Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 appiemonkey the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on July 10, 2017. Was a Follower of Lugonu. Slain by a harpy zombie (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:35 (93 turns). appiemonkey the Skirmisher (Formicid Abyssal Knight) Turns: 93, Time: 00:00:35 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 3 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 3 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration Skills: + Level 3.2 Fighting + Level 2.0 Axes + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a gateway leading out of the Abyss. Found a spear. You now have 3 gold pieces. You sense a monster nearby. You sense a monster nearby. An apocalypse crab comes into view. A small abomination comes into view. The apocalypse crab breathes chaos at you. The blast of chaos engulfs you! You are engulfed in seething chaos. You are engulfed in seething chaos. The small abomination is engulfed in seething chaos. You enter the shallow water. Moving in this stuff is going to be slow. An iron imp and a zombie come into view. The iron imp shouts! The harpy zombie claws you. The harpy zombie closely misses you. The harpy zombie claws you! x2 Ouch! That really hurt! You die... .##.≈≈.# ..#..≈.## ## ...#≈≈.###. .. ## ..≈≈≈#... # ..#.# #≈≈≈.#.##.# #...###≈≈.#... ##{#..Z..# ### .#.##≈@# .. #...###x.≈≈# # . ####.#..##≈≈♣.# ..#.#.#t.#....##≈..# . .. #..###.#.# ≈### .....#.#.###.# ≈# # .....### ##. 5♣ ..##### .# .# ≈≈ #..§###.## . You could see a small abomination and a harpy zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | appiemonkey the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 66 | Abyss:1 | Noticed an apocalypse crab 71 | Abyss:1 | Noticed a small abomination 92 | Abyss:1 | Noticed a harpy zombie 92 | Abyss:1 | Noticed an iron imp 93 | Abyss:1 | Slain by a harpy zombie Action || total -------------------------++------- Dodge: Dodged || 1