Dungeon Crawl Stone Soup version 0.18-a0-1225-g5d63bca (webtiles) character file. 540242 Vojta the Merry Spriggan (level 24, -3/112 HPs) Began as a Spriggan Gladiator on Jan 26, 2016. Was a High Priest of Zin. Killed by the air ... invoked by a titan (24 damage) ... on level 5 of the Vaults on Feb 3, 2016. The game lasted 11:56:06 (108093 turns). Vojta the Merry Spriggan (Spriggan Gladiator) Turns: 108093, Time: 11:56:07 Health: -3/112 AC: 8 Str: 11 XL: 24 Next: 11% Magic: 44/44 EV: 45 Int: 22 God: Zin [*****.] Gold: 4177 SH: 6 Dex: 25 Spells: 15 memorised, 6 levels left rFire + + . SeeInvis + J - +9 shortbow (elec) rCold + + + Gourm . i - +5 robe of Starshine {Int+4 Dex+6} rNeg + . . Faith . (shield currently unavailable) rPois + Spirit . c - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} rElec + Dismiss . X - +2 cloak {MR+} rCorr + Reflect + (gloves unavailable) rMut + Harm . (boots unavailable) SustAt . s - +6 amulet of reflection MR +++++ M - +6 ring of evasion Stlth +++++++++. m - ring "Ejaorok" {rElec rF+ rC+} @: very slightly contaminated, hasted, studying Conjurations, repel missiles, drained, very quick, almost entirely resistant to hostile enchantments, incredibly stealthy A: unfitting armour, see invisible, cold resistance 1, herbivore 3, speed 3, slow metabolism 2 a: Recite, Vitalisation, Imprison, Sanctuary, Donate Gold, Renounce Religion }: 4/15 runes: decaying, serpentine, silver, abyssal You were on level 5 of the Vaults. You worshipped Zin. Zin was extremely pleased with you. You were not hungry. You visited 10 branches of the dungeon, and saw 47 of its levels. You visited the Abyss 2 times. You visited 1 bazaar. You also visited: Labyrinth and Sewer. You collected 5992 gold pieces. You spent 1603 gold pieces at shops. You donated 212 gold pieces to Zin. Inventory: Hand Weapons a - a +7 quick blade b - the +11 dagger "Soesajea" {antimagic, MR+++ Str+7 Int-4 Stlth-} (You bought it in a shop on level 2 of the Orcish Mines) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+7). It affects your intelligence (-4). It affects your resistance to hostile enchantments. It makes you less stealthy. J - a +9 shortbow of electrocution (weapon) U - the +8 dagger of the Tiger {holy, Int+4} (You bought it in a shop on level 2 of the Orcish Mines) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). Missiles r - 848 arrows (quivered) w - 28 arrows of frost Y - 13 poisoned arrows Armour c - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (You found it on level 8 of the Lair of Beasts) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. i - the +5 robe of Starshine (worn) {Int+4 Dex+6} (Okawaru gifted it to you on level 8 of the Lair of Beasts) It affects your intelligence (+4). It affects your dexterity (+6). t - the +2 faerie dragon armour {rF+ rCorr} (You took it off the Enchantress on level 2 of the Depths) It protects you from fire. It protects you from acid and corrosion. X - a +2 cloak of magic resistance (worn) Rods g - a +4 rod of shadows (13/13) (You took it off a deep elf sorcerer on level 3 of the Elven Halls) Jewellery d - the ring of Dawn {+Inv rPois Str+4 Dex+4} (You found it on level 8 of the Lair of Beasts) [ring of dexterity] It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. It lets you turn invisible. e - a cursed ring of teleportation {unknown} m - the ring "Ejaorok" (left hand) {rElec rF+ rC+} (You acquired it on level 1 of the Swamp) [ring of protection from fire] It protects you from fire. It protects you from cold. It insulates you from electricity. s - a +6 amulet of reflection (around neck) x - an uncursed ring of sustain attributes y - the ring of Jipnas {rC+ rN+ Str+3, unknown} (You took it off an orc knight on level 5 of the Vaults) [ring of strength] It affects your strength (+3). It protects you from cold. It protects you from negative energy. E - an uncursed ring of flight K - an uncursed ring of positive energy M - a +6 ring of evasion (right hand) Wands n - a wand of removedness (10/24) q - a wand of hasting (2/9) u - a wand of teleportation (2/9) H - a wand of hasting (6/9) O - a wand of flame (24/48) Q - a wand of digging (5/24) W - a wand of disintegration (16/24) Scrolls l - 9 scrolls of enchant armour o - 2 scrolls of blinking p - 21 scrolls of identify z - 4 scrolls of magic mapping D - 13 scrolls of remove curse L - a scroll of recharging P - a scroll of amnesia S - 2 scrolls of fog Potions h - a potion of curing j - a potion of flight v - 3 potions of resistance Z - 2 potions of magic Books k - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 B - a book of Power Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Venom Bolt Conjuration/Poison 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Iron Shot Conjuration/Earth 6 f - Orb of Destruction Conjuration 7 g - Spellforged Servitor Conjuration/Summoning 7 C - a manual of Conjurations I - Weypt's Guide on the Cankerous Glacier (You found it on level 5 of the Vaults) Spells Type Level a - Freeze Ice 1 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Cold Conjuration/Ice 6 Miscellaneous F - an ornate deck of escape {drawn: 3} G - a sack of spiders {used: 6} R - a plain deck of defence {drawn: 2} T - a plain deck of defence {drawn: 7} V - a lamp of fire Comestibles f - 8 bread rations Skills: * Level 6.4(6.3) Fighting * Level 11.6(11.4) Short Blades O Level 27(26.7) Bows + Level 6.4(6.2) Throwing * Level 2.0(1.8) Armour * Level 19.3(19.1) Dodging + Level 22.0(21.8) Stealth Level 0.3(0.2) Shields + Level 16.9(16.7) Spellcasting + Level 7.0(6.8) Conjurations + Level 19.7(19.5) Hexes * Level 7.1(6.9) Charms + Level 1.0(0.9) Summonings Level 2.3(2.1) Necromancy + Level 7.1(6.9) Translocations + Level 3.0(2.9) Ice Magic * Level 3.3(3.1) Air Magic + Level 3.1(2.9) Poison Magic * Level 11.8(11.6) Invocations + Level 7.8(7.6) Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Tukima's Dance Hex #######. 0% 3 None b - Summon Butterflies Summ ###..... 1% 1 None c - Apportation Tloc #####..... 1% 1 None d - Metabolic Englaciati Hex/Ice ######.... 1% 5 ##..... e - Invisibility Hex #######. 1% 6 ####... f - Repel Missiles Chrm/Air #####. 1% 2 None g - Blink Tloc N/A 1% 2 None h - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None i - Inner Flame Hex/Fire ######.. 1% 3 None j - Dazzling Spray Conj/Hex ######.. 1% 3 None l - Discord Hex #######... 10% 8 ####### m - Cause Fear Hex #######... 0% 4 None n - Ensorcelled Hibernat Hex/Ice ###### 1% 2 None o - Shroud of Golubria Chrm/Tloc #####..... 1% 2 None p - Venom Bolt Conj/Pois #####..... 12% 5 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (8/8) D:8 Swamp (4/4) Lair:4 Snake (4/4) Lair:3 Slime (1/6) Lair:8 Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (4/5) D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Shops: D:10 * Orc:2 (%:! Snake:1 ( Snake:3 * Vaults:2 % Vaults:3 = Vaults:5 * Depths:1 % Portals: Hell: Depths:1 Depths:2 Depths:3 Abyss: Depths:1 Pandemonium: Depths:1 Depths:3 Annotations: Lair:2 exclusion: 2 oklob plants Lair:6 exclusion: oklob plant Swamp:4 Mara Snake:3 exclusion: oklob plant Elf:2 5 runed doors Depths:2 Sojobo Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Your flesh is cold resistant. Message History You start resting. Magic restored. You start resting. A fire giant is nearby! You start resting. You start resting. The titan shouts! x2 Your magical contamination has completely faded away. The titan waves its arms in wide circles. The air twists around and strikes you! * * * LOW HITPOINT WARNING * * * Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: q - a wand of hasting (3/9) Press: ? - help, Shift-Dir - straight line, f - you You feel yourself speed up. You are very lightly contaminated with residual magic. This wand has 2 charges left. The titan waves its arms in wide circles. The air twists around and strikes you! 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