Dungeon Crawl Stone Soup version 0.19.1 (webtiles) character file. 8941 Vojta the Magician (level 11, -2/76 HPs) Began as a Mummy Summoner on Dec 21, 2016. Was a Priest of Sif Muna. Slain by a seven-headed hydra (16 damage) ... on level 11 of the Dungeon. The game lasted 01:09:00 (15817 turns). Vojta the Magician (Mummy Summoner) Turns: 15817, Time: 01:09:01 Health: -2/76 AC: 10 Str: 12 XL: 11 Next: 16% Magic: 22/22 EV: 12 Int: 23 God: Sif Muna [***...] Gold: 710 SH: 0 Dex: 13 Spells: 7 memorised, 3 levels left rFire . . . SeeInvis . g - +0 halberd rCold + . . Gourm . F - +2 leather armour {rF+} rNeg + + + Faith . (shield currently unavailable) rPois ∞ Spirit . r - +0 helmet rElec . Reflect . t - +0 cloak rCorr . Harm . W - +1 pair of gloves of the Orcish Mines {Stlth+} MR +.... G - +0 pair of boots Stlth +++....... n - amulet of regeneration o - +3 ring of slaying d - +6 ring of intelligence @: about to teleport, divine energy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Stop Divine Energy, Channel Magic, Renounce Religion You were on level 11 of the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 710 gold pieces. Inventory: Hand Weapons a - a +0 blowgun e - a +0 dagger g - a +0 halberd (weapon) l - a +0 short sword v - a +0 shortbow y - a +0 hand axe of venom K - a +0 hand crossbow O - a +2 mace of protection Missiles c - 108 sling bullets j - 271 stones (quivered) p - 70 bolts w - 179 arrows x - a throwing net E - 9 tomahawks M - 2 poisoned needles Armour i - a +0 robe of magic resistance r - a +0 helmet (worn) t - a +0 cloak (worn) C - +0 steam dragon scales F - a +2 leather armour of fire resistance (worn) G - a +0 pair of boots (worn) I - a +0 pair of gloves Q - a +2 robe of magic resistance W - the +1 pair of gloves of the Orcish Mines (worn) {Stlth+} (You found it on level 11 of the Dungeon) It makes you more stealthy. Jewellery d - a +6 ring of intelligence (left hand) n - an amulet of regeneration (around neck) o - a +3 ring of slaying (right hand) s - an uncursed ring of magical power {unknown} D - a +3 ring of dexterity {unknown} H - an uncursed ring of poison resistance {unknown} N - an uncursed ring of protection from fire {unknown} P - a +2 amulet of reflection {unknown} T - an uncursed ring of stealth {unknown} U - an uncursed ring of ice {unknown} X - a +3 ring of dexterity {unknown} Wands f - a wand of polymorph (3/24) m - a wand of polymorph (0/24) u - a wand of heal wounds (3/9) B - a wand of acid (0/15) J - a wand of paralysis (12/24) Scrolls h - 2 scrolls of amnesia q - 3 scrolls of remove curse A - 4 scrolls of magic mapping R - 2 scrolls of enchant armour V - a scroll of fog Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 z - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 S - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Skills: * Level 3.9 Fighting + Level 0.7 Short Blades * Level 5.5 Polearms + Level 1.4 Throwing + Level 3.0 Armour + Level 3.0 Dodging + Level 3.3 Stealth + Level 7.4 Spellcasting + Level 6.1 Summonings * Level 6.0 Necromancy + Level 4.4 Ice Magic + Level 2.0 Air Magic * Level 3.4 Invocations + Level 2.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 N/A b - Call Imp Summ #####... 1% 2 N/A c - Call Canine Familiar Summ #####... 2% 3 N/A d - Summon Ice Beast Ice/Summ ####.... 12% 4 N/A e - Vampiric Draining Necr #####..... 2% 3 N/A f - Animate Dead Necr N/A 10% 4 N/A g - Summon Lightning Spi Summ/Air ####.... 21% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Orc (0/2) D:11 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The seven-headed hydra bites you! The seven-headed hydra bites you. The seven-headed hydra completely misses you. The seven-headed hydra barely misses you. x2 The seven-headed hydra misses you. The ogre zombie hits you. There is a stone staircase leading up here. Okay, then. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: f - a wand of polymorph {zapped: 3} (will waste charges) Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (chance to defeat MR: 18%) Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The seven-headed hydra bites you. The seven-headed hydra bites you but does no damage. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you but does no damage. x2 The seven-headed hydra bites you! You die... ##### #....# ##...## #....####### ##.<...## #...(...C..# #.......# #....####.C. #...D...# ##.#### #.......# ####..# ##.....#####.