Your ice beast misses the water nymph. You hit the faun. You burn the faun. The faun is lightly wounded. The faun unwields an uncursed quarterstaff. The faun wields a hunting sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. Unknown command. You slash the faun! You burn the faun! The faun is heavily wounded. Your ice beast closely misses the water nymph. Unknown command. Your ice beast hits the water nymph. Your ice beast freezes the water nymph. Unknown command. You barely miss the griffon. You hit the faun. You burn the faun. The faun is severely wounded. The water nymph touches your ice beast! The griffon bites you but does no damage. The griffon pecks you but does no damage. The griffon claws you but does no damage. Your ice beast closely misses the water nymph. You slash the griffon! You burn the griffon. The griffon is lightly wounded. The water nymph touches your ice beast! Your ice beast hits the water nymph but does no damage. Unknown command. You slice the griffon!! You burn the griffon! The griffon is severely wounded. The water nymph touches your ice beast! Your ice beast dies! Unknown command. You hit the griffon but do no damage. The griffon is severely wounded. You smell something rotten. (slot b) Unknown command. You slash the griffon! You burn the griffon. The griffon is almost dead. Unknown command. You hit the griffon but do no damage. The griffon is almost dead. You sense that a powerful threat has arrived. You barely miss the griffon. The griffon is almost dead. Unknown command. You hit the griffon. You burn the griffon. The griffon is almost dead. Unknown command. You slice the griffon!! You burn the griffon. You kill the griffon! Makhleb accepts your kill. Unknown command. You feel your intelligence returning. Unknown command. Use which ability? (? or * to list) Okay, then. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Really attack your ice statue? Okay, then. Really attack your ice statue? You slash your ice statue! You melt your ice statue. The ice statue is almost destroyed. Marking area around the ice statue as unsafe for travelling. Your oklob plant spits acid at the ice statue. The splash of acid hits the ice statue. The ice statue appears unharmed. Your burning bush throws fire at the ice statue. The puff of flame hits the ice statue. The ice statue appears unharmed. Unknown command. You slice the ice statue!! You melt the ice statue. You destroy the ice statue! That felt strangely unrewarding. Unknown command. Use which ability? (? or * to list) Okay, then. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. A wraith comes into view. The wraith moves out of view. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. A hill giant comes into view. It is wielding a giant club. A centaur warrior comes into view. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. A bolt hits your ice beast! Unknown command. Really attack your ice statue? You slash your ice statue! You melt your ice statue. The ice statue is severely damaged. Marking area around the ice statue as unsafe for travelling. Your oklob sapling spits acid at the ice statue. The splash of acid hits the ice statue. The ice statue appears unharmed. Your oklob plant spits acid at the ice statue. The splash of acid hits the ice statue. Unknown command. You hit the ice statue. You melt the ice statue. The ice statue is almost destroyed. Your ice statue throws ice at the ice statue. The shard of ice hits the ice statue. The ice statue partially resists. The ice statue is destroyed! Your burning bush throws fire at the ice beast. The puff of flame hits the ice beast. The ice beast melts! Your burning bush throws fire at the ice beast. The puff of flame hits the ice beast. The ice beast melts! The ice beast dies! Unknown command. Use which ability? (? or * to list) Okay, then. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. Use which ability? (? or * to list) Okay, then. Unknown command. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 6, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [UristPineapples] Species: Gargoyle Job: Fighter class_name: Fighter HP: 109/109; mods: -1/0 MP: 16/16; mod: 0 Stats: 24 (24) 13 (13) 13 (13) Position: (18, 17), god: Makhleb (8), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 16 | 7101 | 206/1051 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | | 0 | 0 | 0 | 0 | 0/59 Axes | X | 1 | 25 | 13 | 6061 | 56/1130 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 11 | 3441 | 540/630 Dodging | X | 2 | 50 | 10 | 4530 | 571/920 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | X | 0 | 0 | 11 | 3451 | 550/630 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/42 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/35 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 7 #22: 1 #23: 3994 #24: -1445521100 #27: 131290 #49: 130 Mutations: big wings: 1 (innate) claws: 1 negative energy resistance: 1 (innate) shaggy fur: 1 electricity resistance: 1 (innate) strong: 1 unbreathing: 1 (innate) evolution: 1 petrification resistance: 1 (innate) rot immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +5 war axe of flaming eq slot #1, inv slot #7: +0 cloak eq slot #2, inv slot #3: +0 hat of intelligence eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #10: cursed +0 plate armour }}}}}}}}}}} ZotDef wave data: BRANCH WAVE: BRANCH Dungeon [vampire, orc, hill giant, yak, centaur warrior, freezing wraith, orc, hill giant, black bear, boggart, wraith, basilisk, hill giant, centaur warrior, shadow imp, deep elf mage, rat, slime creature, centaur warrior, Nikola] Webtiles message buffer: Webtiles JSON stack: Screenshot: ▓▓▓▓▓▓▓▓ .§§§§..▓ §§§§§§.▓ ▓▓▓▓▓ §§§§§..▓ ▓?!}▓ ▓▓▓▓ ..§....▓ ▓[@$▓ ▓... .......▓ ▓▓==?▓ ▓▓▓▓▓▓▓▓▓▓... ▓▓▓....▓▓▓▓▓▓▓▓▓▓▓▓ ▓............ ▓...W.......▓▓ ▓............ ▓...........▓ ▓......▓▓▓▓▓. ▓▓▓▓▓▓▓▓....▓ ▓...▓▓▓▓ ▓. ▓▓▓▓▓....▓▓▓▓▓ ▓...▓ ▓. ▓............▓ ▓...▓ ▓. ▓..▓......▓..▓ ▓...▓ ▓. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (5, 15): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: countdown delay_min: 15 buildup_turns: 0 listener_only: false delay_max: 35 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke pow_rolls: 3 walk_dist: 2 props: }}}} Lua marker 12 at (73, 15): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: countdown delay_min: 15 buildup_turns: 0 listener_only: false delay_max: 35 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke pow_rolls: 3 walk_dist: 2 props: }}}} >>>>>>>>>>>>>>>>>>>>>>