Dungeon Crawl Stone Soup version 0.22-a0-479-gc6e99f3 (webtiles) character file. 20 Zorot the Insei (level 2, 0/16 HPs) Began as a Vine Stalker Monk on June 14, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:26 (972 turns). Zorot the Insei (Vine Stalker Monk) Turns: 972, Time: 00:02:27 Health: 0/16 AC: 2 Str: 13 XL: 2 Next: 79% Magic: 1/3 EV: 13 Int: 10 God: Gold: 58 SH: 3 Dex: 16 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ e - +3 amulet of reflection HPRegen 0.05/turn h - ring of protection from cold MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -23) A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +3 amulet of reflection (around neck) h - a ring of protection from cold (left hand) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of remove curse {unknown} f - a scroll of enchant armour {unknown} g - a scroll of magic mapping {unknown} i - a scroll of amnesia {unknown} j - a scroll of identify {unknown} Comestibles b - a ration Skills: + Level 3.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You aren't carrying any potions. You aren't carrying any items that you can evoke. Okay, then. You miss the adder. Your bite misses the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Unknown command. You closely miss the adder. Your bite misses the adder. The adder is moderately wounded. You die... .......<..........#.. .#.##.#.#########.#.# ........#.. ..... .#.##.#.#.# #. .#### # #.#.#.#######. ...$ #.##.#.#......... ..# #................#.# ##.###S.#.########<.##... ...............S@......... ........##########.######. ...##.... .... #. ....... ..### ........... .(.. #..#....### #.## .........# .. S#........ You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A bat (D:1) A giant cockroach (D:1) A quokka (D:2) A frilled lizard (D:2) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zorot the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 405 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 972 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: minmay_arrival_five_plusses, minmay_small_reverse_x D:2: hangedman_decor_growths, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 33 Bite || 8 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 24 Block: Other || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 29 | 0.0 | 0 | 10 | 0.0 | 972 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 871 D:2 | 0 | 17 | 0.0 | 0 | 3 | 0.0 | 101 +---------+---------+-------+---------+---------+-------+---------